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  • options startquest:<quest name> Start a quest quest:<quest name> Same as startquest finishqueststep:<quest name>:<step name> Finish a single step of a
    41 KB (4,772 words) - 18:14, 5 April 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. A
    3 KB (720 words) - 16:31, 14 January 2024
  • body or one your mind is stranded within. The name for your saved game is now updated when you take a new name via stranded mind or otherwise. Stilt Day Stilt
    31 KB (4,899 words) - 01:26, 27 April 2024
  • based on its object type, and will have the animated prefix added to its name. It will become able to move around and speak, and will be associated with
    1 KB (215 words) - 19:04, 24 March 2022
  • items. Objects that are affected by broken have [broken] appended to the name. If on an item, it will be forcefully unequipped if equipped, and cannot
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  • The subject of this article has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Obliterate
    1,004 bytes (262 words) - 04:25, 15 March 2024
  • bought, as well as resetting brain brine's random seed. If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar"
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  • ingredient of the effect chosen, not Canned Have-It-All. If in a named recipe, the name can have the adjective "all" or the noun "everything". This information
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  • the effect chosen will be picked instead. If wild rice is in a named recipe, the recipe name can contain the adjectives "wild", "rice-(food type)", or the
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  • faction in Caves of Qud that start hostile to the player character. Like their name suggests, they enjoy eating meat and use blood as their liquid in the Water
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  • (if enclosing object causes damage on exit attempts) The enclosed effect name will be based on the object one is enclosed in. For example, enclosed in
    922 bytes (105 words) - 06:09, 20 March 2022
  • that provides the effect chosen will be picked instead. If in a named recipe, the name can have the adjectives "cube", "cubic", or "mystery", or the nouns
    2 KB (181 words) - 22:01, 18 January 2024
  • worship warm rocks and are one of the more populous of Qud's factions. The name "unshelled reptiles" is in contrast to tortoises, their shelled relatives
    2 KB (229 words) - 06:38, 31 October 2022
  • burning effect will have the flaming prefix added to the beginning their name. Burning damage per turn is calculated as follows: XRL.World.Effects.Burning
    1 KB (142 words) - 21:46, 26 February 2024
  • lower) -6 DV. Must spend a turn to stand up before moving. The sitting effect name will be based on the object sat upon. For example, sitting on an armchair
    2 KB (154 words) - 13:46, 6 October 2021
  • Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot. The beak functions as a →4
    2 KB (357 words) - 23:09, 5 April 2024
  • by their short display name below and elsewhere on the wiki. In game, they appear with the prefix [Implant] - <cybernetic name>. In contrast to mutations
    6 KB (699 words) - 16:27, 31 July 2023
  • injectors. Each injector makes 5 congealed skulks. When used in a named recipe, the recipe name will contain words like "skulking", "slink", "creep", or "skulk"
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  • game IDs but have no gameplay differences other than difference in tile and name color.
    2 KB (60 words) - 01:45, 19 January 2024
  • treeshoot to come. Perfect A rubber tree seed is a type of food. While its name might imply that it comes from a rubber tree, a rubber tree does not exist
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  • stained by liquid stained by liquid Stained by (liquid name). Stained by liquid is an effect that can be applied to objects or inorganic creatures. It
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  • is always generated with the blood-stained effect, causing its alternate name, the blood-stained neck-ring to likely be more familiar to most players.
    2 KB (240 words) - 01:45, 19 January 2024
  • Name Rarity Description Value TinkerTier Type Desecrated Desecrated: This object
    7 KB (548 words) - 07:41, 16 October 2023
  • same tile as the player colored cyan, and their display name will be "mechanical [player's name]". However, many of their properties differ from the player:
    4 KB (458 words) - 13:19, 2 July 2022
  • covered in liquid covered in liquid Covered in (amount) drams of (liquid name). Covered in liquid is an effect that is applied by walking through or otherwise
    1 KB (202 words) - 16:06, 6 October 2021
  • reverse the direction of the beams. This will change the color of the pistol's name and icon to blue (cold beam forward) or red (heat beam forward). This section
    3 KB (216 words) - 21:35, 18 January 2024
  • Name Type Quickness Effect Adrenal Control physical mutation +10 or more temporary
    8 KB (506 words) - 20:34, 6 September 2023
  • similar to the Horns mutation when equipped. There are two items that share the name fork-horned helm. The first weighs 12 pounds and functions equivalently to
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  • shrine « » shrine to *sultan name* The shrine depicts a significant event from the life of the ancient sultan *sultan name*: *event description* Perfect
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  • the creature will be created. This clone: has "clone of" prepended to their name shares the original creature's faction affiliations and has an empty inventory
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  • Fathers once did! In the name of Nisroch, honor thy Well! In the name of Bel, rain your alloys down to the heart of the Stilt! In the name of Dagon, speak chrome's
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  • with pulsed will be unable to work if they are EMP sensitive. Their display name will also be appended with [EMP].
