Pyrokinesis: Difference between revisions

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(confirmed accuracy and updated version)
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| id = Pyrokinesis
| id = Pyrokinesis
| code = dq
| code = dq
| desc = You toast a nearby area with your mind.\n\nToasts affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: (Level)d3 divided by 2\nRound 2 Damage: (Level)d4 divided by 2\nRound 3 Damage: (Level)d6 divided by 2
| desc = You toast a nearby area with your mind.\n\nToasts affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: &C(Level)d3&y divided by 2\nRound 2 Damage: &C(Level)d4&y divided by 2\nRound 3 Damage: &C(Level)d6&y divided by 2
| realitydistort =no
| realitydistort =no
}}
}}

Revision as of 19:50, 29 October 2020

This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.47.
Pyrokinesis
Category

Mental

Cost

5

ID?Use this ID to wish for the mutation
(example: mutation:Pyrokinesis)

Pyrokinesis

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Pyrokinesis

You toast a nearby area with your mind.

Toasts affected area over 3 rounds
Cooldown: 50 rounds
Range: 8
Area: 3x3
Round 1 Damage: (Level)d3 divided by 2
Round 2 Damage: (Level)d4 divided by 2
Round 3 Damage: (Level)d6 divided by 2

When a creature uses Pyrokinesis, a 3x3 area is surrounded in *shimmering heat. If a creature ends their turn inside this heat, they will suffer heat and fire damage depending on Pyrokinesis's level and turn. Their temperature will also change by .[1]

References

  1. XRL.World.Parts.PyroZone.cs