Crystallinity: Difference between revisions

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{{As Of Patch|2.0.209.43}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
|image=none
| image = {{mutation page image}}
| type = Physical
| type = Physical
| slots = Hand
| slots = Hand
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| gameversion = 2.0.206.63
| gameversion = 2.0.206.63
}}
}}
Crystallinity is a mutation that can only be gained by consuming the [[Crystal Delight]].
Crystallinity is a mutation that can only be gained by consuming the [[Crystal Delight]].{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Crystalinity}}
== Effects ==
== Effects ==
* You are considered inorganic and made of stone and crystal.
<!-- This section is being excerpted at Crystal Delight. Please do not delete or rename this section without also changing the code on that page.-->
** This will prevent you from tattooing your body parts (aside from specific-material [[Chimera]] parts), which may make [[Tomb of the Eaters (quest)]] more difficult (though previously applied tattoos are not removed by this).
 
* +4 AV
* The creature is considered [[Properties|inorganic]] and made of stone and crystal.
* -50 Electrical Resistance
** A {{f|Tattoo gun}} will not work on inorganic limbs. Instead, creatures can be [[engraved]] using any [[gaslight]] weapons such as a {{f|gaslight chisel}}.
* +25% to refract light based attacks. The refraction chance does not stack with other sources (possibly outdated?)
** Inorganic creatures are immune to [[poison]] and cannot contract infections, [[fungal infections|fungal]] or [[illness|otherwise]]. A creature who consumes crystal delight will lose all of its effects and equipment caused by infection.
* You produce twice as many non-biological clones.
** {{f|Blood-gradient hand vacuum|plural}}, {{f|psychal fleshgun|plural}}, and {{f|ulnar stimulators|plural}} do not function if equipped by a crystalline being.
** Sources of non-biological clones are {{f|Temporal Fugue}}, {{f|Evil Twin}}, {{f|shade oil injector}} overdose, {{f|gelatinous prism}} and {{f|gelatinous antiprism}}, and breaking {{f|hexagonal crystal}}.
* +4 [[Armor (AV)|AV]]
* -50 [[Resistances|Electrical Resistance]]
* +25% to [[refraction|refract]] [[Damage#Light|light-based attacks]]. The refraction chance does not stack with other sources.{{citation needed}}
* This creature creates twice as many clones from effects that make non-biological clones.
** Sources of non-biological clones are {{f|Temporal Fugue}}, {{f|Evil Twin}}, {{f|shade oil injector}} [[Tonics#Adverse Reactions|overdose]], {{f|gelatinous prism|plural}} and {{f|gelatinous antiprism|plural}}, and breaking {{f|hexagonal crystal|plural}}.
 
==Creatures with Crystallinity==
{{Creatures with the mutation|Crystallinity}}
 
{{references}}


{{Mutation Navbox}}
{{Mutation Navbox}}

Latest revision as of 10:22, 5 May 2025

This information is reliable as of patch 2.0.209.43. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.209.43.
Crystallinity
Category

Physical

Body LocationThe body part(s) where this
mutation can be located

Hand

ID?Use this ID to wish for the mutation
(example: mutation:Crystallinity)

Crystallinity

Crystallinity

You are a crystalline being.
+4 AV
-50 Electrical Resistance
25% chance to refract light-based attacks
Effects that make non-biological clones of you produce twice as many.

Crystallinity is a mutation that can only be gained by consuming the Crystal Delight.[1]

Effects

Creatures with Crystallinity

No creatures have this mutation by default.

References

  1. XRL.World.Parts.Mutation.Crystalinity