Stinger (Paralyzing Venom)
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This information is reliable as of patch 2.0.189.0. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.189.0. If this is no longer the current patch, you can help by updating it.
Stinger (Paralyzing Venom)
Category
|
Physical |
---|---|
Cost
|
3 |
Body LocationThe body part(s) where this
mutation can be located |
Back |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
ID?Use this ID to wish for the mutation
(example: mutation:StingerParalyze ) |
StingerParalyze |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Stinger (Paralyzing Venom)
You bear a tail with a stinger that delivers paralyzing venom to your enemies.
20% chance on a melee attack to strike your opponent with your stinger (Ceiling(Level/2)+3) 1d(Floor(Level/2)+3)
Stinger venom paralyzes opponent
Paralyzation duration: 1d(Level based range) rounds
May Sting to guarantee a strike with your stinger at +4 to hit and +2 penetration
Cooldown: 25 (you will not strike with your stinger while this ability is cooling down)
Cannot wear equipment on back
+200 reputation with arachnids
- Note that for easier wiki use, ID has its Class constructor appended to it. The ingame id is Stinger with constructor="Paralyze".
When striking, the stinger has a chance of injecting paralyzing venom with a toughness save of (14 + Level).
Duration Calculation
Level | Duration |
---|---|
[1,2] | 1d2+1 |
[3,4] | 1d3+1 |
[5,6] | 1d4+1 |
> 6 | 1d5+((Level - 6) / 2 + 1) |