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  • with a normal carbine modded with Scoped and Masterwork. As implied by its name, it always comes modded to be both scoped and masterwork, however, unlike
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  • population name JungleCreatures ObjectBlueprints.xml, object name Chrome Idol XRL.World.Parts.PygmyPack1 ObjectBlueprints.xml, object name Chrome Idol
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  • be identified before they can be used; prior to examination, their display name will be "weird artifact". Once identified, an arc cannon must be provided
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  • the frozen effect will have the frozen prefix added to the beginning their name.
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  • Name Rarity Description Value TinkerTier Disguise R Disguise: This item makes its wearer appear to be a <creature name>. 1.3 Feathered
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  • "strange tubes"; this is not the only unidentified artifact that uses this name. The metal folding chair has a chair level of 0, which means there is a +2
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  • Liquid containers corroded by acid will have sizzling prepended to their name until the container is completely destroyed. If destroyed within an inventory
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  • willpower penalty will increase by one. As the ego of the player grows, the name of the prism also changes color. This continues every 4 days until the willpower
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name JasperWall XRL.World
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name AgateWall XRL.World
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name SapphireWall XRL.World
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  • appearance of a statue (with a horizontal stone base) and have the name "stone statue of <creature name>". This information is reliable as of patch 2.0.201.49. XRL
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name AmethystWall XRL.World
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name EmeraldWall XRL.World
    2 KB (167 words) - 02:58, 19 January 2024
  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name TopazWall XRL.World
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  • by the name '(new name)'. [justice] =name= brought enlightenment to a simple (item) and bestowed onto it the name (new name). Be inspired to name an item
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  • general shape, but will prevent them from looking at the creature to see it's name and description. The player has a mutation level-based chance every turn
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  • always glitch when attempting to play back a recording of their manufacturer's name or information on Snakelite maintenance. The recordings also mention that
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name PeridotWall XRL.World
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  • Photosynthetic Skin ObjectBlueprints.xml, object name ProceduralCookingIngredient_starch ObjectBlueprints.xml, object name ProceduralCookingIngredient_lignin XRL
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  • Parts.QuantumRippler ObjectBlueprints.xml, object name Quantum Rippler ObjectBlueprints.xml, object name Grid Quantum Rippler
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  • method AddStaticEncounters Factions.xml, faction name Consortium ObjectBlueprints.xml, object name OasisGlowpad From XRL.World.Encounters.EncounterObjectBuilders
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  • with a recessed button on a chrome faceplate. "You think this is the real =name=? It is." Perfect A hologram bracelet is a wrist-worn artifact which, when
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  • Lorent, and activating the phylactery causes it to respawn. Lorent Epsome's name is a reference to the common filler text Lorem Ipsum, a fact it alludes to
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  • Shrewd baboon (section Name)
    Baboon heroes will always generate with a random display name, which will be structured as: [name], the [1d10+23-12 (Avg: 7.5)]-ringed Baboon [title]. The
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  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Fatecaller
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  • PopulationTables.xml, population name JungleCreatures XRL.World.ZoneBuilders.GoatfolkYurts EncounterTables.xml, encountertable name Goatfolk Yurt ObjectBlueprints
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  • who have names that focus on hard consonants like k, t, x, and c. This is similar to how crabs speak by "raucous croaking". The second name generation
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  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. While
    7 KB (424 words) - 22:50, 8 January 2024
  • xml, object name Asphodel PopulationTables.xml, population name AsphodelFollowers XRL.World.Parts.Leader ObjectBlueprints.xml, object name Asphodelyte
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  • no longer the current patch, you can help by updating it. Callings are the name given to the Mutated Human subtypes. You can choose a calling during character
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • based on its object type, and will have the animated prefix added to its name. It will become able to move around and speak, and will be associated with
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  • for hers is the final word on any matter pertaining to her people. In the name of tradition she is Hindriarch; on the lips of her children she is Grand-Doe
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  • effect will occur near the wearer. When partially identified, their display name is "boots". The teleportation will avoid teleporting the wearer into a solid
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • result with the name Barathrumite Arconaut!. (90%) Lua error in Module:Favilink_Utility at line 46: There was more than one result with the name Barathrumite
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  • normal distances. covered in liquid Covered in (amount) drams of (liquid name). covered in spores 2 damage per turn. cracked -(Amount) AV dazed -4 Agility
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  • PopulationTables.xml, population name StiltAnimalPen ObjectBlueprints.xml, object name Farm Eyeless Crab ObjectBlueprints.xml, object name Eyeless Crab_Claw ObjectBlueprints
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  • PopulationTables.xml, population name Tier7CavePopulation ObjectBlueprints.xml, object name Glittermensch_Fist ObjectBlueprints.xml, object name Glittermensch ObjectBlueprints
    5 KB (288 words) - 16:34, 18 January 2024
  • PopulationTables.xml, population name Tier7CavePopulation ObjectBlueprints.xml, object name Glittermensch_Fist ObjectBlueprints.xml, object name Glittermensch ObjectBlueprints
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • are aligned with highly entropic beings, are colored black, and are named "Evil [name]". Additionally, they will not have the Evil Twin defect themself.
