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  • options startquest:<quest name> Start a quest quest:<quest name> Same as startquest finishqueststep:<quest name>:<step name> Finish a single step of a
    41 KB (4,772 words) - 18:14, 5 April 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. A
    3 KB (720 words) - 16:31, 14 January 2024
  • body or one your mind is stranded within. The name for your saved game is now updated when you take a new name via stranded mind or otherwise. Stilt Day Stilt
    31 KB (4,899 words) - 01:26, 27 April 2024
  • based on its object type, and will have the animated prefix added to its name. It will become able to move around and speak, and will be associated with
    1 KB (215 words) - 19:04, 24 March 2022
  • items. Objects that are affected by broken have [broken] appended to the name. If on an item, it will be forcefully unequipped if equipped, and cannot
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  • The subject of this article has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Obliterate
    1,004 bytes (262 words) - 04:25, 15 March 2024
  • bought, as well as resetting brain brine's random seed. If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar"
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  • ingredient of the effect chosen, not Canned Have-It-All. If in a named recipe, the name can have the adjective "all" or the noun "everything". This information
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  • the effect chosen will be picked instead. If wild rice is in a named recipe, the recipe name can contain the adjectives "wild", "rice-(food type)", or the
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  • faction in Caves of Qud that start hostile to the player character. Like their name suggests, they enjoy eating meat and use blood as their liquid in the Water
    1 KB (131 words) - 20:35, 24 March 2022
  • that provides the effect chosen will be picked instead. If in a named recipe, the name can have the adjectives "cube", "cubic", or "mystery", or the nouns
    2 KB (181 words) - 22:01, 18 January 2024
  • (if enclosing object causes damage on exit attempts) The enclosed effect name will be based on the object one is enclosed in. For example, enclosed in
    922 bytes (105 words) - 06:09, 20 March 2022
  • worship warm rocks and are one of the more populous of Qud's factions. The name "unshelled reptiles" is in contrast to tortoises, their shelled relatives
    2 KB (229 words) - 06:38, 31 October 2022
  • burning effect will have the flaming prefix added to the beginning their name. Burning damage per turn is calculated as follows: XRL.World.Effects.Burning
    1 KB (142 words) - 21:46, 26 February 2024
  • lower) -6 DV. Must spend a turn to stand up before moving. The sitting effect name will be based on the object sat upon. For example, sitting on an armchair
    2 KB (154 words) - 13:46, 6 October 2021
  • Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot. The beak functions as a →4
    2 KB (357 words) - 23:09, 5 April 2024
  • by their short display name below and elsewhere on the wiki. In game, they appear with the prefix [Implant] - <cybernetic name>. In contrast to mutations
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  • injectors. Each injector makes 5 congealed skulks. When used in a named recipe, the recipe name will contain words like "skulking", "slink", "creep", or "skulk"
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  • game IDs but have no gameplay differences other than difference in tile and name color.
    2 KB (60 words) - 01:45, 19 January 2024
  • treeshoot to come. Perfect A rubber tree seed is a type of food. While its name might imply that it comes from a rubber tree, a rubber tree does not exist
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  • stained by liquid stained by liquid Stained by (liquid name). Stained by liquid is an effect that can be applied to objects or inorganic creatures. It
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  • is always generated with the blood-stained effect, causing its alternate name, the blood-stained neck-ring to likely be more familiar to most players.
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  • Name Rarity Description Value TinkerTier Type Desecrated Desecrated: This object
    7 KB (548 words) - 07:41, 16 October 2023
  • same tile as the player colored cyan, and their display name will be "mechanical [player's name]". However, many of their properties differ from the player:
    4 KB (458 words) - 13:19, 2 July 2022
  • covered in liquid covered in liquid Covered in (amount) drams of (liquid name). Covered in liquid is an effect that is applied by walking through or otherwise
    1 KB (202 words) - 16:06, 6 October 2021
  • reverse the direction of the beams. This will change the color of the pistol's name and icon to blue (cold beam forward) or red (heat beam forward). This section
    3 KB (216 words) - 21:35, 18 January 2024
  • Name Type Quickness Effect Adrenal Control physical mutation +10 or more temporary
    8 KB (506 words) - 20:34, 6 September 2023
  • similar to the Horns mutation when equipped. There are two items that share the name fork-horned helm. The first weighs 12 pounds and functions equivalently to
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  • the creature will be created. This clone: has "clone of" prepended to their name shares the original creature's faction affiliations and has an empty inventory
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  • shrine « » shrine to *sultan name* The shrine depicts a significant event from the life of the ancient sultan *sultan name*: *event description* Perfect
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  • Fathers once did! In the name of Nisroch, honor thy Well! In the name of Bel, rain your alloys down to the heart of the Stilt! In the name of Dagon, speak chrome's
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  • with pulsed will be unable to work if they are EMP sensitive. Their display name will also be appended with [EMP].
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  • with a normal carbine modded with Scoped and Masterwork. As implied by its name, it always comes modded to be both scoped and masterwork, however, unlike
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  • population name JungleCreatures ObjectBlueprints.xml, object name Chrome Idol XRL.World.Parts.PygmyPack1 ObjectBlueprints.xml, object name Chrome Idol
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  • be identified before they can be used; prior to examination, their display name will be "weird artifact". Once identified, an arc cannon must be provided
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  • the frozen effect will have the frozen prefix added to the beginning their name.
