Corrosive Gas Generation: Difference between revisions
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| type = Physical | | type = Physical | ||
| cost = 3 | | cost = 3 | ||
| id = | | id = CorrosiveGasGeneration | ||
| code = bd | | code = bd | ||
| desc = You release a burst of corrosive gas around yourself. | | desc = You release a burst of corrosive gas around yourself. | ||
Releases gas for ( | Releases gas for &C(level based)&y rounds\nCooldown: 40 rounds\n | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
For each round that this mutation is active, | For each round that this mutation is active, the user releases a total density of 800 units of {{favilink|corrosive gas}}, spread evenly to the tiles surrounding the user. Generally this results in 100 density units of gas in each tile (in the 8 surrounding tiles), unless the user is at the edge or corner of a zone, in which case the gas release density will be slightly higher due to the reduced number of surrounding cells. | ||
Gas damage is highly variable due to the way that gas spreads and dissipates | Released gas inherits the phase of its owner. | ||
Gas damage is highly variable due to the way that gas damage spreads and dissipates, but the damaged caused by high-level Corrosive Gas Generation, with all gas being released from the same cell, can deal upwards of 50 damage per round. More more detail about corrosive gas damage, refer to the [[Corrosive gas]] page. | |||
== Advancement Table == | == Advancement Table == | ||
This tables shows only the mutation duration (the number of rounds during which the user will release corrosive gas). | |||
'''For details about corrosive gas damage, refer to the [[corrosive gas]] article.''' | |||
<div style="display:flex;flex-wrap:wrap;"> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Mutation Level | ||
! | ! Active Duration\ | ||
|- | |- | ||
| 1 | |||
| 3 rounds | |||
|- | |- | ||
| | | 2 | ||
| | | 4 rounds | ||
|- | |- | ||
| | | 3 | ||
| | | 5 rounds | ||
|- | |- | ||
| | | 4 | ||
| | | 6 rounds | ||
|- | |- | ||
| | | 5 | ||
| | | 7 rounds | ||
|- | |- | ||
| | | 6 | ||
| | | 8 rounds | ||
|- | |- | ||
| | | 7 | ||
| | | 9 rounds | ||
|- | |- | ||
| | | 8 | ||
| | | 10 rounds | ||
|- | |- | ||
| | | 9 | ||
| | | 11 rounds | ||
|- | |- | ||
| | | 10 | ||
| | | 12 rounds | ||
|- | |- | ||
| | | 11 | ||
| | | 13 rounds | ||
| | |- | ||
| | | 12 | ||
| 14 rounds | |||
|- | |||
| 13 | |||
| 15 rounds | |||
|- | |||
| 14 | |||
| 16 rounds | |||
|- | |||
| 15 | |||
| 17 rounds | |||
|} | |} | ||
</div> | |||
<div style="margin-right: 2.5em;"> | |||
{| class="wikitable" | |||
! Mutation Level | |||
! Active Duration\ | |||
|- | |||
| 16 | |||
| 18 rounds | |||
|- | |||
| 17 | |||
| 19 rounds | |||
|- | |||
| 18 | |||
| 20 rounds | |||
|- | |||
| 19 | |||
| 21 rounds | |||
|- | |||
| 20 | |||
| 22 rounds | |||
|- | |||
| 21 | |||
| 23 rounds | |||
|- | |||
| 22 | |||
| 24 rounds | |||
|- | |||
| 23 | |||
| 25 rounds | |||
|- | |||
| 24 | |||
| 26 rounds | |||
|- | |||
| 25 | |||
| 27 rounds | |||
|- | |||
| 26 | |||
| 28 rounds | |||
|- | |||
| 27 | |||
| 29 rounds | |||
|- | |||
| 28 | |||
| 30 rounds | |||
|- | |||
| 29 | |||
| 31 rounds | |||
|- | |||
| 30 | |||
| 32 rounds | |||
|} | |||
</div> | |||
</div> | |||
=== Formulas === | |||
The following formula is used to determine duration.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=CorrosiveGasGeneration}} | |||
<div style="display:inline-block;font-size:130%;color:#009403;">Level '''+ 2'''</div> | |||
== Advantages & Disadvantages == | |||
{{Opinion}} | |||
=== Advantages === | |||