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  • based on its object type, and will have the animated prefix added to its name. It will become able to move around and speak, and will be associated with
    3 KB (257 words) - 02:32, 19 January 2024
  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • factions associated with that creature when equipped in the hand. A figurine's name and description will vary depending on the creature it represents. The amount
    1 KB (97 words) - 21:34, 27 June 2022
  • attribute that a sap drains is determined upon generation and is reflected in its name. (See section Sap Types for a complete listing.) All stat saps that generate
    3 KB (295 words) - 14:06, 18 January 2024
  • than 3 tiles apart. While teleporting, E-Ros will say "I'm coming, (player's name)!". This teleportation is a reality distorting mental mutation with a cooldown
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
    2 KB (157 words) - 02:58, 19 January 2024
  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
    2 KB (157 words) - 02:58, 19 January 2024
  • EncounterTables.xml, encountertable name SaltDesert PopulationTables.xml, population name SaltDuneCreatures ObjectBlueprints.xml, object name Dawnglider ObjectBlueprints
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  • permanently changed depending on the graft, and will have the name of the graft appended to their name. grafted Twining metallic musculature has been grotesquely
    4 KB (410 words) - 18:08, 21 January 2023
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, wine weeps will appear in a pool of 27-56 drams of wine distributed
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, acid weeps will appear in a pool of 27-56 drams of acid distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, honey weeps will appear in a pool of 27-56 drams of honey distributed
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, gel weeps will appear in a pool of 27-56 drams of gel distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, lava weeps will appear in a pool of 27-56 drams of lava distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, asphalt weeps will appear in a pool of 27-56 drams of asphalt distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, ink weeps will appear in a pool of 27-56 drams of ink distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, oil weeps will appear in a pool of 27-56 drams of oil distributed
    2 KB (102 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, salt weeps will appear in a pool of 27-56 drams of salt distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, slime weeps will appear in a pool of 27-56 drams of slime distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, cider weeps will appear in a pool of 27-56 drams of cider distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, sap weeps will appear in a pool of 27-56 drams of sap distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, water weeps will appear in a pool of 27-56 drams of water distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • is a Shield skill that unlocks upon purchasing the base skill of the same name. "Shield" in this article will refer to any shield or buckler that uses the
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  • stillness, as if upon some hidden but vital vertex of the enclave. In Barathrum's name, he's conferred onto himself the tonsure of stewardship and shorn the hair
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  • the creature has Carbide Chef, a 100% chance to become Inspired A chance to name an equipped item This information is reliable as of patch 2.0.201.48. XRL
    4 KB (508 words) - 20:21, 18 July 2023
  • EncounterTables.xml ObjectBlueprints.xml, object name Rustacean Crab_Claw ObjectBlueprints.xml, object name Rustacean XRL.World.Effects.ShatterArmor XRL.World
    2 KB (380 words) - 14:35, 18 January 2024
  • been applied to their soles. -5 Move Speed Perfect Despite the similarity in name, the greased steel boots are an entirely different item from steel boots
    1,002 bytes (64 words) - 01:46, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, wax weeps expel molten wax, which is an effect of their innate
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  • encountertable name Razed Goatfolk Village XRL.World.WorldBuilders.JoppaWorldBuilder, method AddMamonVillage ObjectBlueprints.xml, object name Goatfolk Thrall
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant acid weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant lava weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • an idiom for admitting one’s mistakes, usually in a humiliating way. The name and Ego-reducing effect of humble pie is likely a reference to this.
