Albino: Difference between revisions

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{{Aliases|names=albino}}{{As Of Patch|2.0.201.47}}
{{Aliases|names=albino}}
{{Mutation
{{Mutation
| title = {{qud text|Albino (&rD&y)|notxml}}
| title = {{qud text|Albino (&rD&y)|notxml}}
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| id = Albino
| id = Albino
| exclusions = Photosynthetic Skin
| exclusions = Photosynthetic Skin
| code = ca
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = Your skin, hair, and eyes are absent of pigment.\n\nYou regenerate hit points at one-fifth the usual rate in the daylight.
| desc = Your skin, hair, and eyes are absent of pigment.\n\nYou regenerate hit points at one-fifth the usual rate in the daylight.
}}
}}

Latest revision as of 00:04, 4 February 2024

Albino (D)
Albino mutation.png
Category

Physical defect

Cost

-2

ExclusionsOther mutations that cannot be
selected with this mutation

Photosynthetic Skin

ID?Use this ID to wish for the mutation
(example: mutation:Albino)

Albino

Albino (D)

Your skin, hair, and eyes are absent of pigment.

You regenerate hit points at one-fifth the usual rate in the daylight.

Albino (D) is a physical defect that affects the player's regeneration rate.

If the player is currently regenerating on the surface during the day, Albino will divide their regeneration rate by 5.[1] In terms of day segments, this means the effect begins shortly before Harvest Dawn and ends at Jeweled Dusk.[2] If the player is on the surface during the night, or underground, they regenerate health as normal.

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants 2 extra points to spend during character creation
  • Does nothing if the player is above ground at night, or below ground

Disadvantages

  • The player must wait 5 times as long to regenerate their health after a fight during the day
  • Regeneration during combat, which already has a small impact, will make almost no difference with this defect

References

  1. XRL.World.Parts.Mutation.Albino
  2. XRL.World.IComponent<T>