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  • Name Rarity Description Value TinkerTier Disguise R Disguise: This item makes its wearer appear to be a <creature name>. 1.3 Feathered
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  • "strange tubes"; this is not the only unidentified artifact that uses this name. The metal folding chair has a chair level of 0, which means there is a +2
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  • Liquid containers corroded by acid will have sizzling prepended to their name until the container is completely destroyed. If destroyed within an inventory
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  • willpower penalty will increase by one. As the ego of the player grows, the name of the prism also changes color. This continues every 4 days until the willpower
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name JasperWall XRL.World
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name AgateWall XRL.World
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name SapphireWall XRL.World
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  • appearance of a statue (with a horizontal stone base) and have the name "stone statue of <creature name>". This information is reliable as of patch 2.0.201.49. XRL
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name AmethystWall XRL.World
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name EmeraldWall XRL.World
    2 KB (167 words) - 02:58, 19 January 2024
  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name TopazWall XRL.World
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  • by the name '(new name)'. [justice] =name= brought enlightenment to a simple (item) and bestowed onto it the name (new name). Be inspired to name an item
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  • general shape, but will prevent them from looking at the creature to see it's name and description. The player has a mutation level-based chance every turn
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  • always glitch when attempting to play back a recording of their manufacturer's name or information on Snakelite maintenance. The recordings also mention that
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  • PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory ObjectBlueprints.xml, object name PeridotWall XRL.World
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  • Photosynthetic Skin ObjectBlueprints.xml, object name ProceduralCookingIngredient_starch ObjectBlueprints.xml, object name ProceduralCookingIngredient_lignin XRL
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  • Parts.QuantumRippler ObjectBlueprints.xml, object name Quantum Rippler ObjectBlueprints.xml, object name Grid Quantum Rippler
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  • method AddStaticEncounters Factions.xml, faction name Consortium ObjectBlueprints.xml, object name OasisGlowpad From XRL.World.Encounters.EncounterObjectBuilders
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  • with a recessed button on a chrome faceplate. "You think this is the real =name=? It is." Perfect A hologram bracelet is a wrist-worn artifact which, when
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  • Lorent, and activating the phylactery causes it to respawn. Lorent Epsome's name is a reference to the common filler text Lorem Ipsum, a fact it alludes to
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  • Shrewd baboon (section Name)
    Baboon heroes will always generate with a random display name, which will be structured as: [name], the [1d10+23-12 (Avg: 7.5)]-ringed Baboon [title]. The
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  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Fatecaller
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  • PopulationTables.xml, population name JungleCreatures XRL.World.ZoneBuilders.GoatfolkYurts EncounterTables.xml, encountertable name Goatfolk Yurt ObjectBlueprints
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  • who have names that focus on hard consonants like k, t, x, and c. This is similar to how crabs speak by "raucous croaking". The second name generation
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  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. While
    7 KB (424 words) - 22:50, 8 January 2024
  • xml, object name Asphodel PopulationTables.xml, population name AsphodelFollowers XRL.World.Parts.Leader ObjectBlueprints.xml, object name Asphodelyte
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  • no longer the current patch, you can help by updating it. Callings are the name given to the Mutated Human subtypes. You can choose a calling during character
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • based on its object type, and will have the animated prefix added to its name. It will become able to move around and speak, and will be associated with
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  • for hers is the final word on any matter pertaining to her people. In the name of tradition she is Hindriarch; on the lips of her children she is Grand-Doe
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  • effect will occur near the wearer. When partially identified, their display name is "boots". The teleportation will avoid teleporting the wearer into a solid
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • result with the name Barathrumite Arconaut!. (90%) Lua error in Module:Favilink_Utility at line 46: There was more than one result with the name Barathrumite
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  • normal distances. covered in liquid Covered in (amount) drams of (liquid name). covered in spores 2 damage per turn. cracked -(Amount) AV dazed -4 Agility
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  • PopulationTables.xml, population name StiltAnimalPen ObjectBlueprints.xml, object name Farm Eyeless Crab ObjectBlueprints.xml, object name Eyeless Crab_Claw ObjectBlueprints
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  • PopulationTables.xml, population name Tier7CavePopulation ObjectBlueprints.xml, object name Glittermensch_Fist ObjectBlueprints.xml, object name Glittermensch ObjectBlueprints
    5 KB (288 words) - 16:34, 18 January 2024
  • PopulationTables.xml, population name Tier7CavePopulation ObjectBlueprints.xml, object name Glittermensch_Fist ObjectBlueprints.xml, object name Glittermensch ObjectBlueprints
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • are aligned with highly entropic beings, are colored black, and are named "Evil [name]". Additionally, they will not have the Evil Twin defect themself.