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant gel weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant cider weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant sap weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant salt weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant oil weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant slime weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant water weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant ink weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant asphalt weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant honey weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant wine weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • xml, object name Asphodel PopulationTables.xml, population name AsphodelFollowers XRL.World.Parts.Leader ObjectBlueprints.xml, object name Asphodelyte
    3 KB (217 words) - 16:36, 18 January 2024
  • PopulationTables.xml, population name Tier7CavePopulation ObjectBlueprints.xml, object name Glittermensch_Fist ObjectBlueprints.xml, object name Glittermensch ObjectBlueprints
    4 KB (383 words) - 16:34, 18 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant wax weeps expel molten wax as an effect of their innate Liquid
    2 KB (141 words) - 12:24, 19 January 2024
  • xml, encountertable name Razed Goatfolk Village ObjectBlueprints.xml, object name Cyclopean Prism ObjectBlueprints.xml, object name Goatfolk_Horns ObjectBlueprints
    8 KB (1,029 words) - 19:24, 23 March 2024
  • credo. Vivira uses this term in eir dialogue; it is also suggested by the name of the quest The Buried Watchers. ObjectBlueprints/Creatures.xml This is
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  • state of the boot sequence is sometimes also visible in the item's display name and/or short description. Boot sequences frequently appear to take one less
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  • stop reacting. Depending on the number of liquids a sludge has absorbed, the name of the sludge will change. This is in addition to the liquid stained prefixes
    11 KB (1,076 words) - 10:06, 4 July 2023
  • of their sword. Perfect Wraith-Knight Templar of the Binary Honorum are named legendary members of the Putus Templar faction that are summoned when a Templar
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  • encountertable name Bethesda Susa Cryobarrio2 ObjectBlueprints.xml, object name Juicing Cannibal Fist ObjectBlueprints.xml, object name Juicing Cannibal
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  • appear in the world. For information about the mental mutation with the same name, refer to Space-Time Vortex. space-time vortex animate sprite Click to play/pause
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  • PopulationTables.xml, population name Tier8CavePopulation EncounterTables.xml, encountertable name Asphalt Mines 8 ObjectBlueprints.xml, object name Great Magma Crab Claw
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  • the size of a man's torso and suspended in thin air. Perfect Despite its name, the light-obfuscating lens's only effect when equipped is the DV increase
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  • ObjectBlueprints.xml, object name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints
    5 KB (505 words) - 14:25, 18 January 2024
  • This is a cudgel skill. For the axe skill of the same name, see Charging Strike (Axe). Charging Strike (Cudgel) This article looks like it has no description
    417 bytes (124 words) - 03:46, 23 June 2022
  • PopulationTables.xml, population name CommonOddEncounters PopulationTables.xml, population name StiltAnimalPen ObjectBlueprints.xml, object name Ray Cat XRL.World.Parts
    4 KB (387 words) - 14:07, 18 January 2024
  • 203.18. XRL.World.Parts.DroidScramblerWeakness ObjectBlueprints.xml, object name Sleeping Waydroid
    4 KB (340 words) - 14:56, 18 January 2024
  • information is reliable as of patch 2.0.202.104. ObjectBlueprints.xml, object name CyberneticsTerminal2 XRL.World.Parts.FusionReactor
    2 KB (232 words) - 03:36, 19 January 2024
  • ObjectBlueprints.xml, object name Eyeless King Crab_Claw ObjectBlueprints.xml, object name Eyeless King Crab PopulationTables.xml, population name Eyeless King Crab
    4 KB (451 words) - 13:25, 18 January 2024
  • PopulationTables.xml, population name YlaHajDisks XRL.World.Parts.GenericInventoryRestocker PopulationTables.xml, population name YlaHajInventory ObjectBlueprints
    6 KB (544 words) - 16:29, 18 January 2024
  • Name Type Movement Effect bounding boots equipment +15 movement speed while worn
    7 KB (582 words) - 16:59, 25 March 2022
  • by the name of Skref after the player completes Fetch Argyve Another Knickknack. The flattened remains are implied to belong to Skref by the name of the
    4 KB (288 words) - 16:29, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Transmute
    1 KB (218 words) - 22:33, 17 December 2021
  • cudgel-based natural weapons except leeches, whose bites use the axe skills. Mollusk name schemes are exactly the same as those of worms. The only key difference between
    2 KB (270 words) - 23:07, 31 October 2022
  • contains unverified speculation and should not be considered canonical. The name for the part of a flux gauge which uses charge, its FluxCapacitor, is likely
    1 KB (150 words) - 03:32, 19 January 2024
  • population name Tier8CavePopulation XRL.World.Parts.Mutation.Astral ObjectBlueprints.xml, object name Astral_Tabby_Bite ObjectBlueprints.xml, object name Astral_Tabby_Claw
    3 KB (309 words) - 14:07, 18 January 2024
  • Templars can also use cybernetics and will have the implanted prefix on their name if they have installed cybernetics. Players with the Butchery skill can reclaim
    2 KB (215 words) - 03:32, 11 December 2023
  • know love or beauty? No, for shame! For I knew neither 'til they spoke her name. Perfect The apple farmer's daughter is a humanoid creature occasionally
    3 KB (262 words) - 16:30, 18 January 2024
  • with Sunder Mind, but won't be able to look at them to determine to their name and description. Any identified creatures will remain as such until they
    3 KB (365 words) - 00:11, 4 February 2024
  • ObjectBlueprints.xml, object name Chitinous Puma Claw ObjectBlueprints.xml, object name Chitinous Puma ObjectBlueprints.xml, object name Chitinous Puma Corpse
