Multiple Legs: Difference between revisions

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(use simple formula template)
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| desc = You have an extra set of legs.
| desc = You have an extra set of legs.


&C+(level based)&y move speed
+&C(level based)&y move speed
&C+(level based)%&y carry capacity
+&C(level based)&y% carry capacity
| realitydistort =no
| realitydistort =no
}}
}}
{{Name}} grants an extra Feet body slot in addition to its other bonuses.
{{Name}} is a [[Mutations#Physical Mutations|physical mutation]] that grants an extra [[List of Body Parts#Feet|feet]] slot, allowing the player to equip an additional pair of boots. It also increases [[Movement Speed]] by a mutation level based amount and carry capacity by a mutation level based percentage.  


The extra feet slot doesn't grant the player an advantage in the way of gaining additional {{AV}}[[AV]] and {{DV}}[[DV]] from wearing extra armor, as these values as will be averaged across both pairs of feet, effectively halving them. This means the player will need to wear two pairs of the same boots to gain the same {{AV}}AV and {{DV}}DV as normal. This property does not apply to other bonuses granted by footwear, such as the Movement Speed granted by wearing {{favilink|Bounding boots}}.
== Formulas ==
The following formulas are used to determine movement and carry capacity bonuses based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=MultipleLegs}}
{| class="wikitable"
! Movement Speed
| {{simple formula | (Level * 20) }}
|-
! Increased Carry Weight
| {{simple formula | (Level + 5) }}
|}
== Advancement Table ==
== Advancement Table ==
{| class="wikitable"
{| class="wikitable"
! Mutation Level
! Mutation Level
! [[Movement Speed|Movespeed]]
! Movement Speed
! Carry Capacity
! Carry Capacity
|-
|-
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| +200
| +200
| +15%
| +15%
|}
=== Formulas ===
The following formulas are used to determine bonuses based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=MultipleLegs}}
{| class="wikitable"
! Movement Speed
| {{simple formula | ( Level * 20 ) }}
|-
! Increased Carry Weight
| {{simple formula | ( Level + 5 ) }}
|}
|}


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=== Advantages ===
=== Advantages ===


* Grants extra [[Movement Speed]], making running away a far more effective strategy.
* Grants extra Movement Speed, making running away a far more effective strategy
* Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses).
* Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses)
* Allows the player to more effectively kite enemies.
* Allows the player to more effectively kite enemies
* Grants extra carrying capacity without taking up any slots, unlike {{Favilink|Nylon bodypack|plural}} or similar items.
* Grants extra carrying capacity without taking up any slots, unlike {{Favilink|Nylon bodypack|plural}} or similar items


=== Disadvantages ===
=== Disadvantages ===
 
* Very high cost at character generation
* The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same [[AV]] and [[DV]] as they would without the mutation, because AV and DV are averaged across similar body slots.
* The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same {{AV}}AV and {{DV}}DV as they would without the mutation, because AV and DV are averaged across similar body slots
* High mutation point cost at character generation.


== References ==
== References ==
<references />
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}

Revision as of 04:30, 17 October 2020

This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.44.
Multiple Legs
Category

Physical

Cost

5

ID?Use this ID to wish for the mutation
(example: mutation:MultipleLegs)

MultipleLegs

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Multiple Legs

You have an extra set of legs.

+(level based) move speed
+(level based)% carry capacity

Multiple Legs is a physical mutation that grants an extra feet slot, allowing the player to equip an additional pair of boots. It also increases Movement Speed by a mutation level based amount and carry capacity by a mutation level based percentage.

The extra feet slot doesn't grant the player an advantage in the way of gaining additional ♦AV and ○DV from wearing extra armor, as these values as will be averaged across both pairs of feet, effectively halving them. This means the player will need to wear two pairs of the same boots to gain the same ♦AV and ○DV as normal. This property does not apply to other bonuses granted by footwear, such as the Movement Speed granted by wearing bounding boots.

Formulas

The following formulas are used to determine movement and carry capacity bonuses based on mutation level.[1]

Movement Speed
(Level × 20)
Increased Carry Weight
(Level + 5)

Advancement Table

Mutation Level Movement Speed Carry Capacity
1 +20 +6%
2 +40 +7%
3 +60 +8%
4 +80 +9%
5 +100 +10%
6 +120 +11%
7 +140 +12%
8 +160 +13%
9 +180 +14%
10 +200 +15%

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants extra Movement Speed, making running away a far more effective strategy
  • Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses)
  • Allows the player to more effectively kite enemies
  • Grants extra carrying capacity without taking up any slots, unlike nylon bodypacks or similar items

Disadvantages

  • Very high cost at character generation
  • The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same ♦AV and ○DV as they would without the mutation, because AV and DV are averaged across similar body slots

References

  1. XRL.World.Parts.Mutation.MultipleLegs