Hemophilia: Difference between revisions
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m (added a description for this before i realized it was deprecated, oh well) |
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{{Mutation | {{Mutation | ||
| title = {{qud text|Hemophilia (&rD&y)|notxml}} | | title = {{qud text|Hemophilia (&rD&y)|notxml}} | ||
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| id = Hemophilia | | id = Hemophilia | ||
| code = ch | | code = ch | ||
| desc = Your blood does not clot easily. | | desc = Your blood does not clot easily. | ||
It takes much longer than usual for you to stop bleeding. | |||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
If the | {{Name}} is a physical defect that affects the [[bleeding]] status. | ||
If a player with Hemophilia contracts the bleeding status effect, their save difficulty against bleeding is increased by 60.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Hemophilia}} In other words, bleeding will take much longer to go away on it's own, and it will take many more {{favilink|bandage|plural}} to remove. Additionally, [[Staunch Wounds]] will not act as an instant cure and will require multiple uses. | |||
== References == | |||
<references/> | |||
{{Mutation Navbox}} | {{Mutation Navbox}} | ||
[[Category:Defects]] | [[Category:Defects]] |
Revision as of 10:47, 26 October 2020
This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest. |
This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest.
This content is no longer available in the game, but is preserved here for historical interest.
Hemophilia (D)
Category
|
Physical defect |
---|---|
Cost
|
-4 |
ID?Use this ID to wish for the mutation
(example: mutation:Hemophilia ) |
Hemophilia |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Hemophilia (D)
Your blood does not clot easily.
It takes much longer than usual for you to stop bleeding.
Hemophilia (D) is a physical defect that affects the bleeding status.
If a player with Hemophilia contracts the bleeding status effect, their save difficulty against bleeding is increased by 60.[1] In other words, bleeding will take much longer to go away on it's own, and it will take many more bandages to remove. Additionally, Staunch Wounds will not act as an instant cure and will require multiple uses.
References
- ↑
XRL.World.Parts.Mutation.Hemophilia