    2 KB (152 words) - 14:07, 18 January 2024
  • outside of the Circles of Light provided by the Girsh Nephilim. Despite the name similarities to luminous mote, this is not destroyed when unequipped. When
    2 KB (132 words) - 02:26, 19 January 2024
  • ObjectBlueprints.xml, object name Glowcrow_Peck ObjectBlueprints.xml, object name BaseBird ObjectBlueprints.xml, object name Glowcrow
    3 KB (222 words) - 14:35, 18 January 2024
  • issuing forth any sound, perhaps in the formation of a litany invoked in the name of the vengeful god he serves. The coarse hair grows in an uninterrupted
    10 KB (1,148 words) - 06:57, 25 February 2024
  • Whenever an underground floor of a historic site has a name other than "liminal floor", that name represents a location that is part of the generated history
    9 KB (951 words) - 19:30, 6 April 2024
  • sprinting. If rocket skates are equipped while a character is sprinting, the name of the sprinting effect will be changed to power skating. These effects are
    2 KB (329 words) - 14:07, 8 September 2022
  • information is reliable as of patch 2.0.204.75. ObjectBlueprints.xml, object name ProceduralCookingIngredient_acid
    2 KB (144 words) - 12:12, 21 May 2023
  • Name Rarity Description Value Type Painted C Painted: This item is painted with
    3 KB (384 words) - 01:09, 19 January 2024
  • information is reliable as of patch 2.0.203.31. PopulationTables.xml, population name Ogre ape corpse
    1 KB (111 words) - 01:44, 19 January 2024
  • patch 2.0.203.41. ObjectBlueprints.xml, object name Starapple Farm Tree ObjectBlueprints.xml, object name Starapple Farm Ezra
    2 KB (198 words) - 12:21, 19 January 2024
  • be considered canonical. Sparafucile is the name of an assassin in Giuseppi Verdi's opera Rigoletto. The name presumably comes from sparare ("to fire") and
    6 KB (604 words) - 03:32, 26 February 2024
  • to the standard girshling. The only notable difference is that, as their name implies, they can burrow underground. While burrowing, they are invisible
    2 KB (112 words) - 20:01, 3 December 2023
  • information is reliable as of patch 2.0.203.31. PopulationTables.xml, population name Ogre ape corpse
    1 KB (111 words) - 01:09, 19 January 2024
  • I recount the story of the Sacred Joining. O, holy union! Blessed be thy name. Our Argent Fathers, who roamed the azure void with inert hearts, On a fluctuating
    4 KB (461 words) - 16:31, 18 January 2024
  • patch 2.0.201.94. EncounterTables.xml, encountertable name Pig Farm ObjectBlueprints.xml, object name BigDog_Bite
    2 KB (126 words) - 14:07, 18 January 2024
  • 2.0.201.94. EncounterTables.xml, encountertable name Starapple Farm ObjectBlueprints.xml, object name BigDog_Bite
    2 KB (149 words) - 14:07, 18 January 2024
  • cryotubes. They are excluded from dynamic encounters. Phase spiders, as their name suggests, are permanently out-of-phase, meaning they are intangible to physical
    5 KB (528 words) - 20:15, 28 November 2023
  • Even the look command will not autosnap to this creature, and the display name will be molting basilisk husk. It will remain perfectly still unless the
    2 KB (135 words) - 14:39, 18 January 2024
  • information is reliable as of patch 2.0.203.34. PopulationTables.xml, population name CrematoryGlobals XRL.World.Parts.ThiefBot XRL.World.AI.GoalHandlers.DropOffStolenGoods
    2 KB (191 words) - 14:57, 18 January 2024
  • will have procedurally generated faction names that are based on one or more of the following factors: The name of the sultan they worship A cognomen of
    5 KB (657 words) - 14:25, 6 June 2022
  • unverified speculation and should not be considered canonical. The quest’s name may be a reference to A Canticle for Leibowitz, a post-apocalyptic science
    901 bytes (103 words) - 18:00, 18 March 2022
  • mechanically identical to gaslight kris combat-wise; the only differences are its name and how often it spawns. One will always be found in the inventory of Herododicus
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  • The name "Dromad" most likely is a portmanteau from the word dromedary, the name for one-humped or "Arabian" camels, and the word nomad, the name for wandering
    1 KB (111 words) - 16:35, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Glazed
    899 bytes (157 words) - 17:36, 25 April 2022
  • PopulationTables.xml ObjectBlueprints.xml, object name Dog_Bite XRL.World.Parts.Swarmer ObjectBlueprints.xml, object name Dog XRL.World.Parts.AIPilgrim
    3 KB (240 words) - 14:07, 18 January 2024
  • xml, population name IchorMerchantInventory PopulationTables.xml, population name HortensaInventory PopulationTables.xml, population names Utility 3–Utility
    3 KB (316 words) - 02:58, 19 January 2024
  • holy metal raiment of the Kasaphescence, ready to lay down their life in the name of the Argent Fathers. Perfect This article looks like it has no description
    2 KB (83 words) - 16:31, 18 January 2024
  • sultan rule, involving 5 procedurally generated sultans. Those sultans' names, events from their lives, prose that recounts those events, and recurring
    60 KB (1,465 words) - 14:08, 6 November 2023
  • is, as the name suggests, the empty tube which contains the tonic found in other injectors. Before properly examining them, their display name is cracked
    2 KB (138 words) - 23:49, 18 January 2024
  • such as Mechanimists), as long as it's raised. The banner displays in its name whether it's raised or furled. If it is worn, the effect applies to all Templar
    2 KB (224 words) - 01:09, 19 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. A
    216 bytes (58 words) - 06:06, 20 May 2022
  • the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler. This section is opinion-based. Your mileage may vary
    2 KB (202 words) - 02:57, 19 January 2024
  • ObjectBlueprints.xml, object name Cragmensch Fist ObjectBlueprints.xml, object name Cragmensch ObjectBlueprints.xml, object name Cragmensch Brainer
    3 KB (226 words) - 16:34, 18 January 2024
  • Name Mutation Butchery Product nullbeard Normality Breath nullbeard gland tartbeard
    5 KB (113 words) - 14:39, 18 January 2024
  • as of patch 2.0.202.97. XRL.World.Parts.Nest ObjectBlueprints.xml, object name Giant Centipede Nest
    2 KB (126 words) - 16:38, 18 January 2024
  • carbide battle axe with the Freezing modification, though it has a unique name and appears only once, in the hands of Warden Neelahind.
