Confusion: Difference between revisions
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When a creature uses '''Confusion''', they roll a penetrating attempt versus the victim's [[MA]], with [[PV|penetration]] 1d8 + Ego modifier. (If modifier is negative, the penetration is just 1d8.) If it penetrates, it will inflict the victim with [[Confused]] for (5+Level)d3 turns. If the victim has [[ | When a creature uses '''Confusion''', they roll a penetrating attempt versus the victim's [[MA]], with [[PV|penetration]] 1d8 + Ego modifier. (If modifier is negative, the penetration is just 1d8.) If it penetrates, it will inflict the victim with [[Confused]] for (5+Level)d3 turns. If the victim has [[Mental Mirror]], this will reflect back to the user and roll a new penetration attempt against the user's [[MA]]. | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Revision as of 18:54, 4 September 2019
Confusion
Category
|
Mental |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:Confusion ) |
Confusion |
Confusion
You confuse nearby enemies.
Affected creatures act semi-randomly and receive a -(2 + Level) penalty to their mental abilities.
Cooldown: 40 rounds
Range: 8 squares
Area: 3x3
Duration: (5 + Level)d3 rounds
When a creature uses Confusion, they roll a penetrating attempt versus the victim's MA, with penetration 1d8 + Ego modifier. (If modifier is negative, the penetration is just 1d8.) If it penetrates, it will inflict the victim with Confused for (5+Level)d3 turns. If the victim has Mental Mirror, this will reflect back to the user and roll a new penetration attempt against the user's MA.