Photosynthetic Skin: Difference between revisions

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imported>Scungilli Man
(→‎Advancement Table: Changed values to reflect game version 2.0.201.44.)
(Fix formulas for duration and max starch/lignin, amend description to follow format we use elsewhere)
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| desc = You replenish yourself by absorbing sunlight through your hearty green skin.
| desc = You replenish yourself by absorbing sunlight through your hearty green skin.


You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for (1 + [Level - 1] * 4) days: +(20 + Level * 10)% to natural healing rate and +(13 + Level * 2) Quickness\n\nWhile in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max (1 + [Level - 1] * 4) serving(s) each).\n\n+200 reputation with &Croots&y, &Ctrees&y, &Cvines&y, and &Cthe Consortium of Phyta
You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for &C(level based)&y days: &C+(level based)%&y to natural healing rate and &C+(level based)&y Quickness\n\nWhile in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max &C(level based)&y serving(s) each).\n\n+200 reputation with &wroots&y, &wtrees&y, &wvines&y, and &wthe Consortium of Phyta
| realitydistort = no
| realitydistort = no
}}
}}
When low on food, rather than becoming famished, you wilt, giving -10% regeneration and -5 quickness. Additionally, mutants with {{Name}} can be harmed greatly by [[defoliant gas]].
When low on food, rather than becoming famished, you wilt, giving -10% regeneration and -5 quickness. Additionally, mutants with {{Name}} can be harmed greatly by [[defoliant gas]].


Every 6 hours (or 300 game ticks) under the sky and during the day, photosynthetic creatures will generate one serving of starch and lignin if they have not reached the maximum amount. Physical containers are not required to hold these ingredients and cannot be interacted with in anyway except for cooking. When cooked, starch will grant the quickness bonus of basking, and lignin will grant the regeneration bonus.
Every 6 hours (or 300 game ticks) under the sky and during the day, photosynthetic creatures will generate one serving of starch and lignin if they have not reached the maximum amount. Physical containers are not required to hold these ingredients and cannot be interacted with in anyway except for cooking. They are hidden from the inventory. When cooked, starch will grant the quickness bonus of basking, and lignin will grant the regeneration bonus.


== Advancement Table ==
== Advancement Table ==
Line 26: Line 26:
!Max Starch / Lignin
!Max Starch / Lignin
|-
|-
|1
| 1
|1 day
| 1 day
| +30%
| +30%
| +15
| +15
|1 serving
| 1 serving
|-
|-
|2
| 2
|5 days
| 1 day
| +40%
| +40%
| +17
| +17
|5 servings
| 1 serving
|-
|-
|3
| 3
|9 days
| 1 day
| +50%
| +50%
| +19
| +19
|9 servings
| 1 serving
|-
|-
|4
| 4
|13 days
| 1 day
| +60%
| +60%
| +21
| +21
|13 servings
| 1 serving
|-
|-
|5
| 5
|17 days
| 2 days
|  +70%
|  +70%
|  +23
|  +23
|17 servings
| 2 servings
|-
|-
|6
|6
|21 days
| 2 days
|  +80%
|  +80%
|  +25
|  +25
|21 servings
| 2 servings
|-
|-
|7
|7
|25 days
| 2 days
|  +90%
|  +90%
|  +27
|  +27
|25 servings
| 2 servings
|-
|-
|8
|8
|29 days
| 2 days
|  +100%
|  +100%
|  +29
|  +29
|29 servings
| 2 servings
|-
|-
|9
|9
|33 days
| 3 days
|  +110%
|  +110%
|  +31
|  +31
|33 servings
| 3 servings
|-
|-
|10
|10
|37 days
| 3 days
|  +120%
|  +120%
|  +33
|  +33
|37 servings
| 3 servings
|}
 