    2 KB (92 words) - 00:08, 19 January 2024
  • ObjectBlueprints.xml, object name Cragmensch Fist ObjectBlueprints.xml, object name Cragmensch ObjectBlueprints.xml, object name Cragmensch Luminary
    3 KB (242 words) - 16:34, 18 January 2024
  • water" is possibly a reference to the name generation system used for cooking recipes, which can sometimes generate a name for a recipe that is something along
    4 KB (424 words) - 16:33, 18 January 2024
  • EncounterTables.xml, encountertable name Razed Goatfolk Village XRL.World.Parts.BodyPartInventory ObjectBlueprints.xml, object name Wild Watervine Merchant
    5 KB (470 words) - 16:31, 18 January 2024
  • carbide battle axe with the Electrified modification, though it has a unique name and appears only once, in the hands of Liihart.
    2 KB (105 words) - 00:08, 19 January 2024
  • ObjectBlueprints.xml, object name WalltrapCrabs XRL.World.Parts.WalltrapCrabs XRL.World.ZoneBuilders.GolgothaChutes ObjectBlueprints.xml, object name Chute Crab Claw
    3 KB (263 words) - 14:35, 18 January 2024
  • I recount the story of the Sacred Joining. O, holy union! Blessed be thy name. Our Argent Fathers, who roamed the azure void with inert hearts, On a fluctuating
    5 KB (638 words) - 20:10, 20 February 2024
  • qualities. The subject of this section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Some
    29 KB (1,117 words) - 01:28, 25 October 2022
  • player turns. The torch will have their status appended to their display name according to how many turns are left.
    2 KB (141 words) - 02:26, 19 January 2024
  • contains unverified speculation and should not be considered canonical. 0lam's name may be derived from the Hebrew עולם (ʿolam), which can mean, among other
    4 KB (417 words) - 14:35, 18 January 2024
  • PopulationTables.xml ObjectBlueprints.xml, object name Slumberling XRL.World.Parts.Slumberling ObjectBlueprints.xml, object name Slumberling Claw
    4 KB (356 words) - 14:07, 18 January 2024
  • chrome idol, eyeless king crab, or glow-wight with "Skullsplitter" in their name. The decarbonizer's Decarbonizer beam. The fatecaller relic weapon mod. The
    2 KB (217 words) - 02:29, 18 May 2023
  • in the Kitchen Heptagon itself. Cookbooks are best named from the heart. Those who ridicule the name of a cookbook have lost their sense of wonder. Live
    4 KB (276 words) - 16:29, 18 January 2024
  • information is reliable as of patch 2.0.203.31. ObjectBlueprints.xml, object name Ogre Fur Gloves
    2 KB (125 words) - 01:46, 19 January 2024
  • Battle. This fanwork series is also where the skill Carbide Chef derives its name.
