Hooks for Feet
|  | This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it. | 
This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
Hooks for Feet (D)
|  Category  | Physical defect | 
|---|---|
|  Cost  | -4 | 
|  Body LocationThe body part(s) where this mutation can be located | Feet | 
|  Location Equippable?Whether equipment can be worn on top of the mutated body part | no | 
|  ID?Use this ID to wish for the mutation (example: mutation:HooksForFeet) | HooksForFeet | 
|  Reality DistortingReality distorting mutations cannot be used under the effects of normality. | no | 
Hooks for Feet is a physical defect that replaces the player's feet with the  hooks natural equipment. The hooks grant no AV or DV and cannot be removed, preventing the player from wearing boots of any kind
hooks natural equipment. The hooks grant no AV or DV and cannot be removed, preventing the player from wearing boots of any kind 
The hooks are classified as a Short Blade class natural weapon, benefitting from any skills the player has within that skill tree. Despite this, the hooks will not attack in combat unless they are set as the player's primary limb, even if the player has Jab.
If the player loses their feet by dismemberment and then regrows them, the hooks will not regenerate, and they will be able to equip items in their feet slot as normal.

