Disintegration: Difference between revisions
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(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | type = Mental | cost = 3 | id = Disintegration | code = dg | desc = You disintegrate nearby matter.\n\nCooldown: 75 rounds\n...") |
imported>Teamtotobot m (Bot: Adding {{Mutation Navbox}}) |
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Like {{favilink|Resonance grenade mk I}} and related grenades, '''disintegration''' affects all items with the <code>Inorganic</code> part, not the intproperty tag <code>Inorganic</code>. This means that robots do not receive bonus damage from '''disintegration'''. The user must be in the same phase. | Like {{favilink|Resonance grenade mk I}} and related grenades, '''disintegration''' affects all items with the <code>Inorganic</code> part, not the intproperty tag <code>Inorganic</code>. This means that robots do not receive bonus damage from '''disintegration'''. The user must be in the same phase. | ||
{{Mutation Navbox}} |
Revision as of 23:06, 22 August 2019
Disintegration
Category
|
Mental |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:Disintegration ) |
Disintegration |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Disintegration
You disintegrate nearby matter.
Cooldown: 75 rounds
Range: 0
Area: 7x7 around self
Damage to organic matter: (Leve)ld10 + (2 * Level)
Damage to inorganic matter: (Level)d100+20
You are exhausted for 3 rounds after using this power
Like resonance grenade mk I and related grenades, disintegration affects all items with the Inorganic
part, not the intproperty tag Inorganic
. This means that robots do not receive bonus damage from disintegration. The user must be in the same phase.