Two-hearted: Difference between revisions
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(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | type = Physical | cost = 4 | id = HeightenedToughness | code = b4 | desc = You have two hearts; you are much healthier but y...") |
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{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Physical | | type = Physical | ||
| cost = | | cost = 3 | ||
| id = | | id = TwoHearted | ||
| | | startingmutation = yes | ||
| desc = You have two hearts | | gameversion = 2.0.206.63 | ||
| desc = You have two hearts. | |||
+( | &C+(level based)&y Toughness\nYou can sprint for &C(level based)%&y longer. | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
== | {{Name}} is a [[Mutations#Physical Mutations|physical mutation]] that bolsters the player's [[Toughness]] and increases their [[sprint]] duration by a mutation level based percentage. | ||
== Formulas == | |||
The following formulas are used to determine Toughness bonus and sprint duration based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=HeightenedToughness}} | |||
{| class="wikitable" | |||
! Toughness Bonus | |||
| {{simple formula | (Level - 1) / 2 + 2 }} | |||
|- | |||
! Sprint Duration Bonus | |||
| {{simple formula | 20 + ( Level * 10 ) }} | |||
|} | |||
== Advancement Table == | |||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | {| class="wikitable" | ||
!Level | ! Mutation Level | ||
! | ! Toughness | ||
! Sprint Duration | |||
|- | |||
| 1 || +2 || +30% | |||
|- | |||
| 2 || +2 || +40% | |||
|- | |||
| 3 || +3 || +50% | |||
|- | |- | ||
| | | 4 || +3 || +60% | ||
| | |||
|- | |- | ||
| | | 5 || +4 || +70% | ||
| | |||
|- | |- | ||
| | | 6 || +4 || +80% | ||
| - | |- | ||
| 7 || +5 || +90% | |||
|- | |||
| 8 || +5 || +100% | |||
|- | |||
| 9 || +6 || +110% | |||
|- | |||
| 10 || +6 || +120% | |||
|} | |} | ||
== | </div> | ||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
! Mutation Level | |||
! Toughness | |||
! Sprint Duration | |||
|- | |||
| 11 || +7 || +130% | |||
|- | |||
| 12 || +7 || +140% | |||
|- | |||
| 13 || +8 || +150% | |||
|- | |||
| 14 || +8 || +160% | |||
|- | |||
| 15 || +9 || +170% | |||
|- | |||
| 16 || +9 || +180% | |||
|- | |||
| 17 || +10 || +190% | |||
|- | |||
| 18 || +10 || +200% | |||
|- | |||
| 19 || +11 || +210% | |||
|- | |||
| 20 || +11 || +220% | |||
|} | |||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
! Mutation Level | |||
! Toughness | |||
! Sprint Duration | |||
|- | |||
| 21 || +12 || +230% | |||
|- | |||
| 22 || +12 || +240% | |||
|- | |||
| 23 || +13 || +250% | |||
|- | |||
| 24 || +13 || +260% | |||
|- | |||
| 25 || +14 || +270% | |||
|- | |||
| 26 || +14 || +280% | |||
|- | |||
| 27 || +15 || +290% | |||
|- | |||
| 28 || +15 || +300% | |||
|- | |||
| 29 || +16 || +310% | |||
|- | |||
| 30 || +16 || +320% | |||
|} | |||
</div> | |||
</div> | |||
==Advantages & Disadvantages== | |||
===Advantages=== | |||
* Grants increased Toughness, which increases the player's health and regeneration rate, and factors into certain [[Save|saving throws]] | |||
* Can grant dramatically increased sprinting duration, allowing one to flee a fight or close a gap in melee more easily | |||
* Gaining Toughness through this mutation can allow one to spend their attribute points on other [[Attributes]] | |||
===Disadvantages=== | |||
* Moderate cost on character generation | |||
* Relatively low initial Toughness bonus; increases slowly with additional levels | |||
{{ | ==Creatures with Two-hearted== | ||
{{Creatures with the mutation|Two-hearted}} | |||
== References == | |||
<references /> | |||
{{Mutation Navbox}} |
Latest revision as of 00:03, 4 February 2024
Two-hearted
Category
|
Physical |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:TwoHearted ) |
TwoHearted |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Infobox data from game version 2.0.206.63
|
Two-hearted
You have two hearts.
+(level based) Toughness
You can sprint for (level based)% longer.
Two-hearted is a physical mutation that bolsters the player's Toughness and increases their sprint duration by a mutation level based percentage.
Formulas
The following formulas are used to determine Toughness bonus and sprint duration based on mutation level.[1]
Toughness Bonus | (Level - 1) / 2 + 2
|
---|---|
Sprint Duration Bonus | 20 + ( Level × 10 )
|
Advancement Table
Mutation Level | Toughness | Sprint Duration |
---|---|---|
1 | +2 | +30% |
2 | +2 | +40% |
3 | +3 | +50% |
4 | +3 | +60% |
5 | +4 | +70% |
6 | +4 | +80% |
7 | +5 | +90% |
8 | +5 | +100% |
9 | +6 | +110% |
10 | +6 | +120% |
Mutation Level | Toughness | Sprint Duration |
---|---|---|
11 | +7 | +130% |
12 | +7 | +140% |
13 | +8 | +150% |
14 | +8 | +160% |
15 | +9 | +170% |
16 | +9 | +180% |
17 | +10 | +190% |
18 | +10 | +200% |
19 | +11 | +210% |
20 | +11 | +220% |
Mutation Level | Toughness | Sprint Duration |
---|---|---|
21 | +12 | +230% |
22 | +12 | +240% |
23 | +13 | +250% |
24 | +13 | +260% |
25 | +14 | +270% |
26 | +14 | +280% |
27 | +15 | +290% |
28 | +15 | +300% |
29 | +16 | +310% |
30 | +16 | +320% |
Advantages & Disadvantages
Advantages
- Grants increased Toughness, which increases the player's health and regeneration rate, and factors into certain saving throws
- Can grant dramatically increased sprinting duration, allowing one to flee a fight or close a gap in melee more easily
- Gaining Toughness through this mutation can allow one to spend their attribute points on other Attributes
Disadvantages
- Moderate cost on character generation
- Relatively low initial Toughness bonus; increases slowly with additional levels
Creatures with Two-hearted
- deep slumberling(Level 6)
References
- ↑
XRL.World.Parts.Mutation.HeightenedToughness