Photosynthetic Skin

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This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
Photosynthetic Skin
Category

Physical

Cost

2

ExclusionsOther mutations that cannot be
selected with this mutation

Albino, Carnivorous

ID?Use this ID to wish for the mutation
(example: mutation:PhotosyntheticSkin)

PhotosyntheticSkin

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Photosynthetic Skin

You replenish yourself by absorbing sunlight through your hearty green skin.

You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for (level based) days: +(level based)% to natural healing rate and +(level based) Quickness
While in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max (level based) servings each).
+200 reputation with roots, trees, vines, and the Consortium of Phyta

Photosynthetic Skin is a physical mutation that allows the player to derive sustenance from the sun.

Photosynthetic Skin grants the "Bask" activated ability, which when used above ground during the day, will fully replenish the player's hunger and grant a metabolizing effect that boosts the player's natural healing rate and Quickness by mutation level-based amounts. Players with Photosynthetic Skin can still cook on campfires to satisfy their hunger as normal.

When a player with Photosynthetic Skin is low on food, rather than becoming Famished!, they will become Wilted!, reducing their natural healing rate by 10% and their Quickness by 5.

Every 6 hours (or 300 game ticks) under the sky and during the day, a player with Photosynthetic Skin will generate one serving of starch and lignin, up to a maximum amount determined by mutation level. These items are intended to be used when cooking and cannot be used in meals unless the player has the Meal Preparation skill. They will not be present in the inventory and cannot be interacted with in any way except for when cooking. When used in a meal, starch and lignin will grant the Quickness and regeneration bonus of the "Bask" ability, respectively.

Creatures with Photosynthetic Skin will take damage from defoliant.

Formulas

The following formulas are used to determine values based on mutation level.[1]

Bask Bonus Duration
( Level - 1 ) / 4 + 1
Regeneration Bonus
20 + ( Level × 10 )
Quickness Bonus
13 + ( Level × 2 )
Max Servings
( Level - 1 ) / 4 + 1

Advancement Table

Mutation Level Bask Bonus

Duration

Regeneration Quickness Max Starch / Lignin
1 1 day +30% +15 1 serving
2 1 day +40% +17 1 serving
3 1 day +50% +19 1 serving
4 1 day +60% +21 1 serving
5 2 days +70% +23 2 servings
6 2 days +80% +25 2 servings
7 2 days +90% +27 2 servings
8 2 days +100% +29 2 servings
9 3 days +110% +31 3 servings
10 3 days +120% +33 3 servings

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

Disadvantages

  • Characters with Photosynthetic Skin take high damage from defoliant gas.
  • Basking is only possible during the day and above ground.

References

  1. XRL.World.Parts.Mutation.PhotosyntheticSkin