Golem: Difference between revisions
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|Antelope Golem | |Antelope Golem | ||
|[[Fork-horned gnu]], [[Antelope cherub]] | |[[Fork-horned gnu]], [[Mechanical antelope cherub]], [[Antelope cherub]] | ||
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|Ape Golem | |Ape Golem | ||
| [[Albino ape]], [[Cyclopean gibbon]], [[Ogre ape]], [[Dawning ape]], [[Ape cherub]], [[Mayor nuntu]], [[Oboroqoru]] | | [[Albino ape]], [[Cyclopean gibbon]], [[Ogre ape]], [[Dawning ape]], [[Ape cherub]], [[Mayor nuntu]], [[Oboroqoru]], [[Mechanical ape cherub]], [[Ape cherub]] | ||
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|Baboon Golem | |Baboon Golem | ||
|[[Baboon]], [[Quartz baboon]], [[Baboon cherub]] | |[[Baboon]], [[Quartz baboon]],[[Mechanical baboon cherub]], [[Baboon cherub]] | ||
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|Bat Golem | |Bat Golem | ||
|[[Bat]], [[Juice sap]], [[Life sap]], [[Stat sap]], [[Mechanical bat cherub]], [[Bat cherub]] | |[[Bat]], [[Juice sap]], [[Life sap]], [[Stat sap]], [[Mechanical bat cherub]],[[Mechanical bat cherub]], [[Bat cherub]] | ||
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|Bird Golem | |Bird Golem | ||
|[[Glowcrow]], [[White esh]], [[Dream wren]], [[Bird cherub]] | |[[Glowcrow]], [[White esh]], [[Dream wren]],[[Mechanical bird cherub]], [[Bird cherub]] | ||
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|Dog Golem | |Dog Golem | ||
|[[Feral dog]], [[Guard dog]], [[Herding dog]], [[Hyrkhound]], [[Dog cherub]] | |[[Feral dog]], [[Guard dog]], [[Herding dog]], [[Hyrkhound]],[[Mechanical dog cherub]], [[Dog cherub]] | ||
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|Equine Golem | |Equine Golem | ||
|[[Equimax]], [[Unimax]], [[Mechanical equine cherub]], [[Equine cherub]] | |[[Equimax]], [[Unimax]], [[Mechanical equine cherub]], [[Mechanical equine cherub]], [[Equine cherub]] | ||
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|Frog Golem | |Frog Golem | ||
|[[Ice frog]], [[Bloated pearlfrog]], [[Frog cherub]] | |[[Ice frog]], [[Bloated pearlfrog]],[[Mechanical frog cherub]], [[Frog cherub]] | ||
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|Hindren Golem | |Hindren Golem | ||
|All Hindren | |All [[Hindren]] character | ||
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| Human Golem | | Human Golem | ||
| [[Watervine farmer]], [[Argyve]], [[Mehmet]], [[Elder irudad]], [[Wardens esther]], [[Cannibal]], [[Juicing cannibal]], [[Cannibal cherub]], [[ | |[[Naphtaali blowgunner]], [[Naphtaali runt]], [[Naphtaali forager]], [[Naphtaali stalker]], [[Woodsprog]], [[Issachari raider]], [[Issachari rifler]], [[Scrap-clad hermit]], [[Hide-sheathed hermit]], [[Trash monk]], [[Trash abbot]], [[Reef hermit]], [[Mysterious gunslinger]], [[Watervine farmer]], [[Argyve]], [[Mehmet]], [[Elder irudad]], [[Wardens esther]], [[Cannibal]], [[Juicing cannibal]], [[Mechanical cannibal cherub]] [[Cannibal cherub]], [[Mechanical hermit cherub]], [[hermit cherub]], [[Saad Amus, the Sky-Bear]], [[Clone of Saad Amus, The Sky-Bear]], Clone of [[Player Character]] | ||
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|Humanoid Robot Golem | |Humanoid Robot Golem |
Revision as of 09:14, 12 January 2023
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Character
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ID?
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Golem Oddity Bat Golem Bear Golem Bird Golem Bush Golem Cat Golem Crab Golem Fish Golem Flower Golem Fungus Golem Human Golem Insect Golem Reptile Golem Root Golem Spider Golem Swine Golem Tortoise Golem Turret Golem Urchin Golem Wall Golem Wheeled Robot Golem Worm Golem |
Tier
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Extra info:
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Infobox data from game version 2.0.204.49
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Magnetized clay is knit together by circuitry that traces colossal and familiar features: [Body]. A bright mixture of primordial soup and [Catalyst] courses through their glass arteries, and in its soft light their posture evokes the presence of [Atzmus] Diamondlike metachrome limbs are sculpted in the way of [Armament], and in the position of prominence on their body, they bear the sacred amulet of [Hasma].
The Golem is a being crafted from a Mound of scrap and clay by Pax Klanq, its appearance, skills, attributes, and abilities are determined by the components that the Player provides for its creation.
The Golem will always have room within its body for the Player and one companion. The Player can pilot the Golem by sitting in the Pilot seat.
The Golem will act as a companion to the Player when not piloted, it will move at half speed when not piloted.
Body
Catalyst
Liquid | Effect | Notes |
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Acid | 200 Acid Resistance, +75% Acid damage dealt | |
Algae | Burgeoning at level 10 | |
Asphalt | Immune to becoming stuck, Melee attacks cause enemies to get stuck | |
Blood | Heal for 10% of damage dealt vs organic creatures | |
Brain brine | +6 Mutation Points | |
Cider | +10 Quickness, Confusion at level 5 | |
Cloning draught | 2 Golems with 1/3 health each | One Golem is Passive, this is not mentioned in-game |
Gel | +50 to all resists, +3 AV | |
Honey | Regeneration at level 5, Melee attacks cause enemies to get stuck | |
Ink | Immune to slipping, +500 skill points | |
Lava | +200 heat resistance, +60% heat damage dealt | |
Oil | Immune to slipping, +500 skill points | |
Salt | +10 Willpower | |
Slime | Immune to Slipping, Melee attacks cause enemies to be knocked prone | |
Wine | Confusion at level 10. Immune to Confusion |
Atzmus
Creature Source | Effect | Notes |
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Armament
Weapon Type | Effect | Notes |
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Incantation
Event | Effect | Notes |
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Hamsa
Item Type | Effect | Notes |
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Power
Source | Effect | Notes |
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