Amnesia: Difference between revisions

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Whenever a player with Amnesia enters a zone they're previously explored, there is a 5% chance that they will "forget" the layout; this marks any explored tiles in the zone as unexplored, making it as if the player had never been to the zone before. The player can't forget the layout of a zone they've been to within the last 2 rounds.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Amnesia|name=Amnesia}}
Whenever a player with Amnesia enters a zone they're previously explored, there is a 5% chance that they will "forget" the layout; this marks any explored tiles in the zone as unexplored, making it as if the player had never been to the zone before. The player can't forget the layout of a zone they've been to within the last 2 rounds.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Amnesia|name=Amnesia}}


Additionally, whenever a player with Amnesia learns a new [[secrets|secret]], there is a chance they will "forget" a random secret that they've already learned, causing it's entry to disappear from the Journal.<ref name="Amnesia"/> If the player forgets a particular secret, they can relearn it from it's original source or any other source that can grant that secret; for example, a particular forgotten secret discovered from looking at a a {{qud text|&rp&Ra&Wi&wn&gt&Ge&Bd|notxml}} item can be relearned by looking at that item once more.
Additionally, whenever a player with Amnesia learns a new [[secrets|secret]], there is a chance they will "forget" a random secret that they've already learned, causing it's entry to disappear from the Journal.<ref name="Amnesia"/> If the player forgets a particular secret, they can relearn it from it's original source or any other source that can grant that secret; for example, a particular forgotten secret discovered from [[looking]] at a a {{qud text|&rp&Ra&Wi&wn&gt&Ge&Bd|notxml}} item can be relearned by looking at that item once more.
== Amnesia Messages ==
== Amnesia Messages ==
The following message is displayed when a player forgets the layout of a zone:
The following message is displayed when a player forgets the layout of a zone:

Revision as of 15:53, 9 January 2025

Amnesia (D)
Category

Mental defect

Cost

-2

ID?Use this ID to wish for the mutation
(example: mutation:Amnesia)

Amnesia

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Amnesia (D)

You forget things and places.

Whenever you learn a new secret, there's a small chance you forget a secret.
Whenever you return to a map you previously visited, there's a small chance you forget the layout.

Amnesia (D) is a mental defect that causes the player to occasionally "forget" certain information.

Whenever a player with Amnesia enters a zone they're previously explored, there is a 5% chance that they will "forget" the layout; this marks any explored tiles in the zone as unexplored, making it as if the player had never been to the zone before. The player can't forget the layout of a zone they've been to within the last 2 rounds.[1]

Additionally, whenever a player with Amnesia learns a new secret, there is a chance they will "forget" a random secret that they've already learned, causing it's entry to disappear from the Journal.[1] If the player forgets a particular secret, they can relearn it from it's original source or any other source that can grant that secret; for example, a particular forgotten secret discovered from looking at a a painted item can be relearned by looking at that item once more.

Amnesia Messages

The following message is displayed when a player forgets the layout of a zone:

This place feels vaguely familiar.

The following message is displayed when the player forgets a secret:

You feel like you forgot something important.

Tips

This section is opinion-based. Your mileage may vary.

References

  1. 1.0 1.1 XRL.World.Parts.Mutation.Amnesia