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  • based on its object type, and will have the animated prefix added to its name. It will become able to move around and speak, and will be associated with
    3 KB (257 words) - 02:32, 19 January 2024
  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • factions associated with that creature when equipped in the hand. A figurine's name and description will vary depending on the creature it represents. The amount
    1 KB (97 words) - 21:34, 27 June 2022
  • attribute that a sap drains is determined upon generation and is reflected in its name. (See section Sap Types for a complete listing.) All stat saps that generate
    3 KB (295 words) - 14:06, 18 January 2024
  • than 3 tiles apart. While teleporting, E-Ros will say "I'm coming, (player's name)!". This teleportation is a reality distorting mental mutation with a cooldown
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
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  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
    2 KB (157 words) - 02:58, 19 January 2024
  • population table. PopulationTables.xml, population name JewelerInventory PopulationTables.xml, population name GemcutterInventory XRL.World.Parts.DropOnDamage
    2 KB (157 words) - 02:58, 19 January 2024
  • EncounterTables.xml, encountertable name SaltDesert PopulationTables.xml, population name SaltDuneCreatures ObjectBlueprints.xml, object name Dawnglider ObjectBlueprints
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  • permanently changed depending on the graft, and will have the name of the graft appended to their name. grafted Twining metallic musculature has been grotesquely
    4 KB (410 words) - 18:08, 21 January 2023
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, wine weeps will appear in a pool of 27-56 drams of wine distributed
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, acid weeps will appear in a pool of 27-56 drams of acid distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, honey weeps will appear in a pool of 27-56 drams of honey distributed
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, gel weeps will appear in a pool of 27-56 drams of gel distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, lava weeps will appear in a pool of 27-56 drams of lava distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, asphalt weeps will appear in a pool of 27-56 drams of asphalt distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, ink weeps will appear in a pool of 27-56 drams of ink distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, oil weeps will appear in a pool of 27-56 drams of oil distributed
    2 KB (102 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, salt weeps will appear in a pool of 27-56 drams of salt distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, slime weeps will appear in a pool of 27-56 drams of slime distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, cider weeps will appear in a pool of 27-56 drams of cider distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, sap weeps will appear in a pool of 27-56 drams of sap distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, water weeps will appear in a pool of 27-56 drams of water distributed
    2 KB (102 words) - 12:23, 19 January 2024
  • is a Shield skill that unlocks upon purchasing the base skill of the same name. "Shield" in this article will refer to any shield or buckler that uses the
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  • stillness, as if upon some hidden but vital vertex of the enclave. In Barathrum's name, he's conferred onto himself the tonsure of stewardship and shorn the hair
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  • the creature has Carbide Chef, a 100% chance to become Inspired A chance to name an equipped item This information is reliable as of patch 2.0.201.48. XRL
    4 KB (508 words) - 20:21, 18 July 2023
  • EncounterTables.xml ObjectBlueprints.xml, object name Rustacean Crab_Claw ObjectBlueprints.xml, object name Rustacean XRL.World.Effects.ShatterArmor XRL.World
    2 KB (380 words) - 14:35, 18 January 2024
  • been applied to their soles. -5 Move Speed Perfect Despite the similarity in name, the greased steel boots are an entirely different item from steel boots
    1,002 bytes (64 words) - 01:46, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, wax weeps expel molten wax, which is an effect of their innate
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  • encountertable name Razed Goatfolk Village XRL.World.WorldBuilders.JoppaWorldBuilder, method AddMamonVillage ObjectBlueprints.xml, object name Goatfolk Thrall
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant acid weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant lava weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • an idiom for admitting one’s mistakes, usually in a humiliating way. The name and Ego-reducing effect of humble pie is likely a reference to this.
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  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant gel weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant cider weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant sap weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant salt weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant oil weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant slime weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant water weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant ink weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant asphalt weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant honey weeps will appear in a pool of 48,000-78,000 drams
    2 KB (117 words) - 12:24, 19 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant wine weeps will appear in a pool of 48,000-78,000 drams of
    2 KB (117 words) - 12:24, 19 January 2024
  • xml, object name Asphodel PopulationTables.xml, population name AsphodelFollowers XRL.World.Parts.Leader ObjectBlueprints.xml, object name Asphodelyte
    3 KB (217 words) - 16:36, 18 January 2024
  • PopulationTables.xml, population name Tier7CavePopulation ObjectBlueprints.xml, object name Glittermensch_Fist ObjectBlueprints.xml, object name Glittermensch ObjectBlueprints
    4 KB (383 words) - 16:34, 18 January 2024
  • in Caves of Qud which appear with a pool of liquid around them. As their name suggests, giant wax weeps expel molten wax as an effect of their innate Liquid
    2 KB (141 words) - 12:24, 19 January 2024
  • xml, encountertable name Razed Goatfolk Village ObjectBlueprints.xml, object name Cyclopean Prism ObjectBlueprints.xml, object name Goatfolk_Horns ObjectBlueprints
    8 KB (1,029 words) - 19:24, 23 March 2024
  • credo. Vivira uses this term in eir dialogue; it is also suggested by the name of the quest The Buried Watchers. ObjectBlueprints/Creatures.xml This is