    3 KB (154 words) - 16:34, 18 January 2024
  • as of patch 2.0.202.97. XRL.World.Parts.Nest ObjectBlueprints.xml, object name Giant Beetle Nest
    2 KB (110 words) - 16:38, 18 January 2024
  • patch 2.0.203.50. XRL.World.Parts.ItemConverter ObjectBlueprints.xml, object name Rock Tumbler
    2 KB (247 words) - 10:58, 28 February 2024
  • method GetReshephGospelXP ObjectBlueprints.xml, object name Tszappur ObjectBlueprints.xml, object name Mysterious Gunslinger XRL.World.Encounters.EncounterObjectBuilders
    7 KB (565 words) - 16:34, 18 January 2024
  • and should not be considered canonical. The name "Dromad" most likely comes from the word dromedary, the name for one-humped or "Arabian" camels. It may
    5 KB (554 words) - 16:34, 18 January 2024
  • as of patch 2.0.202.99. XRL.World.Parts.Bed ObjectBlueprints.xml, object name Hyperbiotic Bed XRL.World.Effects.Glotrot
    2 KB (163 words) - 03:13, 19 January 2024
  • as of patch 2.0.202.99. PopulationTables.xml ObjectBlueprints.xml, object name Urchin Belcher
    2 KB (95 words) - 22:05, 19 January 2024
  • population name LairOwners_DeepJungle PopulationTables.xml, population name DeepJungleZoneGlobals-Reachable PopulationTables.xml, population name DeepJunglePerSector
    2 KB (265 words) - 06:02, 9 June 2022
  • ObjectBlueprints.xml, object name Cragmensch Fist ObjectBlueprints.xml, object name Cragmensch ObjectBlueprints.xml, object name Cragmensch Boulderer XRL.World
    3 KB (329 words) - 16:34, 18 January 2024
  • of hunters that the player will see. They are named, and have Ptoh's (hunter rank) appended to their name. These hunters will not spawn if the player character
    13 KB (1,051 words) - 18:52, 14 June 2022
  • cooking effects ObjectBlueprints.xml, object name ProceduralCookingIngredient_starch ObjectBlueprints.xml, object name ProceduralCookingIngredient_lignin XRL
    7 KB (602 words) - 23:59, 3 February 2024
  • VillageZero_Reward and the following tables PopulationTables.xml, population name BooksAndRandomBooks
    3 KB (293 words) - 23:42, 22 May 2022
  • become a recipe the player can then make again. Like dynamically-named recipes, it will be named based on the ingredients used. When a player becomes inspired
    910 bytes (124 words) - 08:57, 21 May 2023
  • Subpage: Dreamer/Conversations Its display name, _, is not allowed as the title of a wiki article, so this article is named after its in-game ID.
    1 KB (62 words) - 12:24, 19 January 2024
  • backwards, so 60 BR is later in time than 100 BR. PP is an alternate era name used in Frivolous Lives, Vol. I, which denotes the rule before the 6 sultans
    5 KB (431 words) - 06:10, 20 September 2023
  • become scrambled, and all names will be replaced with garbled names, like "uhchumahumm". If overdosed on hulk honey injector, the names change into something
    3 KB (355 words) - 23:44, 11 April 2022
  • Name Mutation Butchery Product elder nullbeard Normality Breath elder nullbeard
    4 KB (82 words) - 14:39, 18 January 2024
  • journal accomplishment will be added. If they do not have a proper name, their name will be replaced with the player character's. They will also be given
    4 KB (567 words) - 16:36, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Blink
    449 bytes (78 words) - 03:22, 14 August 2020
  • if you've turned on the "Display detailed weapon penetration and damage in name" option. ≈ represents vibro penetration, which automatically sets penetration
    12 KB (1,095 words) - 10:18, 8 February 2024
  • Unidentified artifacts Before an artifact is identified, it appears with a generic name and icon, such as strange tubes (which could be anything from a metal folding
    2 KB (361 words) - 00:16, 27 July 2023
  • chest which is carried in the player's inventory can help circumvent the name-scrambling effect of confusion, as the player can simply search through their
    2 KB (233 words) - 04:00, 19 January 2024
  • Drawing with nanocrayons attempts to match the text input against the internal name of an item blueprint, similarly to the default wish. If it finds a blueprint
    3 KB (374 words) - 02:31, 19 January 2024
  • prohibited by Hindriarch Keh. Subpage: Angohind/Conversations Angohind's name is a reference to Angus McDonald (playfully mispronounced as Ango in canon)
    2 KB (135 words) - 16:34, 18 January 2024
  • successor forsook his own given name and adopted the title of Free Seer. So that tradition continues in present-day Oth. The name "Tyrants" itself owes its origins
    9 KB (1,511 words) - 02:36, 19 January 2024
  • This is an axe skill. For the cudgel skill of the same name, see Charging Strike (Cudgel). Charging Strike (Axe) This article looks like it has no description
    545 bytes (113 words) - 03:39, 23 June 2022
  • it is the signature meal found in the home of a group of bear-people, the name of this recipe is likely a reference to the classic fairy tale "Goldilocks
    679 bytes (52 words) - 04:15, 1 January 2022
