Spinnerets: Difference between revisions

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(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | type = Physical | cost = 3 | id = Spinnerets | code = bw | desc = You can spin sticky silk webs. While spinning, you leave...")
 
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If the creature is [[phased]] while spinning webs, it will create [[phase web]]s with a save target of (25 + Level) and a max weight of (520 + 80 * Level).
If the creature is [[phased]] while spinning webs, it will create [[phase web]]s with a save target of (25 + Level) and a max weight of (520 + 80 * Level).
{{Mutation Navbox}}

Revision as of 23:06, 22 August 2019

Spinnerets
Category

Physical

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:Spinnerets)

Spinnerets

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Spinnerets

You can spin sticky silk webs.

While spinning, you leave webs in your wake as you move
"Cooldown: 80 rounds
Duration: (5 + Level) rounds
+(5 + Level) to saves vs. forced movement
Immune to becoming stuck in webs
+200 reputation with arachnids

Having Spinnerets also makes you immune to getting stuck in asphalt and honey as well.

The webs spun will have a save target of (15 + Level) and a max weight of (120 + 80 * Level)

If the creature is phased while spinning webs, it will create phase webs with a save target of (25 + Level) and a max weight of (520 + 80 * Level).