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  • state of the boot sequence is sometimes also visible in the item's display name and/or short description. Boot sequences frequently appear to take one less
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  • stop reacting. Depending on the number of liquids a sludge has absorbed, the name of the sludge will change. This is in addition to the liquid stained prefixes
    11 KB (1,076 words) - 10:06, 4 July 2023
  • of their sword. Perfect Wraith-Knight Templar of the Binary Honorum are named legendary members of the Putus Templar faction that are summoned when a Templar
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  • encountertable name Bethesda Susa Cryobarrio2 ObjectBlueprints.xml, object name Juicing Cannibal Fist ObjectBlueprints.xml, object name Juicing Cannibal
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  • appear in the world. For information about the mental mutation with the same name, refer to Space-Time Vortex. space-time vortex animate sprite Click to play/pause
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  • PopulationTables.xml, population name Tier8CavePopulation EncounterTables.xml, encountertable name Asphalt Mines 8 ObjectBlueprints.xml, object name Great Magma Crab Claw
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  • the size of a man's torso and suspended in thin air. Perfect Despite its name, the light-obfuscating lens's only effect when equipped is the DV increase
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  • ObjectBlueprints.xml, object name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints
    5 KB (505 words) - 14:25, 18 January 2024
  • This is a cudgel skill. For the axe skill of the same name, see Charging Strike (Axe). Charging Strike (Cudgel) This article looks like it has no description
    417 bytes (124 words) - 03:46, 23 June 2022
  • PopulationTables.xml, population name CommonOddEncounters PopulationTables.xml, population name StiltAnimalPen ObjectBlueprints.xml, object name Ray Cat XRL.World.Parts
    4 KB (387 words) - 14:07, 18 January 2024
  • 203.18. XRL.World.Parts.DroidScramblerWeakness ObjectBlueprints.xml, object name Sleeping Waydroid
    4 KB (340 words) - 14:56, 18 January 2024
  • information is reliable as of patch 2.0.202.104. ObjectBlueprints.xml, object name CyberneticsTerminal2 XRL.World.Parts.FusionReactor
    2 KB (232 words) - 03:36, 19 January 2024
  • ObjectBlueprints.xml, object name Eyeless King Crab_Claw ObjectBlueprints.xml, object name Eyeless King Crab PopulationTables.xml, population name Eyeless King Crab
    4 KB (451 words) - 13:25, 18 January 2024
  • PopulationTables.xml, population name YlaHajDisks XRL.World.Parts.GenericInventoryRestocker PopulationTables.xml, population name YlaHajInventory ObjectBlueprints
    6 KB (544 words) - 16:29, 18 January 2024
  • Name Type Movement Effect bounding boots equipment +15 movement speed while worn
    7 KB (582 words) - 16:59, 25 March 2022
  • by the name of Skref after the player completes Fetch Argyve Another Knickknack. The flattened remains are implied to belong to Skref by the name of the
    4 KB (288 words) - 16:29, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Transmute
    1 KB (218 words) - 22:33, 17 December 2021
  • cudgel-based natural weapons except leeches, whose bites use the axe skills. Mollusk name schemes are exactly the same as those of worms. The only key difference between
    2 KB (270 words) - 23:07, 31 October 2022
  • contains unverified speculation and should not be considered canonical. The name for the part of a flux gauge which uses charge, its FluxCapacitor, is likely
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  • population name Tier8CavePopulation XRL.World.Parts.Mutation.Astral ObjectBlueprints.xml, object name Astral_Tabby_Bite ObjectBlueprints.xml, object name Astral_Tabby_Claw
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  • Templars can also use cybernetics and will have the implanted prefix on their name if they have installed cybernetics. Players with the Butchery skill can reclaim
    2 KB (215 words) - 03:32, 11 December 2023
  • know love or beauty? No, for shame! For I knew neither 'til they spoke her name. Perfect The apple farmer's daughter is a humanoid creature occasionally
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  • with Sunder Mind, but won't be able to look at them to determine to their name and description. Any identified creatures will remain as such until they
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  • ObjectBlueprints.xml, object name Chitinous Puma Claw ObjectBlueprints.xml, object name Chitinous Puma ObjectBlueprints.xml, object name Chitinous Puma Corpse
    2 KB (152 words) - 14:07, 18 January 2024
  • outside of the Circles of Light provided by the Girsh Nephilim. Despite the name similarities to luminous mote, this is not destroyed when unequipped. When
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  • ObjectBlueprints.xml, object name Glowcrow_Peck ObjectBlueprints.xml, object name BaseBird ObjectBlueprints.xml, object name Glowcrow
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  • issuing forth any sound, perhaps in the formation of a litany invoked in the name of the vengeful god he serves. The coarse hair grows in an uninterrupted
    10 KB (1,148 words) - 06:57, 25 February 2024
  • Whenever an underground floor of a historic site has a name other than "liminal floor", that name represents a location that is part of the generated history
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  • sprinting. If rocket skates are equipped while a character is sprinting, the name of the sprinting effect will be changed to power skating. These effects are
    2 KB (329 words) - 14:07, 8 September 2022
  • information is reliable as of patch 2.0.204.75. ObjectBlueprints.xml, object name ProceduralCookingIngredient_acid
    2 KB (144 words) - 12:12, 21 May 2023
  • Name Rarity Description Value Type Painted C Painted: This item is painted with
    3 KB (384 words) - 01:09, 19 January 2024
  • information is reliable as of patch 2.0.203.31. PopulationTables.xml, population name Ogre ape corpse
    1 KB (111 words) - 01:44, 19 January 2024
  • patch 2.0.203.41. ObjectBlueprints.xml, object name Starapple Farm Tree ObjectBlueprints.xml, object name Starapple Farm Ezra
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  • be considered canonical. Sparafucile is the name of an assassin in Giuseppi Verdi's opera Rigoletto. The name presumably comes from sparare ("to fire") and
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  • to the standard girshling. The only notable difference is that, as their name implies, they can burrow underground. While burrowing, they are invisible
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  • information is reliable as of patch 2.0.203.31. PopulationTables.xml, population name Ogre ape corpse
