Albino: Difference between revisions

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{{As Of Patch|2.0.201.47}}
{{Aliases|names=albino}}
{{Mutation
{{Mutation
| title = {{qud text|Albino (&rD&y)|notxml}}
| title = {{qud text|Albino (&rD&y)|notxml}}
| image = none
| image = {{mutation page image}}
| type = Physical defect
| type = Physical defect
| cost = -2
| cost = -2
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| id = Albino
| id = Albino
| exclusions = Photosynthetic Skin
| exclusions = Photosynthetic Skin
| code = ca
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = Your skin, hair, and eyes are absent of pigment.\n\nYou regenerate hit points at one-fifth the usual rate in the daylight.
| desc = Your skin, hair, and eyes are absent of pigment.\n\nYou regenerate hit points at one-fifth the usual rate in the daylight.
}}
}}
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If the player is currently regenerating on the surface during the day, Albino will divide their regeneration rate by 5.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Albino}} In terms of [[Calendar#Day Segments|day segments]], this means the effect begins shortly before Harvest Dawn and ends at Jeweled Dusk.{{Code Reference|namespace=XRL.World|class=IComponent<T>}} If the player is on the surface during the night, or underground, they regenerate health as normal.
If the player is currently regenerating on the surface during the day, Albino will divide their regeneration rate by 5.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Albino}} In terms of [[Calendar#Day Segments|day segments]], this means the effect begins shortly before Harvest Dawn and ends at Jeweled Dusk.{{Code Reference|namespace=XRL.World|class=IComponent<T>}} If the player is on the surface during the night, or underground, they regenerate health as normal.
== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
{{Opinion}}
===Advantages===
===Advantages===
* Grants 2 extra points to spend during character creation
* Grants 2 extra points to spend during character creation
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* The player must wait 5 times as long to regenerate their health after a fight during the day
* The player must wait 5 times as long to regenerate their health after a fight during the day
* Regeneration during combat, which already has a small impact, will make almost no difference with this defect
* Regeneration during combat, which already has a small impact, will make almost no difference with this defect
==References==
==References==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}
[[Category:Defects]]

Latest revision as of 00:04, 4 February 2024

Albino (D)
Albino mutation.png
Category

Physical defect

Cost

-2

ExclusionsOther mutations that cannot be
selected with this mutation

Photosynthetic Skin

ID?Use this ID to wish for the mutation
(example: mutation:Albino)

Albino

Albino (D)

Your skin, hair, and eyes are absent of pigment.

You regenerate hit points at one-fifth the usual rate in the daylight.

Albino (D) is a physical defect that affects the player's regeneration rate.

If the player is currently regenerating on the surface during the day, Albino will divide their regeneration rate by 5.[1] In terms of day segments, this means the effect begins shortly before Harvest Dawn and ends at Jeweled Dusk.[2] If the player is on the surface during the night, or underground, they regenerate health as normal.

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants 2 extra points to spend during character creation
  • Does nothing if the player is above ground at night, or below ground

Disadvantages

  • The player must wait 5 times as long to regenerate their health after a fight during the day
  • Regeneration during combat, which already has a small impact, will make almost no difference with this defect

References

  1. XRL.World.Parts.Mutation.Albino
  2. XRL.World.IComponent<T>