Disintegration: Difference between revisions

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imported>Teamtotobot
m (Bot: Adding {{Mutation Navbox}})
(updated for patch 2.0.190.0)
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{{As Of Patch|2.0.190.0}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
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| id = Disintegration
| id = Disintegration
| code = dg
| code = dg
| desc = You disintegrate nearby matter.\n\nCooldown: 75 rounds\nRange: 0\nArea: 7x7 around self\nDamage to organic matter: (Leve)ld10 + (2 * Level)\nDamage to inorganic matter: (Level)d100+20\nYou are exhausted for 3 rounds after using this power
| desc = You disintegrate nearby matter.\n\nCooldown: 75 rounds\nRange: 0\nArea: 7x7 around self\nDamage to non-structural matter: (Level)ld10 + (2 * Level)\nDamage to structural objects: (Level)d100+20\nYou are exhausted for 3 rounds after using this power
| realitydistort =no
| realitydistort =no
}}
}}
Like {{favilink|Resonance grenade mk I}} and related grenades, '''disintegration''' affects all items with the <code>Inorganic</code> part, not the intproperty tag <code>Inorganic</code>. This means that robots do not receive bonus damage from '''disintegration'''. The user must be in the same phase.
Like {{favilink|Resonance grenade mk I}} and related grenades, '''disintegration''' affects all items with the <code>Inorganic</code> part, not the intproperty tag <code>Inorganic</code>. This means that robots do not receive bonus damage from '''disintegration'''. The user must be in the same phase.
{{Mutation Navbox}}
{{Mutation Navbox}}

Revision as of 20:42, 24 August 2019

This information is reliable as of patch 2.0.190.0. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.190.0.
Disintegration
Category

Mental

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:Disintegration)

Disintegration

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Disintegration

You disintegrate nearby matter.

Cooldown: 75 rounds
Range: 0
Area: 7x7 around self
Damage to non-structural matter: (Level)ld10 + (2 * Level)
Damage to structural objects: (Level)d100+20
You are exhausted for 3 rounds after using this power

Like resonance grenade mk I and related grenades, disintegration affects all items with the Inorganic part, not the intproperty tag Inorganic. This means that robots do not receive bonus damage from disintegration. The user must be in the same phase.