Crystallinity: Difference between revisions
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* You produce twice as many non-biological clones. | * You produce twice as many non-biological clones. | ||
** Sources of non-biological clones are {{f|Temporal Fugue}}, {{f|Evil Twin}}, {{f|shade oil injector}} overdose, {{f|gelatinous prism}} and {{f|gelatinous antiprism}}, and breaking {{f|hexagonal crystal}}. | ** Sources of non-biological clones are {{f|Temporal Fugue}}, {{f|Evil Twin}}, {{f|shade oil injector}} overdose, {{f|gelatinous prism}} and {{f|gelatinous antiprism}}, and breaking {{f|hexagonal crystal}}. | ||
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Revision as of 23:51, 3 February 2024
Crystallinity
Category
|
Physical |
---|---|
Body LocationThe body part(s) where this
mutation can be located |
Hand |
ID?Use this ID to wish for the mutation
(example: mutation:Crystallinity ) |
Crystallinity |
Infobox data from game version 2.0.206.63
|
Crystallinity
You are a crystalline being.
+4 AV
-50 Electrical Resistance
25% chance to refract light-based attacks
Effects that make non-biological clones of you produce twice as many.
Crystallinity is a mutation that can only be gained by consuming the Crystal Delight.
Effects
- You are considered inorganic and made of stone and crystal.
- This will prevent you from tattooing your body parts (aside from specific-material Chimera parts), which may make Tomb of the Eaters (quest) more difficult (though previously applied tattoos are not removed by this).
- +4 AV
- -50 Electrical Resistance
- +25% to refract light based attacks. The refraction chance does not stack with other sources (possibly outdated?)
- You produce twice as many non-biological clones.
- Sources of non-biological clones are Temporal Fugue, Evil Twin (D), shade oil injector overdose, gelatinous prism and gelatinous antiprism, and breaking hexagonal crystal.