* Deals extremely high damage to walls and doors, even at low levels. This includes force walls. | |||
* Can be used to break through walls and explore areas more easily, similar to [[Burrowing Claws]]. | |||
* Does not damage "loot" items, such as weapons, armor, or artifacts. | |||
* At high mutation levels, can also deal significant damage per turn to creatures | |||
* Synergizes well with other gas-generating mutations and abilities, such as [[Sleep Gas Generation]]. | |||
=== Disadvantages === | |||
* Can damage friendly creatures, turning them hostile toward you. | |||
* The spread of gas cannot be easily controlled, so it's hard to target specific enemies or walls without affecting other things nearby. | |||
* [[Desecrate]]s shrines that it comes into contact with. | |||
== References == | |||
<references /> | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Revision as of 17:27, 3 October 2020
Category
|
Physical |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:CorrosiveGasGeneration ) |
CorrosiveGasGeneration |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
You release a burst of corrosive gas around yourself.
Releases gas for (level based) rounds
Cooldown: 40 rounds
For each round that this mutation is active, the user releases a total density of 800 units of corrosive gas, spread evenly to the tiles surrounding the user. Generally this results in 100 density units of gas in each tile (in the 8 surrounding tiles), unless the user is at the edge or corner of a zone, in which case the gas release density will be slightly higher due to the reduced number of surrounding cells.
Released gas inherits the phase of its owner.
Gas damage is highly variable due to the way that gas damage spreads and dissipates, but the damaged caused by high-level Corrosive Gas Generation, with all gas being released from the same cell, can deal upwards of 50 damage per round. More more detail about corrosive gas damage, refer to the Corrosive gas page.
Advancement Table
This tables shows only the mutation duration (the number of rounds during which the user will release corrosive gas).
For details about corrosive gas damage, refer to the corrosive gas article.
Mutation Level | Active Duration\ |
---|---|
1 | 3 rounds |
2 | 4 rounds |
3 | 5 rounds |
4 | 6 rounds |
5 | 7 rounds |
6 | 8 rounds |
7 | 9 rounds |
8 | 10 rounds |
9 | 11 rounds |
10 | 12 rounds |
11 | 13 rounds |
12 | 14 rounds |
13 | 15 rounds |
14 | 16 rounds |
15 | 17 rounds |
Mutation Level | Active Duration\ |
---|---|
16 | 18 rounds |
17 | 19 rounds |
18 | 20 rounds |
19 | 21 rounds |
20 | 22 rounds |
21 | 23 rounds |
22 | 24 rounds |
23 | 25 rounds |
24 | 26 rounds |
25 | 27 rounds |
26 | 28 rounds |
27 | 29 rounds |
28 | 30 rounds |
29 | 31 rounds |
30 | 32 rounds |
Formulas
The following formula is used to determine duration.[1]
Advantages & Disadvantages
Advantages
- Deals extremely high damage to walls and doors, even at low levels. This includes force walls.
- Can be used to break through walls and explore areas more easily, similar to Burrowing Claws.
- Does not damage "loot" items, such as weapons, armor, or artifacts.
- At high mutation levels, can also deal significant damage per turn to creatures
- Synergizes well with other gas-generating mutations and abilities, such as Sleep Gas Generation.
Disadvantages
- Can damage friendly creatures, turning them hostile toward you.
- The spread of gas cannot be easily controlled, so it's hard to target specific enemies or walls without affecting other things nearby.
- Desecrates shrines that it comes into contact with.
References
- ↑
XRL.World.Parts.Mutation.CorrosiveGasGeneration