  • information is reliable as of patch 2.0.203.51. ObjectBlueprints.xml, object name Gaslight Sword
    2 KB (115 words) - 00:09, 19 January 2024
  • static merchant. Subpage: Bep/Conversations PopulationTables.xml, population name Village Tinker 7
    3 KB (76 words) - 14:38, 18 January 2024
  • newer versions of the game, Lbs. is now visible in game and is the official name. Main article: Temperature T is a unit used to measure temperature. Fresh
    6 KB (647 words) - 00:36, 21 June 2022
  • target is flying. When used, the target will become "engulfed by a [creature name]" and the engulfing creature and their target will come to occupy the same
    5 KB (619 words) - 23:11, 15 April 2022
  • course of advancing the main quest line. Chavvah may refer to: The settlement named Chavvah The faction for beings that live in Chavvah
    177 bytes (96 words) - 03:38, 9 February 2024
  • MechanimistHoundmaster1 ObjectBlueprints.xml, object name Hyrkhound_Bite XRL.World.Parts.Swarmer ObjectBlueprints.xml, object name Hyrkhound
    2 KB (186 words) - 14:23, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Improved
    231 bytes (50 words) - 03:21, 14 August 2020
  • 104. TempleOfTheRock.rpm EncounterTables.xml ObjectBlueprints.xml, object name Psyberneticist
    2 KB (145 words) - 16:32, 18 January 2024
  • as of patch 2.0.203.29. PopulationTables.xml ObjectBlueprints.xml, object name Tongue Tyrant XRL.World.Parts.Engulfing XRL.World.Parts.Engulfed XRL.World
    5 KB (422 words) - 16:37, 18 January 2024
  • information is reliable as of patch 2.0.203.31. PopulationTables.xml, population name Ogre ape corpse
    2 KB (113 words) - 14:40, 19 January 2024
  • population name LairOwners_BaroqueRuins PopulationTables.xml, population name BaroqueRuinsZoneGlobals-Reachable PopulationTables.xml, population name BaroqueRuinsPerSector
    2 KB (288 words) - 17:20, 21 June 2022
  • turned in without Irudad. Subpage: Mehmet/Conversations Mehmet shares his name with a former king of Qud, Mehmet I, depicted in the chrome bust of Mehmet
    2 KB (146 words) - 16:30, 18 January 2024
  • is reliable as of patch 2.0.202.104. Ezra.rpm ObjectBlueprints.xml, object name HighCapacityWiredEbonFulcretePowerGenerator
    2 KB (324 words) - 06:35, 2 April 2022
  • the edges of the broad and oiled blade. The pine handle is carved with its name: Difucila. Strength Bonus Cap: 5 Weapon Class: Short Blades (causes bleeding
    1 KB (108 words) - 23:49, 18 January 2024
  • "shut the door" to Ptoh's prison. Ptoh's name can be found in markov chain books, and 56 instances of its name can be found in LibraryCorpus.json. Esbear
    4 KB (611 words) - 14:57, 21 August 2023
  • Legendary snapjaws will be named, along with a procedurally generated title that includes both a prefix and a postfix added to their name. The prefix and postfix
    5 KB (338 words) - 16:33, 18 January 2024
  • of wall while the 3D cobblers are equipped and powered. Walls with proper names (such as legendary animated walls) cannot be mimicked by the 3D cobblers
    2 KB (176 words) - 01:47, 19 January 2024
  • dromad merchant ] It is a pleasure, (player's formalAddressTerm) (player's name). I am Tam. [ Tam, dromad merchant ] Joppa is my home, yes. Once I walked
    2 KB (104 words) - 07:05, 21 November 2023
  • Strata Name Zone tier 0 surface 3 1-4 upper shafts 3 5-8 middle shafts 3 9-12 deep shafts
    4 KB (294 words) - 14:30, 28 January 2024
  • information is reliable as of patch 2.0.202.96. PopulationTables.xml, population name GutsmongerInventory
    4 KB (432 words) - 16:30, 18 January 2024
  • random name. We made a few tweaks to the process of curing fungal infections. Leech corpses and bloated leech corpses now have distinct display names. This
    37 KB (5,921 words) - 23:08, 29 November 2019
  • information is reliable as of patch 2.0.203.51. ObjectBlueprints.xml, object name Crowsong
    5 KB (259 words) - 16:33, 18 January 2024
  • study. Barathrum the Old is the leader of the Barathrumites, who derive their name from him. According to recounts by Argyve and Barathrum himself, Barathrum
    7 KB (778 words) - 04:40, 26 February 2024
  • represents: suffering Left Arm dismemberment will cause the victim to drop [Name]'s Left Arm, drop any items equipped in the Left Arm and Left Hand slots
    5 KB (756 words) - 12:32, 25 January 2022
  • Discord titles, access test builds of the game, vote on tiles, receive their name in the game credits, or receive flair on the Caves of Qud subreddit.
    489 bytes (69 words) - 01:30, 6 July 2020
  • a 'crysknife'. Both are used by 'men of the desert', and share a similar name.
    1 KB (113 words) - 22:19, 18 January 2024
  • would that preclude me from being =name=? Is being organic an endemic trait to the name "=name="? If pricked, must =name= bleed? [ You, but mechanical ] Listen
    4 KB (284 words) - 06:28, 4 March 2021

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