Adrenal Control: Difference between revisions

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m (Labeled advancement table)
(update for mutation patch)
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__NOTOC__{{As Of Patch|2.0.201.44}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
Line 8: Line 9:
| desc = You regulate your body's release of adrenaline.
| desc = You regulate your body's release of adrenaline.


+5 quickness\nYou can increase your body's adrenaline flow by up to 5 grades.\nEach grade gives you an extra +(10 + (Level - 1)) quickness and +(3.0 - (0.2*(Level - 1)) % chance per round to exhaust yourself.\nWhen you exhaust yourself, you lose your adrenaline bonus and fall asleep 5 rounds later. You stay asleep for 5 rounds.\nIncreasing and decreasing your adrenaline flow are free actions.\n
You can increase your body's adrenaline flow for 20 rounds.\nWhile it's flowing, you gain &C+(level-based)&y quickness and other physical mutations gain &C+(level based)&y rank.\nCooldown: 200 rounds
| realitydistort =no
| realitydistort =no
}}
}}
Despite the description stating that you will fall asleep, taking [[Sleep Gas Generation]] will not make you immune to falling [[asleep]] from {{PAGENAME}}.
== Advancement Table ==
 
<div style="display:flex;flex-wrap:wrap;">
 
<div style="margin-right: 2.5em;">
 
{| class="wikitable"
| style="border-top:1px solid transparent;border-left:1px solid transparent" |
! [[Quickness]] Bonus
! Other Mutations' Rank
|-
! Level 1
| +10
| +1
|-
! Level 2
| +11
| +1
|-
! Level 3
| +12
| +2
|-
! Level 4
| +13
| +2
|-
! Level 5
| +14
| +2
|-
! Level 6
| +15
| +3
|-
! Level 7
| +16
| +3
|-
! Level 8
| +17
| +3
|-
! Level 9
| +18
| +4
|-
! Level 10
| +19
| +4
|-
! Level 11
| +20
| +4
|-
! Level 12
| +21
| +5
|-
! Level 13
| +22
| +5
|-
! Level 14
| +23
| +5
|-
! Level 15
| +24
| +6
|}
 
</div>
 
<div style="margin-right: 2.5em;">


== Advancement Table ==
{| class="wikitable"
{| class="wikitable"
!Mutation Level
| style="border-top:1px solid transparent;border-left:1px solid transparent" |
![[Quickness|QN]] Bonus (per Grade)
! [[Quickness]] Bonus
!Exhaustion Chance (per Grade)
! Other Mutations' Rank
|-
! Level 16
| +25
| +6
|-
! Level 17
| +26
| +6
|-
! Level 18
| +27
| +7
|-
! Level 19
| +28
| +7
|-
! Level 20
| +29
| +7
|-
|-
|1
! Level 21
|10
| +30
|3.0%
| +8
|-
|-
|2
! Level 22
|11
| +31
|2.8%
| +8
|-
|-
|3
! Level 23
|12
| +32
|2.6%
| +8
|-
|-
|4
! Level 24
|13
| +33
|2.4%
| +9
|-
|-
|5
! Level 25
|14
| +34
|2.2%
| +9
|-
|-
|6
! Level 26
|15
| +35
|2.0%
| +9
|-
|-
|7
! Level 27
|16
| +36
|1.8%
| +10
|-
|-
|8
! Level 28
|17
| +37
|1.6%
| +10
|-
|-
|9
! Level 29
|18
| +38
|1.4%
| +10
|-
|-
|10
! Level 30
|19
| +39
|1.2%
| +11
|}
|}
</div>
</div>
=== Formulas ===
The following formulas are used to determine bonuses based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=AdrenalControl2}}
{| class="wikitable"
! Quickness Bonus
| <div style="display:inline-block;font-size:130%;color:#009403;">'''9 +''' Level</div>
|-
! Other Mutations' Rank Bonus
| <div style="display:inline-block;font-size:130%;color:#009403;">'''(''' Level '''/ 3 ) + 1'''</div>
|}
==Advantages & Disadvantages==
==Advantages & Disadvantages==
{{Opinion}}
{{Opinion}}
===Advantages===
===Advantages===
* Synergizes extremely well with [[Chimera]] builds that plan to learn many physical mutations.
* Allows boosting rapidly-advanced mutations even further, to the highest possible levels.
* Increases the [[Quickness]] of its users, which allows them to take more actions per turn. This means they can attack more, run faster, and use items faster.
* Increases the [[Quickness]] of its users, which allows them to take more actions per turn. This means they can attack more, run faster, and use items faster.
* Increasing or decreasing adrenal flow is a free action, allowing the player to buff up and attack in one turn.
* Increasing or decreasing adrenal flow is a free action, allowing the player to buff up and attack in one turn.
* Has excellent synergy with [[Force Bubble]], as, if [[Force Bubble]] is activated after being exhausted but before falling asleep, it will push enemies away and, even at its lowest level, will stay up long enough to protect the player while asleep.
* Even when no grades of adrenaline are active, {{PAGENAME}} provides a small [[Quickness]] bonus.


===Disadvantages===
===Disadvantages===
* Falling asleep in dangerous combat (when the player is more likely to be using adrenaline) can mean death.
* Relatively high cost.
* Relatively high cost.
== References ==
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}

Revision as of 23:39, 30 September 2020

This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.44.
Adrenal Control
Category

Physical

Cost

4

ID?Use this ID to wish for the mutation
(example: mutation:AdrenalControl2)

AdrenalControl2

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Adrenal Control

You regulate your body's release of adrenaline.

You can increase your body's adrenaline flow for 20 rounds.
While it's flowing, you gain +(level-based) quickness and other physical mutations gain +(level based) rank.
Cooldown: 200 rounds

Advancement Table

Quickness Bonus Other Mutations' Rank
Level 1 +10 +1
Level 2 +11 +1
Level 3 +12 +2
Level 4 +13 +2
Level 5 +14 +2
Level 6 +15 +3
Level 7 +16 +3
Level 8 +17 +3
Level 9 +18 +4
Level 10 +19 +4
Level 11 +20 +4
Level 12 +21 +5
Level 13 +22 +5
Level 14 +23 +5
Level 15 +24 +6
Quickness Bonus Other Mutations' Rank
Level 16 +25 +6
Level 17 +26 +6
Level 18 +27 +7
Level 19 +28 +7
Level 20 +29 +7
Level 21 +30 +8
Level 22 +31 +8
Level 23 +32 +8
Level 24 +33 +9
Level 25 +34 +9
Level 26 +35 +9
Level 27 +36 +10
Level 28 +37 +10
Level 29 +38 +10
Level 30 +39 +11

Formulas

The following formulas are used to determine bonuses based on mutation level.[1]

Quickness Bonus
9 + Level
Other Mutations' Rank Bonus
( Level / 3 ) + 1

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Synergizes extremely well with Chimera builds that plan to learn many physical mutations.
  • Allows boosting rapidly-advanced mutations even further, to the highest possible levels.
  • Increases the Quickness of its users, which allows them to take more actions per turn. This means they can attack more, run faster, and use items faster.
  • Increasing or decreasing adrenal flow is a free action, allowing the player to buff up and attack in one turn.

Disadvantages

  • Relatively high cost.

References

  1. XRL.World.Parts.Mutation.AdrenalControl2