Crystallinity: Difference between revisions
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Crystallinity is a mutation that can only be gained by consuming the [[Crystal Delight]].{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Crystalinity}} | Crystallinity is a mutation that can only be gained by consuming the [[Crystal Delight]].{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Crystalinity}} | ||
== Effects == | == Effects == | ||
<!-- This section is being excerpted at Crystal Delight. Please do not delete or rename this section without also changing the code on that page.--> | |||
* The creature is considered [[Properties|inorganic]] and made of stone and crystal. | * The creature is considered [[Properties|inorganic]] and made of stone and crystal. | ||
** A {{f|Tattoo gun}} will not work on inorganic limbs. Instead, creatures can be [[engraved]] using any [[gaslight]] weapons such as a {{f|gaslight chisel}}. | ** A {{f|Tattoo gun}} will not work on inorganic limbs. Instead, creatures can be [[engraved]] using any [[gaslight]] weapons such as a {{f|gaslight chisel}}. |
Revision as of 18:15, 19 January 2025
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This information is reliable as of patch 2.0.209.43. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.209.43. If this is no longer the current patch, you can help by updating it.
Crystallinity
Category
|
Physical |
---|---|
Body LocationThe body part(s) where this
mutation can be located |
Hand |
ID?Use this ID to wish for the mutation
(example: mutation:Crystallinity ) |
Crystallinity |
Infobox data from game version 2.0.206.63
|
Crystallinity is a mutation that can only be gained by consuming the Crystal Delight.[1]
Effects
- The creature is considered inorganic and made of stone and crystal.
- A
tattoo gun will not work on inorganic limbs. Instead, creatures can be engraved using any gaslight weapons such as a
gaslight chisel.
- A
- +4 AV
- -50 Electrical Resistance
- +25% to refract light-based attacks. The refraction chance does not stack with other sources.[citation needed]
- This creature creates twice as many clones from effects that make non-biological clones.
- Sources of non-biological clones are
Temporal Fugue,
Evil Twin (D),
shade oil injector overdose,
gelatinous prisms and
gelatinous antiprisms, and breaking
hexagonal crystals.
- Sources of non-biological clones are
Creatures with Crystallinity
No creatures have this mutation by default.
References
- ↑
XRL.World.Parts.Mutation.Crystalinity
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