    1 KB (111 words) - 01:09, 19 January 2024
  • I recount the story of the Sacred Joining. O, holy union! Blessed be thy name. Our Argent Fathers, who roamed the azure void with inert hearts, On a fluctuating
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  • patch 2.0.201.94. EncounterTables.xml, encountertable name Pig Farm ObjectBlueprints.xml, object name BigDog_Bite
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  • 2.0.201.94. EncounterTables.xml, encountertable name Starapple Farm ObjectBlueprints.xml, object name BigDog_Bite
    2 KB (149 words) - 14:07, 18 January 2024
  • cryotubes. They are excluded from dynamic encounters. Phase spiders, as their name suggests, are permanently out-of-phase, meaning they are intangible to physical
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  • Even the look command will not autosnap to this creature, and the display name will be molting basilisk husk. It will remain perfectly still unless the
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  • information is reliable as of patch 2.0.203.34. PopulationTables.xml, population name CrematoryGlobals XRL.World.Parts.ThiefBot XRL.World.AI.GoalHandlers.DropOffStolenGoods
    2 KB (191 words) - 14:57, 18 January 2024
  • will have procedurally generated faction names that are based on one or more of the following factors: The name of the sultan they worship A cognomen of
    5 KB (657 words) - 14:25, 6 June 2022
  • unverified speculation and should not be considered canonical. The quest’s name may be a reference to A Canticle for Leibowitz, a post-apocalyptic science
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  • mechanically identical to gaslight kris combat-wise; the only differences are its name and how often it spawns. One will always be found in the inventory of Herododicus
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  • The name "Dromad" most likely is a portmanteau from the word dromedary, the name for one-humped or "Arabian" camels, and the word nomad, the name for wandering
    1 KB (111 words) - 16:35, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Glazed
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  • PopulationTables.xml ObjectBlueprints.xml, object name Dog_Bite XRL.World.Parts.Swarmer ObjectBlueprints.xml, object name Dog XRL.World.Parts.AIPilgrim
    3 KB (240 words) - 14:07, 18 January 2024
  • xml, population name IchorMerchantInventory PopulationTables.xml, population name HortensaInventory PopulationTables.xml, population names Utility 3–Utility
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  • holy metal raiment of the Kasaphescence, ready to lay down their life in the name of the Argent Fathers. Perfect This article looks like it has no description
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  • sultan rule, involving 5 procedurally generated sultans. Those sultans' names, events from their lives, prose that recounts those events, and recurring
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  • is, as the name suggests, the empty tube which contains the tonic found in other injectors. Before properly examining them, their display name is cracked
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  • such as Mechanimists), as long as it's raised. The banner displays in its name whether it's raised or furled. If it is worn, the effect applies to all Templar
    2 KB (224 words) - 01:09, 19 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. A
    216 bytes (58 words) - 06:06, 20 May 2022
  • the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler. This section is opinion-based. Your mileage may vary
    2 KB (202 words) - 02:57, 19 January 2024
  • ObjectBlueprints.xml, object name Cragmensch Fist ObjectBlueprints.xml, object name Cragmensch ObjectBlueprints.xml, object name Cragmensch Brainer
    3 KB (226 words) - 16:34, 18 January 2024
  • Name Mutation Butchery Product nullbeard Normality Breath nullbeard gland tartbeard
    5 KB (113 words) - 14:39, 18 January 2024
  • as of patch 2.0.202.97. XRL.World.Parts.Nest ObjectBlueprints.xml, object name Giant Centipede Nest
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  • carbide battle axe with the Freezing modification, though it has a unique name and appears only once, in the hands of Warden Neelahind.
    2 KB (92 words) - 00:08, 19 January 2024
  • ObjectBlueprints.xml, object name Cragmensch Fist ObjectBlueprints.xml, object name Cragmensch ObjectBlueprints.xml, object name Cragmensch Luminary
    3 KB (242 words) - 16:34, 18 January 2024
  • water" is possibly a reference to the name generation system used for cooking recipes, which can sometimes generate a name for a recipe that is something along
    4 KB (424 words) - 16:33, 18 January 2024
  • EncounterTables.xml, encountertable name Razed Goatfolk Village XRL.World.Parts.BodyPartInventory ObjectBlueprints.xml, object name Wild Watervine Merchant
    5 KB (470 words) - 16:31, 18 January 2024
  • carbide battle axe with the Electrified modification, though it has a unique name and appears only once, in the hands of Liihart.
    2 KB (105 words) - 00:08, 19 January 2024
  • ObjectBlueprints.xml, object name WalltrapCrabs XRL.World.Parts.WalltrapCrabs XRL.World.ZoneBuilders.GolgothaChutes ObjectBlueprints.xml, object name Chute Crab Claw
    3 KB (263 words) - 14:35, 18 January 2024
  • I recount the story of the Sacred Joining. O, holy union! Blessed be thy name. Our Argent Fathers, who roamed the azure void with inert hearts, On a fluctuating
    5 KB (638 words) - 20:10, 20 February 2024
  • qualities. The subject of this section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Some
    29 KB (1,117 words) - 01:28, 25 October 2022
  • player turns. The torch will have their status appended to their display name according to how many turns are left.
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  • contains unverified speculation and should not be considered canonical. 0lam's name may be derived from the Hebrew עולם (ʿolam), which can mean, among other
    4 KB (417 words) - 14:35, 18 January 2024
  • PopulationTables.xml ObjectBlueprints.xml, object name Slumberling XRL.World.Parts.Slumberling ObjectBlueprints.xml, object name Slumberling Claw
    4 KB (356 words) - 14:07, 18 January 2024
  • chrome idol, eyeless king crab, or glow-wight with "Skullsplitter" in their name. The decarbonizer's Decarbonizer beam. The fatecaller relic weapon mod. The
    2 KB (217 words) - 02:29, 18 May 2023
  • in the Kitchen Heptagon itself. Cookbooks are best named from the heart. Those who ridicule the name of a cookbook have lost their sense of wonder. Live
    4 KB (276 words) - 16:29, 18 January 2024
  • information is reliable as of patch 2.0.203.31. ObjectBlueprints.xml, object name Ogre Fur Gloves
    2 KB (125 words) - 01:46, 19 January 2024
  • Battle. This fanwork series is also where the skill Carbide Chef derives its name.