=== Formulas ===
The following formulas are used to determine values based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Photosynthetic Skin}}
{| class="wikitable"
! Bask Bonus Duration
| <div style="display:inline-block;font-size:130%;color:#009403;">'''(''' Level '''- 1 ) / 4 + 1'''</div>
|-
! Regeneration Bonus
| <div style="display:inline-block;font-size:130%;color:#009403;">'''20 + (''' Level '''× 10 )'''</div>
|-
|-
|11+
! Quickness Bonus
|1+<big>(</big><small>[lvl-1]*4</small><big>)</big> days
| <div style="display:inline-block;font-size:130%;color:#009403;">'''13 + (''' Level '''× 2 )'''</div>
| +20<small>+</small><big>(</big><small>lvl*10</small><big>)</big>%
|-
| +15+<big>(</big><small>lvl*2</small><big>)</big>%
! Max Servings
|1+<big>(</big><small>[lvl-1]*4</small><big>)</big> servings
| <div style="display:inline-block;font-size:130%;color:#009403;">'''(''' Level '''- 1) / 4 + 1'''</div>
|}
|}


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* Grants the same amount of regeneration and quickness as the mutations [[Regeneration]] and [[Heightened Quickness]] for a mere 2 points.
* Grants the same amount of regeneration and quickness as the mutations [[Regeneration]] and [[Heightened Quickness]] for a mere 2 points.
* Gives bonus reputation with [[:Category:Roots (faction)|roots]], [[:Category:Trees (faction)|trees]],  [[:Category:Vines (faction)|vines]], and the [[:Category:Consortium of Phyta (faction)|Consortium of Phyta]].
* Gives bonus reputation with [[:Category:Roots (faction)|roots]], [[:Category:Trees (faction)|trees]],  [[:Category:Vines (faction)|vines]], and the [[:Category:Consortium of Phyta (faction)|Consortium of Phyta]].
* Can store a very large amount of starch and lignin at high mutation levels.


=== Disadvantages ===
=== Disadvantages ===
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* Characters with {{Name}} take high damage from [[defoliant gas]].
* Characters with {{Name}} take high damage from [[defoliant gas]].
* Basking is only possible during the day and above ground.
* Basking is only possible during the day and above ground.
*Basking lasts a very long time at high mutation levels, which can make curing [[Fungal Infections|fungal infections]] difficult.
 
{{Mutation Navbox}}
{{Mutation Navbox}}

Revision as of 18:13, 3 October 2020

This information is reliable as of patch 2.0.201.21. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.21.
Photosynthetic Skin
Category

Physical

Cost

2

ExclusionsOther mutations that cannot be
selected with this mutation

Albino, Carnivorous

ID?Use this ID to wish for the mutation
(example: mutation:PhotosyntheticSkin)

PhotosyntheticSkin

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Photosynthetic Skin

You replenish yourself by absorbing sunlight through your hearty green skin.

You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for (level based) days: +(level based)% to natural healing rate and +(level based) Quickness

While in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max (level based) serving(s) each).

+200 reputation with roots, trees, vines, and the Consortium of Phyta

When low on food, rather than becoming famished, you wilt, giving -10% regeneration and -5 quickness. Additionally, mutants with Photosynthetic Skin can be harmed greatly by defoliant gas.

Every 6 hours (or 300 game ticks) under the sky and during the day, photosynthetic creatures will generate one serving of starch and lignin if they have not reached the maximum amount. Physical containers are not required to hold these ingredients and cannot be interacted with in anyway except for cooking. They are hidden from the inventory. When cooked, starch will grant the quickness bonus of basking, and lignin will grant the regeneration bonus.

Advancement Table

Mutation Level Bask Bonus

Duration

Regeneration
(lignin)
Quickness
(starch)
Max Starch / Lignin
1 1 day +30% +15 1 serving
2 1 day +40% +17 1 serving
3 1 day +50% +19 1 serving
4 1 day +60% +21 1 serving
5 2 days +70% +23 2 servings
6 2 days +80% +25 2 servings
7 2 days +90% +27 2 servings
8 2 days +100% +29 2 servings
9 3 days +110% +31 3 servings
10 3 days +120% +33 3 servings

Formulas

The following formulas are used to determine values based on mutation level.[1]

Bask Bonus Duration
( Level - 1 ) / 4 + 1
Regeneration Bonus
20 + ( Level × 10 )
Quickness Bonus
13 + ( Level × 2 )
Max Servings
( Level - 1) / 4 + 1

Advantages & Disadvantages

Advantages

Disadvantages

  • Characters with Photosynthetic Skin take high damage from defoliant gas.
  • Basking is only possible during the day and above ground.
  1. XRL.World.Parts.Mutation.Photosynthetic Skin