Burgeoning: Difference between revisions

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| desc = You cause plants to spontaneously grow in a nearby area, hindering your enemies.
| desc = You cause plants to spontaneously grow in a nearby area, hindering your enemies.


Cooldown: (115 - 10 * Level, minimum 5) rounds\nRange: 8\nArea: 3x3 + growth into adjacent tiles\n+200 reputation with &Cthe Consortium of Phyta&y\n
Range: 8\nArea: 3x3 + growth into adjacent tiles\nCooldown: &C(level based)&y rounds\n+200 reputation with &wthe Consortium of Phyta&y
| realitydistort =no
| realitydistort =no
}}
}}
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows the player to summon allied plants to fight for them.


==Summoning Plants==
Using Burgeoning on a non-occluding tile within 8 tiles will spawn plants in a 3x3 radius centered on the chosen tile, with a 20% chance for additional plants to grow in the surrounding tiles. These plants will be allied to the creature who summoned them, and thus hostile to anything that is hostile towards said creature. The plants summoned by Burgeoning can be attacked by the creature who summoned them without fear of retaliation, but will grant no [[Experience|XP]] when defeated.
Summoning a plant on an nonoccluding tile will spawn a plant on top. The surrounding cells will also have a 20% chance of spawning an additional plant. The plant spawned has a 50% chance of being the "main plant" type and the other 50% chance will be randomly chosen based on burgeoning level.


===Main Plant by Tier===
What plants are summoned specifically when Burgeoning is used is determined by mutation level. This in turn determines the user's "[[#Summoning Tier|plant summoning level]]" from which burgeoned plant can be chosen from.
Plant tier is determined by <math>\bigg\lceil\frac{\text{Level}}{2.0}\bigg\rceil + \text{Random}(-1, 2)</math>, where 0 is the lowest possible tier and 8 is the highest possible tier. The population table that this mutation rolls from depends on this tier. If <code>bQudzuOnly</code> is set to true, then it will only spawn {{favilink|qudzu}}.
==Summoning Tier==
Each plant that can be summoned when Burgeoning is used falls into one or more "tiers". What tier of plants the user's Burgeoning will draw from is determined by mutation level. 0 is the lowest possible tier, whereas 8 is the highest possible tier. When Burgeoning is used, one plant from the corresponding tier will be chosen as the "main" plant; 50% of the plants summoned will be the main plant, while the other 50% will be other plants from the same tier. If <code>bQudzuOnly</code> is set to true, then only {{favilink|qudzu}} will be summoned regardless of mutation level.


One plant will be chosen from this chosen weighted table and will be selected as the "main plant" that will be the majority of the plants in that burgeoning spawned.
===Tier 0===
 
====PlantSummoning0====
{|class="wikitable"
{|class="wikitable"
!Plant
!Plant
Line 62: Line 61:
|10
|10
|-
|-
|A plant from [[#PlantSummoning1]]
|A plant from '''Tier 1'''
|15
|15
|}
|}


====PlantSummoning1====
===Tier 1===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 89: Line 88:
|5
|5
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning2]]
|A plant from '''Tier 2'''
|10
|10
|}
|}


====PlantSummoning2====
===Tier 2===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 113: Line 112:
|5
|5
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning1]]
|A plant from '''Tier 1'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning3]]
|A plant from '''Tier 3'''
|10
|10
|}
|}


====PlantSummoning3====
===Tier 3===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 140: Line 139:
|5
|5
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning2]]
|A plant from '''Tier 2'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning4]]
|A plant from '''Tier 4'''
|10
|10
|}
|}


====PlantSummoning4====
===Tier 4===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 173: Line 172:
|10
|10
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning3]]
|A plant from '''Tier 3'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning5]]
|A plant from '''Tier 4'''
|10
|10
|}
|}


====PlantSummoning5====
===Tier 5===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 206: Line 205:
|10
|10
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning4]]
|A plant from '''Tier 4'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning6]]
|A plant from '''Tier 6'''
|10
|10
|}
|}


====PlantSummoning6====
===Tier 6===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 242: Line 241:
|10
|10
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning5]]
|A plant from '''Tier 5'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning7]]
|A plant from '''Tier 7'''
|10
|10
|}
|}


====PlantSummoning7====
===Tier 7===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 275: Line 274:
|10
|10
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning6]]
|A plant from '''Tier 6'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning8]]
|A plant from '''Tier 8'''
|10
|10
|}
|}


====PlantSummoning8====
===Tier 8===
{| class="wikitable"
{| class="wikitable"
!Plant
!Plant
Line 308: Line 307:
|10
|10
|-
|-
|A plant from [[#PlantSummoning0]]
|A plant from '''Tier 0'''
|10
|10
|-
|-
|A plant from [[#PlantSummoning7]]
|A plant from '''Tier 7'''
|10
|10
|}
|}
==Formulas==
The following formulas are used to determine cooldown and plant summoning tier (rounded up) based on mutation level.
{|class="wikitable"
! Cooldown
| {{simple formula| 115 - 10 * Level }}
|-
! Plant Summoning Tier
| {{simple formula| (Level/2) + Random(-1, 2)}}
|}
Note in this case that "Random" designates that a random number between those provided will be factored into the formula. Additionally, if the cooldown formula returns a number less than 5, the cooldown will be set to 5 rounds instead.
== Advancement Table ==
{|class="wikitable"
! Mutation Level
! Cooldown
! Plant Summoning Tier
|-
| 1
| 105
| 0-3
|-
| 2
| 95
| 0-3
|-
| 3
| 85
| 1-4
|-
| 4
| 75
| 1-4
|-
| 5
| 65
| 2-5
|-
| 6
| 55
| 2-5
|-
| 7
| 45
| 3-6
|-
| 8
| 35
| 3-6
|-
| 9
| 25
| 4-7
|-
| 10
| 15
| 4-7
|}
==Advantages & Disadvantages ==
===Advantages===
* Allows you to summon allies at a distance to fight for you, letting you avoid direct conflict if needed
* Cooldown rapidly decreases with mutation levels and is decreased further by [[Willpower]]
===Disadvantages===
* Moderate cost at character generation
* Relatively short range that cannot be increased
* Summoned plants can occasionally hurt you accidentally
{{Mutation Navbox}}
{{Mutation Navbox}}

