Normality Breath: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
m (remove "NPC only" since it can be obtained by the player through cooking)
No edit summary
Line 10: Line 10:
| npconly =yes
| npconly =yes
}}
}}
{{name}} is a mutation which fires [[normality gas]] into a large cone-shaped area. This mutation is the signature ability of {{favilink|nullbeard|plural}}. The normality gas has a gas density of 80.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=NormalityBreather}}
{{name}} is a mutation which fires [[normality gas]] into a large cone-shaped area. This mutation is the signature ability of {{favilink|nullbeard|plural}}. The normality gas has a gas density of 80.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=NormalityBreather}} Additionally, creatures with this mutation are astrally tethered.


This mutation may also be obtained as a [[cooking effect]] when cooking with certain ingredients.
This mutation may also be obtained as a [[cooking effect]] when cooking with certain ingredients.

Revision as of 02:17, 10 December 2020

Normality Breath
Category

Physical

ID?Use this ID to wish for the mutation
(example: mutation:NormalityBreather)

NormalityBreather

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Normality Breath

Breathes normality gas in a cone.

Cone length: (level based) tiles
Cone angle: (level based) degrees
Cooldown: 15 rounds

Normality Breath is a mutation which fires normality gas into a large cone-shaped area. This mutation is the signature ability of nullbeards. The normality gas has a gas density of 80.[1] Additionally, creatures with this mutation are astrally tethered.

This mutation may also be obtained as a cooking effect when cooking with certain ingredients.

Creatures That Have Normality Breath

References

  1. XRL.World.Parts.Mutation.NormalityBreather