Dystechnia: Difference between revisions
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=== Considerations === | === Considerations === | ||
* Can be potentially offset by wearing multiple {{favilink|telescopic monocle|plural}} | * Can be potentially offset by wearing multiple {{favilink|telescopic monocle|plural}}, carrying a powered {{favilink|advanced toolkit}}, and having moderate to high [[intelligence]]. | ||
* Explosions may not be a significant danger at high levels with a lot of [[HP]]. | * Explosions may not be a significant danger at high levels with a lot of [[HP]]. | ||
* Can be an effective mechanical constraint for a no tinkering challenge run. | * Can be an effective mechanical constraint for a no tinkering challenge run. |
Revision as of 02:13, 30 October 2020
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
Category
|
Mental defect |
---|---|
Cost
|
-2 |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
ID?Use this ID to wish for the mutation
(example: mutation:Dystechnia ) |
Dystechnia |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
You are befuddled by technological complexity.
You're much worse at examining artifacts.
You can't have artifacts identified for you because you don't understand their explanations.
When you fail severely during artifact examination, the artifact explodes.
Dystechnia (D) is a mental defect that makes the player much worse at artifact examination, and introduces a chance for artifacts to explode if the examination fails. Furthermore, the player cannot pay tinkers, such as Argyve, to inspect artifacts on their behalf.
Dystechnia (D) adds a -20 modifier to artifact examination attempts.
Failing an Artifact Examination
The weird artifact explodes! |
If the player fails at examining an artifact with Dystechnia (D), the artifact will explode with a force equal to the artifact's complexity times a random number between 2400 and 3600[1] (note that explosive force is not the same as damage).
If the artifact is of tier 8 or higher, the explosion will be considered a neutronic.[1]
The following is a list of all tier 8+ artifacts:
Disadvantages & Considerations
Disadvantages
- Only two points are gained from taking this defect.
- May not be considered a worthwhile tradeoff for being unable to identify artifacts.
Considerations
- Can be potentially offset by wearing multiple telescopic monocles, carrying a powered advanced toolkit, and having moderate to high intelligence.
- Explosions may not be a significant danger at high levels with a lot of HP.
- Can be an effective mechanical constraint for a no tinkering challenge run.