Double-muscled: Difference between revisions
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!Mutation Level | !Mutation Level | ||
!Strength Bonus | !Strength Bonus | ||
! | !Daze Chance | ||
|- | |- | ||
|1 | |1 | ||
| +2 | | +2 | ||
| 15 | | 15% | ||
|- | |- | ||
|2 | |2 | ||
| +2 | | +2 | ||
| 17 | | 17% | ||
|- | |- | ||
|3 | |3 | ||
| +3 | | +3 | ||
| 19 | | 19% | ||
|- | |- | ||
|4 | |4 | ||
| +3 | | +3 | ||
| 21 | | 21% | ||
|- | |- | ||
|5 | |5 | ||
| +4 | | +4 | ||
| 23 | | 23% | ||
|- | |- | ||
|6 | |6 | ||
| +4 | | +4 | ||
| 25 | | 25% | ||
|- | |- | ||
|7 | |7 | ||
| +5 | | +5 | ||
| 27 | | 27% | ||
|- | |- | ||
|8 | |8 | ||
| +5 | | +5 | ||
| 29 | | 29% | ||
|- | |- | ||
|9 | |9 | ||
| +6 | | +6 | ||
| 31 | | 31% | ||
|- | |- | ||
|10 | |10 | ||
| +6 | | +6 | ||
| 33 | | 33% | ||
|} | |} | ||
Revision as of 19:11, 8 October 2020
Double-muscled
Category
|
Physical |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:HeightenedStrength ) |
HeightenedStrength |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Double-muscled
You are possessed of hulking strength.
+(level based) Strength
(level based) chance to daze your opponent on a successful melee attack for 2-3 rounds
Double-muscled is a physical mutation that increases the player's Strength. Additionally, every melee attack a creature with Double-muscled makes that hits and successfully penetrates has a chance to daze their target for 2-3 rounds.
Formulas
The following formulas are used to calculate Strength bonus and daze chance based on mutation level.
Strength Bonus | 2 + (Level - 1) / 2
|
---|---|
Daze Chance | 13 + 2 × Level
|
Advancement Table
Mutation Level | Strength Bonus | Daze Chance |
---|---|---|
1 | +2 | 15% |
2 | +2 | 17% |
3 | +3 | 19% |
4 | +3 | 21% |
5 | +4 | 23% |
6 | +4 | 25% |
7 | +5 | 27% |
8 | +5 | 29% |
9 | +6 | 31% |
10 | +6 | 33% |
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Additional Strength causes the player to do more damage in melee and increases carrying capacity.
- Gaining Strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other Attributes.
- Synergizes well with mutations that grant additional limbs that can be used in combat, such as Multiple Arms
Disadvantages
- Moderate cost at character creation