Spinnerets

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Revision as of 22:09, 20 March 2020 by Pokedragonboy (talk | contribs) (Added an advancement table, as well as advantages and disadvantages)
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Spinnerets
Category

Physical

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:Spinnerets)

Spinnerets

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Spinnerets

You can spin sticky silk webs.

While spinning, you leave webs in your wake as you move
"Cooldown: 80 rounds
Duration: (5 + Level) rounds
+(5 + Level) to saves vs. forced movement
Immune to becoming stuck in webs
+200 reputation with arachnids

Having Spinnerets also makes you immune to getting stuck in asphalt and honey as well.

The webs spun will have a save target of (15 + Level) and a max weight of (120 + 80 * Level)

If the creature is phased while spinning webs, it will create phase webs with a save target of (25 + Level) and a max weight of (520 + 80 * Level).

Advancement Table

Mutation Level Duration Forced Movement Save Bonus Save Target Max Weight
Unphased Phased Unphased Phased
1 6 rounds +6 16 26 200 600
2 7 rounds +7 17 27 280 680
3 8 rounds +8 18 28 360 760
4 9 rounds +9 19 29 440 840
5 10 rounds +10 20 30 520 920
6 11 rounds +11 21 31 600 1000
7 12 rounds +12 22 32 680 1080
8 13 rounds +13 23 33 760 1160
9 14 rounds +14 24 34 840 1240
10 15 rounds +15 25 35 920 1320

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Makes it far easier to kite enemies, as creatures stuck in a web receive a large DV penalty[citation needed] and are unable to move, allowing the player to move away and pick them off with a ranged attack.
  • The immunity to becoming stuck makes fighting in an asphalt biome much easier, and makes travelling through one much less frustrating.
  • The ability to, while phased, create phase webs which, when harvested into phase silk and cooked into a dish, allow the player to become phased again, gives a player with Harvestry and Spinnerets access to an effective method of money farming.
  • While the Reputation bonus is not enough to bring a player from "disliked" to "not cared about" by the arachnids faction, it does bring the default close enough (25 reputation points away) that a small reputation gain can tip the player into "not cared about."

Disadvantages

  • Relatively long cooldown.
  • Moderately high mutation point cost for the effectiveness of the mutation.