Ley Shifting: Difference between revisions
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(Created page with "{{Mutation | title = {{PAGENAME}} | type = Mental | image = none | id = LeyShifting | desc = You shift local space. Cooldown: 250 | npconly = yes | realitydistort =no }} {{na...") |
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{{Spoiler|late-game secrets}} | |||
{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
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| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
{{name}} is the signature mutation of {{favilink|0lam}}. This mutation cannot be leveled. | {{name}} is the signature mutation of {{favilink|0lam}}. | ||
0lam will use this mutation whenever a hostile creature is within 2 tiles of its location, causing all tiles, furniture, and other creatures on the local map to shift 9-13 tiles in a single randomly determined direction. Tiles and their contents will wrap around the screen border when necessary. {{Code Reference| class = LeyShifting}} | |||
This mutation cannot be leveled. | |||
{{references|2.0.203.31}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Latest revision as of 15:25, 27 April 2022
Spoiler Warning: This article contains spoilers regarding late-game secrets. Proceed at your own discretion. |
Spoiler Warning: This article contains spoilers regarding late-game secrets. Proceed at your own discretion.
Ley Shifting
Category
|
Mental |
---|---|
ID?Use this ID to wish for the mutation
(example: mutation:LeyShifting ) |
LeyShifting |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Ley Shifting
You shift local space.
Cooldown: 250
Ley Shifting is the signature mutation of 0lam.
0lam will use this mutation whenever a hostile creature is within 2 tiles of its location, causing all tiles, furniture, and other creatures on the local map to shift 9-13 tiles in a single randomly determined direction. Tiles and their contents will wrap around the screen border when necessary. [1]
This mutation cannot be leveled.
References
This information is reliable as of patch 2.0.203.31. |
This information is reliable as of patch 2.0.203.31.
- ↑
XRL.World.Parts.LeyShifting