Night Vision: Difference between revisions
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{{ | {{DisambigMsg|the mutation|the true kin implant|Night vision (implant)}} | ||
{{Mutation | {{Mutation | ||
| title = {{PAGENAME}} | | title = {{PAGENAME}} | ||
| image = | | image = {{mutation page image}} | ||
| type = Physical | | type = Physical | ||
| cost = 1 | | cost = 1 | ||
| id = DarkVision | | id = DarkVision | ||
| | | startingmutation = yes | ||
| gameversion = 2.0.206.63 | |||
| desc = You see in the dark. | | desc = You see in the dark. | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
{{Name}} is a [[Mutations#Physical Mutations|physical mutation]] that allows | {{Name}} is a [[Mutations#Physical Mutations|physical mutation]] that allows a creature to see in the dark for a short radius. | ||
Players with Night Vision | Players with Night Vision essentially have a permanent light source that is active at all times, with a circular radius of 5 tiles. | ||
Having Night Vision allows the player to see {{favilink|Haggabah, Who Plies the Umbral Path}}. | Having Night Vision allows the player to see {{favilink|Haggabah, Who Plies the Umbral Path}}. | ||
Line 18: | Line 19: | ||
{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
* Frees up a hand slot which would be taken up by a {{Favilink|torch}} or {{Favilink|glowsphere}} in the early game | * Frees up a hand slot which would be taken up by a {{Favilink|torch}} or {{Favilink|glowsphere}} in the early game | ||
* Very low-cost | * Very low-cost | ||
* Does not take up an item slot | * Does not take up an item slot | ||
===Disadvantages=== | ===Disadvantages=== | ||
* Provides a poor light radius which cannot be improved | * Provides a poor light radius which cannot be improved | ||
* Is easily outstripped in terms of light radius by a {{favilink|glowsphere}} or {{favilink|floating glowsphere}}, neither of which are restrictively rare. | * Is easily outstripped in terms of light radius by a {{favilink|glowsphere}} or {{favilink|floating glowsphere}}, neither of which are restrictively rare | ||
* Every creature has advanced night vision or sensory abilities well beyond the player's ability to match, negating any stealth advantages that not having a light source may have provided | |||
== Related Mutations == | |||
The NPC-only mutation, [[Dark Vision]] is similar to {{name}} but with a smaller radius. | |||
==Creatures with Night Vision== | |||
{{#cargo_query: | |||
| tables = CreatureMutations=CM,GeneralData=GD | |||
| join on = CM._pageName=GD._pageName | |||
| fields = CONCAT('{{(}}favilink id{{!}}', GD.ObjectID, '{{)}}')=Name | |||
| where = Mutation = '{{PAGENAME}}' AND CM._pageNamespace='0' | |||
| groupBy = CM._pageName | |||
| template = favilink format | |||
| format = ul | |||
| limit = 5 | |||
}} | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Latest revision as of 23:58, 3 February 2024
This article is about the mutation. For the true kin implant, see Night vision (implant). |
Night Vision
Category
|
Physical |
---|---|
Cost
|
1 |
ID?Use this ID to wish for the mutation
(example: mutation:DarkVision ) |
DarkVision |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Infobox data from game version 2.0.206.63
|
Night Vision
You see in the dark.
Night Vision is a physical mutation that allows a creature to see in the dark for a short radius.
Players with Night Vision essentially have a permanent light source that is active at all times, with a circular radius of 5 tiles.
Having Night Vision allows the player to see Haggabah, Who Plies The Umbral Path.
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Frees up a hand slot which would be taken up by a torch or glowsphere in the early game
- Very low-cost
- Does not take up an item slot
Disadvantages
- Provides a poor light radius which cannot be improved
- Is easily outstripped in terms of light radius by a glowsphere or floating glowsphere, neither of which are restrictively rare
- Every creature has advanced night vision or sensory abilities well beyond the player's ability to match, negating any stealth advantages that not having a light source may have provided
Related Mutations
The NPC-only mutation, Dark Vision is similar to Night Vision but with a smaller radius.