Corrosive Gas Generation

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This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.44.
Corrosive Gas Generation
Category

Physical

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:CorrosiveGasGeneration)

CorrosiveGasGeneration

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Corrosive Gas Generation

You release a burst of corrosive gas around yourself.

Releases gas for (level based) rounds
Cooldown: 40 rounds

For each round that this mutation is active, the user releases a total density of 800 units of corrosive gas, spread evenly to the tiles surrounding the user. Generally this results in 100 density units of gas in each tile (in the 8 surrounding tiles), unless the user is at the edge or corner of a zone, in which case the gas release density will be slightly higher due to the reduced number of surrounding cells.

Released gas inherits the phase of its owner.

Gas damage is highly variable due to the way that gas damage spreads and dissipates, but the damage caused by high-level Corrosive Gas Generation, with all gas being released from the same cell, can deal upwards of 50 damage per round.

Advancement Table

This tables shows only the mutation duration (the number of rounds during which the user will release corrosive gas).

For details about corrosive gas damage, refer to the corrosive gas article.

Mutation Level Active Duration
1 3 rounds
2 4 rounds
3 5 rounds
4 6 rounds
5 7 rounds
6 8 rounds
7 9 rounds
8 10 rounds
9 11 rounds
10 12 rounds
11 13 rounds
12 14 rounds
13 15 rounds
14 16 rounds
15 17 rounds
Mutation Level Active Duration
16 18 rounds
17 19 rounds
18 20 rounds
19 21 rounds
20 22 rounds
21 23 rounds
22 24 rounds
23 25 rounds
24 26 rounds
25 27 rounds
26 28 rounds
27 29 rounds
28 30 rounds
29 31 rounds
30 32 rounds

Formulas

The following formula is used to determine duration.[1]

Level + 2

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Deals extremely high damage to walls and doors, even at low levels. This includes force walls.
  • Can be used to break through walls and explore areas more easily, similar to Burrowing Claws.
  • Does not damage "loot" items, such as weapons, armor, or artifacts.
  • At high mutation levels, can also deal significant damage per turn to creatures
  • Synergizes well with other gas-generating mutations and abilities, such as Sleep Gas Generation.

Disadvantages

  • Can damage friendly creatures, turning them hostile toward you.
  • The spread of gas cannot be easily controlled, so it's hard to target specific enemies or walls without affecting other things nearby.
  • Desecrates shrines that it comes into contact with.

References

  1. XRL.World.Parts.Mutation.CorrosiveGasGeneration