Photosynthetic Skin: Difference between revisions
imported>Scungilli Man (→Advancement Table: Changed values to reflect game version 2.0.201.44.) |
(Fix formulas for duration and max starch/lignin, amend description to follow format we use elsewhere) |
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| desc = You replenish yourself by absorbing sunlight through your hearty green skin. | | desc = You replenish yourself by absorbing sunlight through your hearty green skin. | ||
You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for ( | You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for &C(level based)&y days: &C+(level based)%&y to natural healing rate and &C+(level based)&y Quickness\n\nWhile in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max &C(level based)&y serving(s) each).\n\n+200 reputation with &wroots&y, &wtrees&y, &wvines&y, and &wthe Consortium of Phyta | ||
| realitydistort = no | | realitydistort = no | ||
}} | }} | ||
When low on food, rather than becoming famished, you wilt, giving -10% regeneration and -5 quickness. Additionally, mutants with {{Name}} can be harmed greatly by [[defoliant gas]]. | When low on food, rather than becoming famished, you wilt, giving -10% regeneration and -5 quickness. Additionally, mutants with {{Name}} can be harmed greatly by [[defoliant gas]]. | ||
Every 6 hours (or 300 game ticks) under the sky and during the day, photosynthetic creatures will generate one serving of starch and lignin if they have not reached the maximum amount. Physical containers are not required to hold these ingredients and cannot be interacted with in anyway except for cooking. When cooked, starch will grant the quickness bonus of basking, and lignin will grant the regeneration bonus. | Every 6 hours (or 300 game ticks) under the sky and during the day, photosynthetic creatures will generate one serving of starch and lignin if they have not reached the maximum amount. Physical containers are not required to hold these ingredients and cannot be interacted with in anyway except for cooking. They are hidden from the inventory. When cooked, starch will grant the quickness bonus of basking, and lignin will grant the regeneration bonus. | ||
== Advancement Table == | == Advancement Table == | ||
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!Max Starch / Lignin | !Max Starch / Lignin | ||
|- | |- | ||
|1 | | 1 | ||
|1 day | | 1 day | ||
| | | +30% | ||
| | | +15 | ||
|1 serving | | 1 serving | ||
|- | |- | ||
|2 | | 2 | ||
| | | 1 day | ||
| | | +40% | ||
| | | +17 | ||
| | | 1 serving | ||
|- | |- | ||
|3 | | 3 | ||
| | | 1 day | ||
| | | +50% | ||
| | | +19 | ||
| | | 1 serving | ||
|- | |- | ||
|4 | | 4 | ||
| | | 1 day | ||
| | | +60% | ||
| | | +21 | ||
| | | 1 serving | ||
|- | |- | ||
|5 | | 5 | ||
| | | 2 days | ||
| +70% | | +70% | ||
| +23 | | +23 | ||
| | | 2 servings | ||
|- | |- | ||
|6 | |6 | ||
| | | 2 days | ||
| +80% | | +80% | ||
| +25 | | +25 | ||
| | | 2 servings | ||
|- | |- | ||
|7 | |7 | ||
| | | 2 days | ||
| +90% | | +90% | ||
| +27 | | +27 | ||
| | | 2 servings | ||
|- | |- | ||
|8 | |8 | ||
| | | 2 days | ||
| +100% | | +100% | ||
| +29 | | +29 | ||
| | | 2 servings | ||
|- | |- | ||
|9 | |9 | ||
| | | 3 days | ||
| +110% | | +110% | ||
| +31 | | +31 | ||
| | | 3 servings | ||
|- | |- | ||
|10 | |10 | ||
| | | 3 days | ||
| +120% | | +120% | ||
| +33 | | +33 | ||
| | | 3 servings | ||
|} | |||
=== Formulas === | |||
The following formulas are used to determine values based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Photosynthetic Skin}} | |||
{| class="wikitable" | |||
! Bask Bonus Duration | |||
| <div style="display:inline-block;font-size:130%;color:#009403;">'''(''' Level '''- 1 ) / 4 + 1'''</div> | |||
|- | |||
! Regeneration Bonus | |||
| <div style="display:inline-block;font-size:130%;color:#009403;">'''20 + (''' Level '''× 10 )'''</div> | |||
|- | |- | ||
! Quickness Bonus | |||
| | | <div style="display:inline-block;font-size:130%;color:#009403;">'''13 + (''' Level '''× 2 )'''</div> | ||
