Hooks for Feet: Difference between revisions
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'''Hooks for Feet''' is a physical defect that replaces the player's feet with the {{favilink|hooks}} natural equipment | '''Hooks for Feet''' is a physical defect that replaces the player's feet with the {{favilink|hooks}} natural equipment. The hooks grant no {{AV}}AV or {{DV}}DV and cannot be removed, preventing the player from wearing boots of any kind | ||
The hooks are classified as a [[Short Blade]] class natural weapon, benefitting from any skills the player has within that skill tree. Despite this, the hooks will not attack in combat unless they are set as the player's primary limb, even if the player has [[Jab]]. | |||
If the player loses their feet by dismemberment and then regrows them, the hooks will not regenerate, and they will be able to equip items in their feet slot as normal. | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
[[Category:Defects]] | [[Category:Defects]] |
Revision as of 04:58, 19 October 2020
This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
Hooks for Feet (D)
Category
|
Physical defect |
---|---|
Cost
|
-4 |
Body LocationThe body part(s) where this
mutation can be located |
Feet |
Location Equippable?Whether equipment can be worn
on top of the mutated body part |
no |
ID?Use this ID to wish for the mutation
(example: mutation:HooksForFeet ) |
HooksForFeet |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Hooks for Feet (D)
You have hooks for feet.
You cannot wear shoes.
Hooks for Feet is a physical defect that replaces the player's feet with the hooks natural equipment. The hooks grant no AV or DV and cannot be removed, preventing the player from wearing boots of any kind
The hooks are classified as a Short Blade class natural weapon, benefitting from any skills the player has within that skill tree. Despite this, the hooks will not attack in combat unless they are set as the player's primary limb, even if the player has Jab.
If the player loses their feet by dismemberment and then regrows them, the hooks will not regenerate, and they will be able to equip items in their feet slot as normal.