Freezing Ray: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
!Damage | !Damage | ||
!Temperature Change | !Temperature Change | ||
!Melee Temperature Change | |||
|- | |- | ||
|1 | |1 | ||
|1d3+1 | |1d3+1 | ||
| -127 | | -127 | ||
| -1d4 | |||
|- | |- | ||
|2 | |2 | ||
|2d3+1 | |2d3+1 | ||
| -134 | | -134 | ||
| -2d4 | |||
|- | |- | ||
|3 | |3 | ||
|3d3+1 | |3d3+1 | ||
| -141 | | -141 | ||
| -3d4 | |||
|- | |- | ||
|4 | |4 | ||
|4d3+1 | |4d3+1 | ||
| -148 | | -148 | ||
| -4d4 | |||
|- | |- | ||
|5 | |5 | ||
|5d3+1 | |5d3+1 | ||
| -155 | | -155 | ||
| -5d4 | |||
|- | |- | ||
|6 | |6 | ||
|6d3+1 | |6d3+1 | ||
| -162 | | -162 | ||
| -6d4 | |||
|- | |- | ||
|7 | |7 | ||
|7d3+1 | |7d3+1 | ||
| -169 | | -169 | ||
| -7d4 | |||
|- | |- | ||
|8 | |8 | ||
|8d3+1 | |8d3+1 | ||
| -176 | | -176 | ||
| -8d4 | |||
|- | |- | ||
|9 | |9 | ||
|9d3+1 | |9d3+1 | ||
| -183 | | -183 | ||
| -9d4 | |||
|- | |- | ||
|10 | |10 | ||
|10d3+1 | |10d3+1 | ||
| -190 | | -190 | ||
| -10d4 | |||
|} | |} | ||
Revision as of 17:07, 1 October 2020
This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it.
Freezing Ray
Category
|
Physical |
---|---|
Cost
|
5 |
Body LocationThe body part(s) where this
mutation can be located |
Hands |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
VariantsThe Customize options that may
be selected for this mutation |
Hands, Feet, Face |
ID?Use this ID to wish for the mutation
(example: mutation:FreezingHands ) |
FreezingHands |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Freezing Ray
You emit a ray of frost from your hands.
Emits a 9-square ray of frost in the direction of your choice.
Damage: 1d3+1
Cooldown: 20 rounds
Melee attacks cool opponents by -1d4 degrees
Hitting a creature with a freezing ray forces a temperature change of -120 - 7 * (Mutation Level). If they hit a target with a melee weapon instead, they will additionally change the target's temperature by -1 * (Mutation level)d4 degrees. This attack does not need to penetrate.
If a creature somehow has multiple Freezing Rays, the damage increase is only +1 for each additional Freezing Rays.[1]
Advancement Table
Mutation Level | Damage | Temperature Change | Melee Temperature Change |
---|---|---|---|
1 | 1d3+1 | -127 | -1d4 |
2 | 2d3+1 | -134 | -2d4 |
3 | 3d3+1 | -141 | -3d4 |
4 | 4d3+1 | -148 | -4d4 |
5 | 5d3+1 | -155 | -5d4 |
6 | 6d3+1 | -162 | -6d4 |
7 | 7d3+1 | -169 | -7d4 |
8 | 8d3+1 | -176 | -8d4 |
9 | 9d3+1 | -183 | -9d4 |
10 | 10d3+1 | -190 | -10d4 |
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Deals decent area damage
- Very low cooldown
- Can freeze enemies
- Has a far lower chance of destroying loot lying on the ground than Flaming Ray.
Disadvantages
- High cost at character generation
- Lower damage than Flaming Ray
- Prevents the player from taking the Flaming Ray mutation
References
- ↑ XRL.World.Parts.Mutation.FreezingHands.cs