Phasing
Revision as of 23:05, 22 August 2019 by imported>Teamtotobot (Bot: Adding {{Mutation Navbox}})
Phasing
Category
|
Physical |
---|---|
Cost
|
4 |
ID?Use this ID to wish for the mutation
(example: mutation:Phasing ) |
Phasing |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
Yes |
Phasing
You may phase through solid objects for brief periods of time.
Cooldown: (103 - 3 * Level) rounds
Duration: (6 + Level) rounds
This grands the ability to willingly shift between phased and not. When phased, if a creature also uses spinnerets to spin webs, those webs will be phase webs.
Stablization
If a creature is forced back out of phase due to Normality gas or any other reason, the creature will suffer 2d6 damage.
You take 2d6 damage from being forced into phase. |
This damage is of Normality and Phase attribute.