Unstable Genome: Difference between revisions

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{{As Of Patch|2.0.201.48}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
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| id = UnstableGenome
| id = UnstableGenome
| code = uu
| code = uu
| desc = You gain an extra mutation, but it doesnt manifest right away. Whenever you gain a level, there is 33% chance that your genome destabilizes and you get to chose from 3 random mutations.
| desc = You gain an extra mutation, but it doesn't manifest right away. Whenever you gain a level, there's a 33% chance that your genome destabilizes and you get to choose from 3 random mutations.
| realitydistort =no
| realitydistort =no
}}
}}
'''Unstable Genome''' is a morphotype that is unique in the way that it is the only mutation that is able to be stacked multiple times. The code for multiple stacks of unstable genome is <code>u(number of stacks)</code>. Every level up, there is a 33% chance that one stack of '''Unstable Genome''' will be used up and let you choose from 3 random mutations. The types of mutations can be limited by taking [[Esper]] or [[Chimera]].
{{Name}} is a morphotype that can randomly cause the player's genome to destabilize, granting them a mutation.


Unstable Genome is unique in that it is the only mutation that is able to be stacked multiple times; it can be purchased as many times as the player desires at character creation, so long as they have the points to do so.
Unstable Genome, unlike the other morphotypes, does not limit the kind of mutations the user is able to gain during character creation or upon buying a mutation. It can also be taken alongside another morphotype. Having Unstable Genome does nothing on it's own; however, every time the player gains a level, there is a 33% chance that one instance of Unstable Genome will be consumed, and the player will be prompted to choose one of 3 random mutations. This prompt is almost identical in nature to the one seen when buying a mutation via mutation points, and thus the options presented can be limited by the player's morphotype, among other factors.
==Probability==
==Probability==
Taking multiple stacks of '''Unstable Genome''' does not increase the chance of a genome destabilizing. There is always a 33% chance. For a query to find what chance a genome will destabilize after a specified number of level ups, follow the button below to the IteratedProbability Query:
Having multiple instances of Unstable Genome does not increase the chance of a genome destabilizing. There is always a 33% chance. For a query to find what chance a genome will destabilize after a specified number of level ups, follow the button below to the IteratedProbability Query:
{{#queryformlink:form=IteratedProbability|link text=Find probability|link type=button|new window|query string=|IteratedProbability[probability]=0.33}}
{{#queryformlink:form=IteratedProbability|link text=Find probability|link type=button|new window|query string=|IteratedProbability[probability]=0.33}}


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{{#cargo_query:table=Mutations|where=Cost='1' AND _pageNamespace='0' AND Type <> 'Morphotype'|format=ul}}
{{#cargo_query:table=Mutations|where=Cost='1' AND _pageNamespace='0' AND Type <> 'Morphotype'|format=ul}}


== Tips ==
== Advantages & Disadvantages ==
{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
* You can potentially gain semi-random mutations at a fast pace.
* You can potentially gain semi-random mutations at a fast pace.
* You can gain 4- or 5-point mutations that cost more than Unstable Genome did at character creation, giving you an overall point advantage.
* You can gain 4- or 5-point mutations that cost more than Unstable Genome did at character creation, giving you an overall point advantage.
=== Disadvantages ===
=== Disadvantages ===
* You can get unlucky and not get any mutations for a while before it starts to pick up. It will take 8 level-ups to have a 95% chance of at least one genome destabilizing, and 12 levels for a 99% chance.
* You can get unlucky and not get any mutations for a while before it starts to pick up. It will take 8 level-ups to have a 95% chance of at least one genome destabilizing, and 12 levels for a 99% chance.
* You can get mutations that cost less than 3 points, making it better to have just chosen them at startup.
* You can get mutations that cost less than 3 points, making it better to have just chosen them at startup.
{{Mutation Navbox}}
{{Mutation Navbox}}

Revision as of 09:27, 2 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
Unstable Genome
Category

Morphotype

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:UnstableGenome)

UnstableGenome

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Unstable Genome

You gain an extra mutation, but it doesn't manifest right away. Whenever you gain a level, there's a 33% chance that your genome destabilizes and you get to choose from 3 random mutations.

Unstable Genome is a morphotype that can randomly cause the player's genome to destabilize, granting them a mutation.

Unstable Genome is unique in that it is the only mutation that is able to be stacked multiple times; it can be purchased as many times as the player desires at character creation, so long as they have the points to do so.

Unstable Genome, unlike the other morphotypes, does not limit the kind of mutations the user is able to gain during character creation or upon buying a mutation. It can also be taken alongside another morphotype. Having Unstable Genome does nothing on it's own; however, every time the player gains a level, there is a 33% chance that one instance of Unstable Genome will be consumed, and the player will be prompted to choose one of 3 random mutations. This prompt is almost identical in nature to the one seen when buying a mutation via mutation points, and thus the options presented can be limited by the player's morphotype, among other factors.

Probability

Having multiple instances of Unstable Genome does not increase the chance of a genome destabilizing. There is always a 33% chance. For a query to find what chance a genome will destabilize after a specified number of level ups, follow the button below to the IteratedProbability Query:

Exclusions

One point mutations are excluded from destabilizing results. All one point mutations are:

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • You can potentially gain semi-random mutations at a fast pace.
  • You can gain 4- or 5-point mutations that cost more than Unstable Genome did at character creation, giving you an overall point advantage.

Disadvantages

  • You can get unlucky and not get any mutations for a while before it starts to pick up. It will take 8 level-ups to have a 95% chance of at least one genome destabilizing, and 12 levels for a 99% chance.
  • You can get mutations that cost less than 3 points, making it better to have just chosen them at startup.