Flaming Ray: Difference between revisions

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==References==
==References==
{{Mutation Navbox}}

Revision as of 23:05, 22 August 2019

Flaming Ray
Category

Physical

Cost

5

Body LocationThe body part(s) where this
mutation can be located

Hands

ExclusionsOther mutations that cannot be
selected with this mutation

Freezing Hands, Burrowing Claws

ID?Use this ID to wish for the mutation
(example: mutation:FlamingHands)

FlamingHands

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Flaming Ray

You emit jets of flame from your hands.

Emits a 9-square ray of flame in the direction of your choice
Cooldown: 10 rounds
Damage: (Level)d4+1
Cannot wear gloves

If a creature somehow has multiple Flaming Hands, the damage increase is only +1 for each additional Flaming Hands.[1]

References

  1. XRL.World.Parts.Mutation.FlamingHands.cs