Amphibious: Difference between revisions

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{{As Of Patch|2.0.195.0}}
{{As Of Patch|2.0.201.46}}
{{Mutation
{{Mutation
| title = {{qud text|Amphibious (&rD&y)|notxml}}
| title = {{qud text|Amphibious (&rD&y)|notxml}}
Line 7: Line 7:
| id = Amphibious
| id = Amphibious
| code = cb
| code = cb
| desc = Your skin must be kept moist with fresh water.\n\nYou pour water on yourself rather than drinking it to quench your thirst.\n\nYou require approximately 67% more water than usual.\n\n+100 reputation with &Cfrogs
| desc = Your skin must be kept moist with fresh water.
 
You pour water on yourself rather than drinking it to quench your thirst.\nYou require about two-thirds more water than usual.\n+100 reputation with &wfrogs&y
| realitydistort = no
| realitydistort = no
}}
}}
{{name}} is a physical defect that affects the player's thirst.  
{{name}} is a physical defect that affects the player's [[thirst]].
 
Amphibious creatures will thirst ~67% faster than creatures without Amphibious. By default, the player character loses 20 water units a turn. With Amphibious, this becomes about 33 water units a turn.
 
Despite the description, players with Amphibious still have to {{qud text|drin&Wk}} {{favilink|water}} as normal to hydrate themselves; {{qud text|&Wp&your}}ing water over themselves does nothing. Automatic drinking also functions as normal.


Amphibious creatures will [[thirst]] 67% faster than one without Amphibious. By default, the player character loses 20 water units a turn. With Amphibious, this becomes about 33 thirst units a turn.
Due to not consuming water through the mouth, Amphibious creatures with [[glotrot]] cannot {{favilink|putrescence|putrefy}} water containers. Amphibious creatures are also unable to vomit due to overdrinking.
== Cosmetic Differences ==
Players with Amphibious have several cosmetic changes compared to players without.  


Quenching thirst while amphibious does not require any special actions. Despite the description, the player character does not need to select the pour fresh water on themselves option(chosen from the container context menu). In fact, it does not quench thirst at all. The only way to quench thirst is to choose Drink or use auto drink.
When a player with Amphibious drinks water, the following message will be displayed:
==Hidden Effects==
{{qud quote|You pour the water on yourself! You are now &Y<Thirst level>&y.}}
A hidden effect that Amphibious has is that due to not consuming water through the mouth, [[glotrot]] cannot putrefy water containers. Amphibious creatures are also unable to vomit due to overdrinking {{favilink|water}} as the excessive amount runs off.
Additionally, the player's thirst levels will have different names:
{| class="wikitable"
!Thirst Level (Default)
!Thirst Level (Amphibious)
|-
|{{qud text|&GTumescent|notxml}}
|{{qud text|&BSoaked|notxml}}
|-
|{{qud text|&gQuenched|notxml}}
|{{qud text|&bWet|notxml}}
|-
|{{qud text|&YThirsty|notxml}}
|{{qud text|&cMoist|notxml}}
|-
|{{qud text|&rParched|notxml}}
|{{qud text|&rDry|notxml}}
|-
|{{qud text|&RDehydrated!|notxml}}
|{{qud text|&RDessicated!|notxml}}
|}


==Combating the Effects==
== Advantages and Disadvantages ==
Two skills in the [[Self-discipline]] skill tree affect how quickly water depletes:
{{Opinion}}
* [[Fasting Way]] (17 willpower) decreases the rate of thirst by one half.
=== Advantages ===
* [[Mind over Body]] (29 willpower) decreases the rate of thirst by 0.84.
* Grants 3 extra points to use during character creation
These skills stack each other, so taking Amphibious and Fasting Way would make the rate of thirst about 16 units (20(Base rate) * 1.67 (Amphibious) * 0.5 (Fasting Way).
* Easily counteracted with the [[Fasting Way]] skill
* Can be beneficial if the player has glotrot


=== Disadvantages ===
* Dangerous for [[Callings]] that begin the game with little freshwater if they are unable to find more quickly
{{Mutation Navbox}}
{{Mutation Navbox}}
[[Category:Defects]]
[[Category:Defects]]

Revision as of 04:31, 14 October 2020

This information is reliable as of patch 2.0.201.46. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.46.
Amphibious (D)
Category

Physical defect

Cost

-3

ID?Use this ID to wish for the mutation
(example: mutation:Amphibious)

Amphibious

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Amphibious (D)

Your skin must be kept moist with fresh water.

You pour water on yourself rather than drinking it to quench your thirst.
You require about two-thirds more water than usual.
+100 reputation with frogs

Amphibious (D) is a physical defect that affects the player's thirst.

Amphibious creatures will thirst ~67% faster than creatures without Amphibious. By default, the player character loses 20 water units a turn. With Amphibious, this becomes about 33 water units a turn.

Despite the description, players with Amphibious still have to drink water as normal to hydrate themselves; pouring water over themselves does nothing. Automatic drinking also functions as normal.

Due to not consuming water through the mouth, Amphibious creatures with glotrot cannot putrefy water containers. Amphibious creatures are also unable to vomit due to overdrinking.

Cosmetic Differences

Players with Amphibious have several cosmetic changes compared to players without.

When a player with Amphibious drinks water, the following message will be displayed:

You pour the water on yourself! You are now <Thirst level>.

Additionally, the player's thirst levels will have different names:

Thirst Level (Default) Thirst Level (Amphibious)
Tumescent Soaked
Quenched Wet
Thirsty Moist
Parched Dry
Dehydrated! Dessicated!

Advantages and Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants 3 extra points to use during character creation
  • Easily counteracted with the Fasting Way skill
  • Can be beneficial if the player has glotrot

Disadvantages

  • Dangerous for Callings that begin the game with little freshwater if they are unable to find more quickly