Multiple Legs: Difference between revisions

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m (Added some description, as well as an Advancement table and an Advantages and Disadvantages section)
m (Labeled Advancement Table)
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| realitydistort =no
| realitydistort =no
}}{{Name}} grants an extra feet slot. However, this does not grant any special advantage in terms of armor, as the [[AV]] and [[DV]] of armor worn on the extra slots are averaged with the natural slots into a single score.
}}{{Name}} grants an extra feet slot. However, this does not grant any special advantage in terms of armor, as the [[AV]] and [[DV]] of armor worn on the extra slots are averaged with the natural slots into a single score.
== Advancement Table ==
{| class="wikitable"
{| class="wikitable"
!Mutation Level
!Mutation Level

Revision as of 19:08, 12 October 2019

Multiple Legs
Category

Physical

Cost

5

ID?Use this ID to wish for the mutation
(example: mutation:MultipleLegs)

MultipleLegs

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Multiple Legs

You have an extra set of legs.

+(3 + 5 * Level) move speed
+(5 + Level)% carry capacity

Multiple Legs grants an extra feet slot. However, this does not grant any special advantage in terms of armor, as the AV and DV of armor worn on the extra slots are averaged with the natural slots into a single score.

Advancement Table

Mutation Level Movement Speed Bonus Carrying Capacity Bonus
1 8 6%
2 13 7%
3 18 8%
4 23 9%
5 28 10%
6 33 11%
7 38 12%
8 43 13%
9 48 14%
10 53 15%

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants extra Movement Speed, making running away a far more effective strategy.
  • Allows the player to more effectively kite enemies.
  • Grants extra carrying capacity without taking up any slots, unlike nylon bodypacks or similar items.

Disadvantages

  • The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same AV and DV as they would without the mutation.
  • High mutation point cost at character generation.