Double-muscled: Difference between revisions

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!Mutation Level
!Mutation Level
!Strength Bonus
!Strength Bonus
!Movespeed Penalty
!Daze Chance
|-
|-
|1
|1
| +2
| +2
| 15
| 15%
|-
|-
|2
|2
| +2
| +2
| 17
| 17%
|-
|-
|3
|3
| +3
| +3
| 19
| 19%
|-
|-
|4
|4
| +3
| +3
| 21
| 21%
|-
|-
|5
|5
| +4
| +4
| 23
| 23%
|-
|-
|6
|6
| +4
| +4
| 25
| 25%
|-
|-
|7
|7
| +5
| +5
| 27
| 27%
|-
|-
|8
|8
| +5
| +5
| 29
| 29%
|-
|-
|9
|9
| +6
| +6
| 31
| 31%
|-
|-
|10
|10
| +6
| +6
| 33
| 33%
|}
|}



Revision as of 19:11, 8 October 2020

Double-muscled
Category

Physical

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:HeightenedStrength)

HeightenedStrength

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Double-muscled

You are possessed of hulking strength.

+(level based) Strength
(level based) chance to daze your opponent on a successful melee attack for 2-3 rounds

Double-muscled is a physical mutation that increases the player's Strength. Additionally, every melee attack a creature with Double-muscled makes that hits and successfully penetrates has a chance to daze their target for 2-3 rounds.

Formulas

The following formulas are used to calculate Strength bonus and daze chance based on mutation level.

Strength Bonus
2 + (Level - 1) / 2
Daze Chance
13 + 2 × Level

Advancement Table

Mutation Level Strength Bonus Daze Chance
1 +2 15%
2 +2 17%
3 +3 19%
4 +3 21%
5 +4 23%
6 +4 25%
7 +5 27%
8 +5 29%
9 +6 31%
10 +6 33%

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Additional Strength causes the player to do more damage in melee and increases carrying capacity.
  • Gaining Strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other Attributes.
  • Synergizes well with mutations that grant additional limbs that can be used in combat, such as Multiple Arms

Disadvantages

  • Moderate cost at character creation