Carnivorous
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This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it.
Carnivorous (D)
Category
|
Physical defect |
---|---|
Cost
|
-2 |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
ID?Use this ID to wish for the mutation
(example: mutation:Carnivorous ) |
Carnivorous |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Carnivorous (D) is a physical defect that prevents the player from eating plant or fungus-based foods or ingredients.
Despite what the description says,
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Can be useful for those who do not intend to dip into cooking
- Arguably, it is easier to stay satiated, because you can simply eat the corpses of many creatures that you kill, rather than taking time to build a campfire
- Makes it a bit easier to get the Eat an Entire Bear achievement
Disadvantages
- Prevents the player from gaining access to many powerful Cooking effects. For example, the player cannot gain Psychometry by cooking
sun-dried bananas
- Causes the player to become ill for 2 hours when they eat non-meat foods, halting natural regeneration and making healing items half as effective
Food that is considered Meat
Identifier must not contain quote, dot or null characters
Food that contains plants or fungus
Identifier must not contain quote, dot or null characters
Trivia
- Carnivorous replaced the Ravenous defect as part of the cooking and hunger rework.[1]
- Carnivorous was previously a 1-point physical mutation (not a defect), but was changed to a defect after the mutation balance overhaul (Patch 2.0.201.44)[2]