|- | |||
| | ! Max Servings | ||
| | | <div style="display:inline-block;font-size:130%;color:#009403;">'''(''' Level '''- 1) / 4 + 1'''</div> | ||
|} | |} | ||
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* Grants the same amount of regeneration and quickness as the mutations [[Regeneration]] and [[Heightened Quickness]] for a mere 2 points. | * Grants the same amount of regeneration and quickness as the mutations [[Regeneration]] and [[Heightened Quickness]] for a mere 2 points. | ||
* Gives bonus reputation with [[:Category:Roots (faction)|roots]], [[:Category:Trees (faction)|trees]], [[:Category:Vines (faction)|vines]], and the [[:Category:Consortium of Phyta (faction)|Consortium of Phyta]]. | * Gives bonus reputation with [[:Category:Roots (faction)|roots]], [[:Category:Trees (faction)|trees]], [[:Category:Vines (faction)|vines]], and the [[:Category:Consortium of Phyta (faction)|Consortium of Phyta]]. | ||
=== Disadvantages === | === Disadvantages === | ||
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* Characters with {{Name}} take high damage from [[defoliant gas]]. | * Characters with {{Name}} take high damage from [[defoliant gas]]. | ||
* Basking is only possible during the day and above ground. | * Basking is only possible during the day and above ground. | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Revision as of 18:13, 3 October 2020
This information is reliable as of patch 2.0.201.21. If this is no longer the current patch, you can help by updating it. |
Category
|
Physical |
---|---|
Cost
|
2 |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
ID?Use this ID to wish for the mutation
(example: mutation:PhotosyntheticSkin ) |
PhotosyntheticSkin |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
You replenish yourself by absorbing sunlight through your hearty green skin.
You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for (level based) days: +(level based)% to natural healing rate and +(level based) Quickness
While in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max (level based) serving(s) each).
+200 reputation with roots, trees, vines, and the Consortium of Phyta
When low on food, rather than becoming famished, you wilt, giving -10% regeneration and -5 quickness. Additionally, mutants with Photosynthetic Skin can be harmed greatly by defoliant gas.
Every 6 hours (or 300 game ticks) under the sky and during the day, photosynthetic creatures will generate one serving of starch and lignin if they have not reached the maximum amount. Physical containers are not required to hold these ingredients and cannot be interacted with in anyway except for cooking. They are hidden from the inventory. When cooked, starch will grant the quickness bonus of basking, and lignin will grant the regeneration bonus.
Advancement Table
Mutation Level | Bask Bonus
Duration |
Regeneration (lignin) |
Quickness (starch) |
Max Starch / Lignin |
---|---|---|---|---|
1 | 1 day | +30% | +15 | 1 serving |
2 | 1 day | +40% | +17 | 1 serving |
3 | 1 day | +50% | +19 | 1 serving |
4 | 1 day | +60% | +21 | 1 serving |
5 | 2 days | +70% | +23 | 2 servings |
6 | 2 days | +80% | +25 | 2 servings |
7 | 2 days | +90% | +27 | 2 servings |
8 | 2 days | +100% | +29 | 2 servings |
9 | 3 days | +110% | +31 | 3 servings |
10 | 3 days | +120% | +33 | 3 servings |
Formulas
The following formulas are used to determine values based on mutation level.[1]
Bask Bonus Duration | ( Level - 1 ) / 4 + 1
|
---|---|
Regeneration Bonus | 20 + ( Level × 10 )
|
Quickness Bonus | 13 + ( Level × 2 )
|
Max Servings | ( Level - 1) / 4 + 1
|
Advantages & Disadvantages
Advantages
- Grants the same amount of regeneration and quickness as the mutations Regeneration and Heightened Quickness for a mere 2 points.
- Gives bonus reputation with roots, trees, vines, and the Consortium of Phyta.
Disadvantages
- Characters with Photosynthetic Skin take high damage from defoliant gas.
- Basking is only possible during the day and above ground.
- ↑
XRL.World.Parts.Mutation.Photosynthetic Skin