    3 KB (154 words) - 16:34, 18 January 2024
  • as of patch 2.0.202.97. XRL.World.Parts.Nest ObjectBlueprints.xml, object name Giant Beetle Nest
    2 KB (110 words) - 16:38, 18 January 2024
  • patch 2.0.203.50. XRL.World.Parts.ItemConverter ObjectBlueprints.xml, object name Rock Tumbler
    2 KB (247 words) - 10:58, 28 February 2024
  • method GetReshephGospelXP ObjectBlueprints.xml, object name Tszappur ObjectBlueprints.xml, object name Mysterious Gunslinger XRL.World.Encounters.EncounterObjectBuilders
    7 KB (565 words) - 16:34, 18 January 2024
  • and should not be considered canonical. The name "Dromad" most likely comes from the word dromedary, the name for one-humped or "Arabian" camels. It may
    5 KB (554 words) - 16:34, 18 January 2024
  • as of patch 2.0.202.99. XRL.World.Parts.Bed ObjectBlueprints.xml, object name Hyperbiotic Bed XRL.World.Effects.Glotrot
    2 KB (163 words) - 03:13, 19 January 2024
  • as of patch 2.0.202.99. PopulationTables.xml ObjectBlueprints.xml, object name Urchin Belcher
    2 KB (95 words) - 22:05, 19 January 2024
  • population name LairOwners_DeepJungle PopulationTables.xml, population name DeepJungleZoneGlobals-Reachable PopulationTables.xml, population name DeepJunglePerSector
    2 KB (265 words) - 06:02, 9 June 2022
  • ObjectBlueprints.xml, object name Cragmensch Fist ObjectBlueprints.xml, object name Cragmensch ObjectBlueprints.xml, object name Cragmensch Boulderer XRL.World
    3 KB (329 words) - 16:34, 18 January 2024
  • of hunters that the player will see. They are named, and have Ptoh's (hunter rank) appended to their name. These hunters will not spawn if the player character
    13 KB (1,051 words) - 18:52, 14 June 2022
  • cooking effects ObjectBlueprints.xml, object name ProceduralCookingIngredient_starch ObjectBlueprints.xml, object name ProceduralCookingIngredient_lignin XRL
    7 KB (602 words) - 23:59, 3 February 2024
  • VillageZero_Reward and the following tables PopulationTables.xml, population name BooksAndRandomBooks
    3 KB (293 words) - 23:42, 22 May 2022
  • become a recipe the player can then make again. Like dynamically-named recipes, it will be named based on the ingredients used. When a player becomes inspired
    910 bytes (124 words) - 08:57, 21 May 2023
  • Subpage: Dreamer/Conversations Its display name, _, is not allowed as the title of a wiki article, so this article is named after its in-game ID.
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  • backwards, so 60 BR is later in time than 100 BR. PP is an alternate era name used in Frivolous Lives, Vol. I, which denotes the rule before the 6 sultans
    5 KB (431 words) - 06:10, 20 September 2023
  • become scrambled, and all names will be replaced with garbled names, like "uhchumahumm". If overdosed on hulk honey injector, the names change into something
    3 KB (355 words) - 23:44, 11 April 2022
  • Name Mutation Butchery Product elder nullbeard Normality Breath elder nullbeard
    4 KB (82 words) - 14:39, 18 January 2024
  • journal accomplishment will be added. If they do not have a proper name, their name will be replaced with the player character's. They will also be given
    4 KB (567 words) - 16:36, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Blink
    449 bytes (78 words) - 03:22, 14 August 2020
  • if you've turned on the "Display detailed weapon penetration and damage in name" option. ≈ represents vibro penetration, which automatically sets penetration
    12 KB (1,095 words) - 10:18, 8 February 2024
  • Unidentified artifacts Before an artifact is identified, it appears with a generic name and icon, such as strange tubes (which could be anything from a metal folding
    2 KB (361 words) - 00:16, 27 July 2023
  • chest which is carried in the player's inventory can help circumvent the name-scrambling effect of confusion, as the player can simply search through their
    2 KB (233 words) - 04:00, 19 January 2024
  • Drawing with nanocrayons attempts to match the text input against the internal name of an item blueprint, similarly to the default wish. If it finds a blueprint
    3 KB (374 words) - 02:31, 19 January 2024
  • prohibited by Hindriarch Keh. Subpage: Angohind/Conversations Angohind's name is a reference to Angus McDonald (playfully mispronounced as Ango in canon)
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  • successor forsook his own given name and adopted the title of Free Seer. So that tradition continues in present-day Oth. The name "Tyrants" itself owes its origins
    9 KB (1,511 words) - 02:36, 19 January 2024
  • This is an axe skill. For the cudgel skill of the same name, see Charging Strike (Cudgel). Charging Strike (Axe) This article looks like it has no description
    545 bytes (113 words) - 03:39, 23 June 2022
  • it is the signature meal found in the home of a group of bear-people, the name of this recipe is likely a reference to the classic fairy tale "Goldilocks
    679 bytes (52 words) - 04:15, 1 January 2022
  • information is reliable as of patch 2.0.203.51. ObjectBlueprints.xml, object name Gaslight Sword
    2 KB (115 words) - 00:09, 19 January 2024
  • static merchant. Subpage: Bep/Conversations PopulationTables.xml, population name Village Tinker 7
    3 KB (76 words) - 14:38, 18 January 2024
  • newer versions of the game, Lbs. is now visible in game and is the official name. Main article: Temperature T is a unit used to measure temperature. Fresh