Revision as of 02:22, 19 October 2020

This information is reliable as of patch 2.0.189.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.189.1.
Burgeoning
Category

Mental

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:Burgeoning)

Burgeoning

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Burgeoning

You cause plants to spontaneously grow in a nearby area, hindering your enemies.

Range: 8
Area: 3x3 + growth into adjacent tiles
Cooldown: (level based) rounds
+200 reputation with the Consortium of Phyta

Burgeoning is a mental mutation that allows the player to summon allied plants to fight for them.

Using Burgeoning on a non-occluding tile within 8 tiles will spawn plants in a 3x3 radius centered on the chosen tile, with a 20% chance for additional plants to grow in the surrounding tiles. These plants will be allied to the creature who summoned them, and thus hostile to anything that is hostile towards said creature. The plants summoned by Burgeoning can be attacked by the creature who summoned them without fear of retaliation, but will grant no XP when defeated.

What plants are summoned specifically when Burgeoning is used is determined by mutation level. This in turn determines the user's "plant summoning level" from which burgeoned plant can be chosen from.

Summoning Tier

Each plant that can be summoned when Burgeoning is used falls into one or more "tiers". What tier of plants the user's Burgeoning will draw from is determined by mutation level. 0 is the lowest possible tier, whereas 8 is the highest possible tier. When Burgeoning is used, one plant from the corresponding tier will be chosen as the "main" plant; 50% of the plants summoned will be the main plant, while the other 50% will be other plants from the same tier. If bQudzuOnly is set to true, then only qudzu will be summoned regardless of mutation level.

Tier 0

Plant Weight
watervine 10
shimscale mangrove tree 10
dogthorn tree 10
witchwood tree 10
swarmshade tree 10
tanglewood tree 10
scumgrass 10
brinestalk 10
yuckwheat 10
starapple tree 10
glowpad 10
fractus 10
A plant from Tier 1 15

Tier 1

Plant Weight
qudzu 10
dreadroot 10
jilted lover 10
young ivory 10
seed-spitting vine 10
aloe porta 5
A plant from Tier 0 10
A plant from Tier 2 10

Tier 2

Plant Weight
thirst thistle 10
prickler 10
feral lah 10
aloe porta 5
A plant from Tier 0 10
A plant from Tier 1 10
A plant from Tier 3 10

Tier 3

Plant Weight
luminous hoarshroom 10
yonderbrush 10
aloe volta 10
aloe porta 5
A plant from Tier 0 10
A plant from Tier 2 10
A plant from Tier 4 10

Tier 4

Plant Weight
yonderbrush 5
aloe pyra 10
aloe porta 5
livid creeper 10
lurking beth 10
holographic ivory 10
A plant from Tier 0 10
A plant from Tier 3 10
A plant from Tier 4 10

Tier 5

Plant Weight
yonderbrush 5
aloe pyra 10
aloe porta 5
livid creeper 10
aloe fugues 2
red death dacca 10
A plant from Tier 0 10
A plant from Tier 4 10
A plant from Tier 6 10

Tier 6

Plant Weight
yonderbrush 5
aloe fugues 2
aloe porta 5
lagroot 10
holographic beth 10
vantabud 10
red death dacca 10
A plant from Tier 0 10
A plant from Tier 5 10
A plant from Tier 7 10

Tier 7

Plant Weight
yonderbrush 5
aloe fugues 2
aloe porta 5
elder lagroot 10
vantabud 10
red death dacca 10
A plant from Tier 0 10
A plant from Tier 6 10
A plant from Tier 8 10

Tier 8

Plant Weight
yonderbrush 5
aloe fugues 3
aloe porta 5
elder lagroot 10
vantabloom 10
red death dacca 10
A plant from Tier 0 10
A plant from Tier 7 10

Formulas

The following formulas are used to determine cooldown and plant summoning tier (rounded up) based on mutation level.

Cooldown
115 - 10 × Level
Plant Summoning Tier
(Level/2) + Random(-1, 2)

Note in this case that "Random" designates that a random number between those provided will be factored into the formula. Additionally, if the cooldown formula returns a number less than 5, the cooldown will be set to 5 rounds instead.

Advancement Table

Mutation Level Cooldown Plant Summoning Tier
1 105 0-3
2 95 0-3
3 85 1-4
4 75 1-4
5 65 2-5
6 55 2-5
7 45 3-6
8 35 3-6
9 25 4-7
10 15 4-7

Advantages & Disadvantages

Advantages

  • Allows you to summon allies at a distance to fight for you, letting you avoid direct conflict if needed
  • Cooldown rapidly decreases with mutation levels and is decreased further by Willpower

Disadvantages

  • Moderate cost at character generation
  • Relatively short range that cannot be increased
  • Summoned plants can occasionally hurt you accidentally