Brittle Bones: Difference between revisions
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{{Aliases|names=brittle bones | {{Aliases|names=brittle bones}} | ||
{{Mutation | {{Mutation | ||
| title = {{qud text|Brittle Bones (&rD&y)|notxml}} | | title = {{qud text|Brittle Bones (&rD&y)|notxml}} | ||
Line 6: | Line 6: | ||
| cost = -4 | | cost = -4 | ||
| id = BrittleBones | | id = BrittleBones | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = Your bones are brittle. | | desc = Your bones are brittle. | ||
Line 14: | Line 15: | ||
{{Name}} is a physical defect that causes the player to take extra damage from certain damage types. | {{Name}} is a physical defect that causes the player to take extra damage from certain damage types. | ||
If the player receives fall damage, such as when falling down a {{favilink|deep shaft}}, damage from [[Cudgel|cudgels]], or concussive damage, such as that dealt by [[Stunning Force]], the total damage dealt will be multiplied by 1.5. | If the player receives fall damage, such as when falling down a {{favilink|deep shaft}}, damage from [[Cudgel|cudgels]], or concussive damage, such as that dealt by [[Stunning Force]], the total damage dealt will be multiplied by 1.5. The message log will also return the following message: | ||
{{qud quote|&rYou feel your bones fracture.}} | {{qud quote|&rYou feel your bones fracture.}} | ||
== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Grants 4 extra points to use during character creation | * Grants 4 extra points to use during character creation | ||
* Only affects sources of blunt damage | * Only affects sources of blunt damage | ||
===Disadvantages=== | ===Disadvantages=== | ||
* Can make enemies that deal the affected damage types extremely dangerous | * Can make enemies that deal the affected damage types extremely dangerous | ||
* Enemies dealing cudgel and concussive damage can often [[Stunned|stun]] the player, making stun-locking even more deadly | * Enemies dealing cudgel and concussive damage can often [[Stunned|stun]] the player, making stun-locking even more deadly | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Latest revision as of 00:05, 4 February 2024
Brittle Bones (D)
Category
|
Physical defect |
---|---|
Cost
|
-4 |
ID?Use this ID to wish for the mutation
(example: mutation:BrittleBones ) |
BrittleBones |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Infobox data from game version 2.0.206.63
|
Brittle Bones (D)
Your bones are brittle.
You suffer 50% more damage from blugeoning attacks, falling, and other sources of concussive damage.
Brittle Bones (D) is a physical defect that causes the player to take extra damage from certain damage types.
If the player receives fall damage, such as when falling down a deep shaft, damage from cudgels, or concussive damage, such as that dealt by Stunning Force, the total damage dealt will be multiplied by 1.5. The message log will also return the following message:
You feel your bones fracture. |
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Grants 4 extra points to use during character creation
- Only affects sources of blunt damage
Disadvantages
- Can make enemies that deal the affected damage types extremely dangerous
- Enemies dealing cudgel and concussive damage can often stun the player, making stun-locking even more deadly