Night Vision: Difference between revisions
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(Undo revision: night vision functionally works by generating a small light radius attached to the player. reference for proof) |
(Even Templars have natural night vision at level 3.) |
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Line 24: | Line 24: | ||
* Provides a poor light radius which cannot be improved. | * Provides a poor light radius which cannot be improved. | ||
* Is easily outstripped in terms of light radius by a {{favilink|glowsphere}} or {{favilink|floating glowsphere}}, neither of which are restrictively rare. | * Is easily outstripped in terms of light radius by a {{favilink|glowsphere}} or {{favilink|floating glowsphere}}, neither of which are restrictively rare. | ||
*Every creature has advanced night vision or sensory abilities well beyond the player's ability to match, negating any stealth advantages that not having a light source may have provided. | |||
== References == | == References == | ||
<references/> | <references/> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Revision as of 10:55, 17 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
Night Vision
Category
|
Physical |
---|---|
Cost
|
1 |
ID?Use this ID to wish for the mutation
(example: mutation:DarkVision ) |
DarkVision |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Night Vision
You see in the dark.
Night Vision is a physical mutation that allows the player to see in the dark for a short radius.
Players with Night Vision essentially have a permanent light source that is active at all times, with a circular radius of 5 tiles.[1]
Having Night Vision allows the player to see Haggabah, Who Plies The Umbral Path.
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Frees up a hand slot which would be taken up by a torch or glowsphere in the early game.
- Very low-cost.
- Does not take up an item slot.
Disadvantages
- Provides a poor light radius which cannot be improved.
- Is easily outstripped in terms of light radius by a glowsphere or floating glowsphere, neither of which are restrictively rare.
- Every creature has advanced night vision or sensory abilities well beyond the player's ability to match, negating any stealth advantages that not having a light source may have provided.
References
- ↑
XRL.World.Parts.Mutation.DarkVision