Double-muscled

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Double-muscled
Category

Physical

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:HeightenedStrength)

HeightenedStrength

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Double-muscled

You are possessed of hulking strength, but your size renders your gait awkward and clumsy.

+(level based)Strength
(level based) chance to daze your opponent on a successful melee attack for 2-3 rounds


Advancement Table

Mutation Level Strength Bonus Movespeed Penalty Daze Chance
1 +2 -6 (0.03 * Strength Modifier)%
2 +2 -6 (0.04 * Strength Modifier)%
3 +3 -6 (0.05 * Strength Modifier)%
4 +3 -6 (0.06 * Strength Modifier)%
5 +4 -12 (0.07 * Strength Modifier)%
6 +4 -12 (0.08 * Strength Modifier)%
7 +5 -12 (0.09 * Strength Modifier)%
8 +5 -12 (0.10 * Strength Modifier)%
9 +6 -18 (0.11 * Strength Modifier)%
10 +6 -18 (0.12 * Strength Modifier)%

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Additional Strength causes the player to do more damage in melee and increases carrying capacity.
  • Gaining Strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other Attributes.

Disadvantages

  • Having a lower Movement Speed than an enemy means that, unless the player has a way to slow the enemy down, they will eventually get caught.
  • The daze chance granted is incredibly low at all levels. For example, with a 10th level mutation and a strength modifier of +10, there is a whopping 1.2% chance that a given hit will daze.