Horns: Difference between revisions

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| desc = A pair of massive, curling horns. They can deliver devastating gore attacks to enemies.
| desc = A pair of massive, curling horns. They can deliver devastating gore attacks to enemies.
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[[Category:Melee Weapons]]
If the player has these due to the Horns mutation, they have a 35% chance of being 'Horns', a 30% chance of being 'Antlers', and a 35% chance of being a single 'Horn'.
If the player has these due to the Horns mutation, they have a 35% chance of being 'Horns', a 30% chance of being 'Antlers', and a 35% chance of being a single 'Horn'.


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{{Mutation Navbox}}
[[Category:Melee Weapons]]

Revision as of 23:05, 22 August 2019

Horns
Category

Physical

Cost

3

Body LocationThe body part(s) where this
mutation can be located

Head

ID?Use this ID to wish for the mutation
(example: mutation:Horns)

Horns

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Horns

Horns jut out of your head.

20% chance on melee attack to gore your opponent
Damage increment: (Level Based)
Goring attacks may cause bleeding
+(level based) AV
Cannot wear helmets
+100 reputation with antelopes and goatfolk

Horns is a mutation that grants the horns items on the character's head.

horns
Horns.png
4/4
PV/Max PV
♥
2
average: 2
♦
0
Armor Value
$
0.00
Commerce Value
0
lbs.
Weight
Character

*

ID?Use this ID to Wish for the item

Horns

Worn On

Head

horns

A pair of massive, curling horns. They can deliver devastating gore attacks to enemies.

Perfect


If the player has these due to the Horns mutation, they have a 35% chance of being 'Horns', a 30% chance of being 'Antlers', and a 35% chance of being a single 'Horn'.

Level Based Bonus

Level Damage AV
1 2d3 0
2 2d4 0
3 2d4 1
4 2d5 1
5 2d5 1
6 2d6 1
7 2d6 2
8 2d7 2
9 2d7 2
10 2d8 2