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  • target is flying. When used, the target will become "engulfed by a [creature name]" and the engulfing creature and their target will come to occupy the same
    5 KB (619 words) - 23:11, 15 April 2022
  • course of advancing the main quest line. Chavvah may refer to: The settlement named Chavvah The faction for beings that live in Chavvah
    177 bytes (96 words) - 03:38, 9 February 2024
  • MechanimistHoundmaster1 ObjectBlueprints.xml, object name Hyrkhound_Bite XRL.World.Parts.Swarmer ObjectBlueprints.xml, object name Hyrkhound
    2 KB (186 words) - 14:23, 18 January 2024
  • The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. Improved
    231 bytes (50 words) - 03:21, 14 August 2020
  • 104. TempleOfTheRock.rpm EncounterTables.xml ObjectBlueprints.xml, object name Psyberneticist
    2 KB (145 words) - 16:32, 18 January 2024
  • as of patch 2.0.203.29. PopulationTables.xml ObjectBlueprints.xml, object name Tongue Tyrant XRL.World.Parts.Engulfing XRL.World.Parts.Engulfed XRL.World
    5 KB (422 words) - 16:37, 18 January 2024
  • information is reliable as of patch 2.0.203.31. PopulationTables.xml, population name Ogre ape corpse
    2 KB (113 words) - 14:40, 19 January 2024
  • population name LairOwners_BaroqueRuins PopulationTables.xml, population name BaroqueRuinsZoneGlobals-Reachable PopulationTables.xml, population name BaroqueRuinsPerSector
    2 KB (288 words) - 17:20, 21 June 2022
  • turned in without Irudad. Subpage: Mehmet/Conversations Mehmet shares his name with a former king of Qud, Mehmet I, depicted in the chrome bust of Mehmet
    2 KB (146 words) - 16:30, 18 January 2024
  • is reliable as of patch 2.0.202.104. Ezra.rpm ObjectBlueprints.xml, object name HighCapacityWiredEbonFulcretePowerGenerator
    2 KB (324 words) - 06:35, 2 April 2022
  • the edges of the broad and oiled blade. The pine handle is carved with its name: Difucila. Strength Bonus Cap: 5 Weapon Class: Short Blades (causes bleeding
    1 KB (108 words) - 23:49, 18 January 2024
  • "shut the door" to Ptoh's prison. Ptoh's name can be found in markov chain books, and 56 instances of its name can be found in LibraryCorpus.json. Esbear
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  • Legendary snapjaws will be named, along with a procedurally generated title that includes both a prefix and a postfix added to their name. The prefix and postfix
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  • of wall while the 3D cobblers are equipped and powered. Walls with proper names (such as legendary animated walls) cannot be mimicked by the 3D cobblers
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  • dromad merchant ] It is a pleasure, (player's formalAddressTerm) (player's name). I am Tam. [ Tam, dromad merchant ] Joppa is my home, yes. Once I walked
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  • Strata Name Zone tier 0 surface 3 1-4 upper shafts 3 5-8 middle shafts 3 9-12 deep shafts
    4 KB (294 words) - 14:30, 28 January 2024
  • information is reliable as of patch 2.0.202.96. PopulationTables.xml, population name GutsmongerInventory
    4 KB (432 words) - 16:30, 18 January 2024
  • random name. We made a few tweaks to the process of curing fungal infections. Leech corpses and bloated leech corpses now have distinct display names. This
    37 KB (5,921 words) - 23:08, 29 November 2019
  • information is reliable as of patch 2.0.203.51. ObjectBlueprints.xml, object name Crowsong
    5 KB (259 words) - 16:33, 18 January 2024
  • study. Barathrum the Old is the leader of the Barathrumites, who derive their name from him. According to recounts by Argyve and Barathrum himself, Barathrum
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  • represents: suffering Left Arm dismemberment will cause the victim to drop [Name]'s Left Arm, drop any items equipped in the Left Arm and Left Hand slots
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  • Discord titles, access test builds of the game, vote on tiles, receive their name in the game credits, or receive flair on the Caves of Qud subreddit.
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  • a 'crysknife'. Both are used by 'men of the desert', and share a similar name.
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  • would that preclude me from being =name=? Is being organic an endemic trait to the name "=name="? If pricked, must =name= bleed? [ You, but mechanical ] Listen
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  • they are occupying, eventually causing the tree to fall. The barkbiter's name may in reference to a common idiom, where one's "bark" is said to be worse
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  • EncounterTables.xml ObjectBlueprints.xml PopulationTables.xml, population name Ogre ape corpse
    3 KB (257 words) - 16:36, 18 January 2024
  • Effects.Ubernostrum_Tonic XRL.World.Parts.Bed ObjectBlueprints.xml, object name Hyperbiotic Bed XRL.World.Parts.Enclosing XRL.World.Parts.HealOnEat
    2 KB (242 words) - 15:08, 15 April 2022
  • XRL.World.Parts.GasCryo XRL.World.Parts.Gas ObjectBlueprints.xml, object name CryoGas XRL.Liquids.LiquidConvalessence XRL.World.Parts.CryochamberWall XRL
    4 KB (352 words) - 12:34, 19 January 2024
  • magenta coloration which replaces their creature's usual primary color. Their names will be unique and be colored magenta, usually ending with "Legendary (creature)"
    4 KB (397 words) - 15:15, 6 September 2021
  • descriptive modifiers, like burning, that are applied to a creature's or item's name while under the influence of certain effects.
