Multiple Arms

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Revision as of 02:16, 27 August 2019 by Egocarib (talk | contribs) (add details about combat attack %s)
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Multiple Arms
Category

Physical

Cost

4

ID?Use this ID to wish for the mutation
(example: mutation:MultipleArms)

MultipleArms

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Multiple Arms

You have an extra set of arms.

(6 + 2 * Level)% chance for each extra arm to deliver an additional melee attack whenever you make a melee attack

This mutation does not stack with others, ie having Flaming Hands will only have one pair of hands become flaming.

Melee Attacks

At level ten, each weapon wielded in Multiple Arms has a base 26% chance to be used during a melee attack. This chance can be modified by the following skills:

  • Flurry (Dual Wield) - 100% chance to attack during one turn when Flurry is used (subject to cooldown afterward).
  • Jab (Short Blade) - Permanently doubles the chance of short blade melee attacks in each limb granted by this mutation (52% chance per limb each attack at mutation level 10). [1]

References

  1. XRL.World.Parts.Combat
       XRL.World.Parts.Mutation.MultipleArms
       XRL.World.Parts.Skill.ShortBlades_Jab