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  • Name Type Action Cost Effect bounding boots equipment 33% additional reduced action cost of sprinting while worn. (you sprint at 3 times your normal movement
    1 KB (202 words) - 00:19, 3 May 2022
  • Stock generated using the tier 5 wares builder ObjectBlueprints.xml, object name Sixshrew
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  • the presence of large numbers of psychal rhythm rock, as well as the zone name, which will contain an adjective or epithet relating to the zone's mutation
    2 KB (344 words) - 00:29, 15 June 2023
  • such as Mechanimists), as long as it's raised. The banner displays in its name whether it's raised or furled. If it is worn, the effect applies to all Templar
    3 KB (332 words) - 16:32, 18 January 2024
  • successes than the item's complexity, it will be partially identified, and the name you see for it will usually change (for example, becoming a rifle rather
    4 KB (872 words) - 09:57, 24 August 2022
  • 1) I am =name=. Who are you? 2) Are you part of this tree? 3) Why are you selling goods
    5 KB (175 words) - 07:00, 17 May 2023
  • When naming an item based on its qualities and choosing to name it after a creature (most relevantly, the player naming after themself), item naming now
    220 KB (34,573 words) - 08:35, 26 October 2023
  • image was blocked by ad blockers because "advertisement" was in the file name.
    1 KB (86 words) - 02:36, 19 January 2024
  • The lowest-born fisherfolk, however, rallied around a wizened angler whose name has been lost to history. Several of the elder families supported the angler
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  • It wills this troubled feeling away. Thank you for clearing Tau's path, =name=. This is better. [ Tikva ] It wills this troubled feeling away. It looks
    8 KB (458 words) - 06:40, 17 May 2023
  • SetStringState="name,value" sets the global string state labeled 'name' to 'value' (if 'value' is empty, it unsets the state) SetIntState="name,value" sets
    148 KB (23,434 words) - 06:27, 31 May 2022
  • 1) I am =name=. You are? 2) You're being a bit rude. 3) Is something the matter? 4) I suppose
    3 KB (200 words) - 22:03, 19 July 2020
  • in Golgotha), agolflies, and agolzvuvs all bear the prefix "agol" in their name, which suggests a connection with Agolgot. Corpus Choliys
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  • with highly entropic beings, will be colored black, will each be named "anti-[creature name]", and will be hostile to the original creature. However, they
    4 KB (398 words) - 14:37, 18 January 2024
  • Creatures that start with the Two-headed mutation have a chance to have separate names for each head. The following formulas are used to determine mental action
    5 KB (544 words) - 00:03, 4 February 2024
  • unknown. Subpage: Warden Une/Conversations PopulationTables.xml, population name UneInventory From The Murmurs' Prayer: "The ritual describes a kind of uniform:
    5 KB (415 words) - 16:31, 18 January 2024
  • with highly entropic beings, will be colored white, will be named "Refracted [creature name]", and will be hostile to the original creature. However, they
    4 KB (395 words) - 14:37, 18 January 2024
  • screen will contain: The name of the player character surrounded by Ωs. If they ended their game by crossing into Brightsheol, the name will be surrounded by
    5 KB (366 words) - 23:30, 25 March 2024
  • tones.* Oh? You know of our pain. Our felt dream? The aching, traveler. =name=, I feel the slump of a Great Dying, the spinning out of all life on Earth
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  • do you care? Do not answer. [ Tzedech ] I wonder how it must feel to be =name=, so loath to see the pen of fate in another's grasp that you see fit to
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  • there is one of them, there will be many more of them in the same zone. Zone names containing the word "rust" also generally foreshadow their presence. Qudzu
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  • rewritten. Its properties are now ChargedName (base display name when it has usable charge), UnchargedName (base display name when it doesn't have usable charge)
    128 KB (19,947 words) - 23:08, 29 November 2019
  • soft and rhythmic tones.* I stir now, windwept. Safesight at your passage, =name=. Thump my crystal arms, hardlift and backbear the chime of bright Tau. The
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  • 1) I am =name=. Who are you? 2) Did you experience the gyredream? Only available if the player has learned of the gyredream 3) I am to carry Tau's
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  • Encounters.EncounterObjectBuilders.YurlWares ObjectBlueprints.xml, object name Yurl
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  • getAVillageWall PopulationTables.xml, population name Village_VillageWallStyle_*Default PopulationTables.xml, population name Villages_BuildingStyle_*Default PopulationTables
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  • survive so long in this peculiar place. [ Gyamyo ] My name is Gyamyo. I am pleased to meet thee, =name=. Hast thou spoken to the other watchers? How fare
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  • Unfortunately, we require more than a willing spirit. Qud is not =villageZeroName=. You will need to prove your worth, that you might not waste our time and
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  • may also have additional effects depending on their associated element. The name of each pseudopod will be changed to reflect these elemental properties.
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  • 1) ... 2) I am =name=. Who are you? 3) Why are you hiding in the bush? 4) Your twinblades are
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  • share the bright and now, traveler =name=. [ Dyvvrach ] This keter roams above my trunk at Eyn Roj, traveler =name=, and across the Stair I dream. You
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  • express a feeling similar to the one she feels when seeing a bird of the same name. True to her description, she is brightly colored compared to the rest of
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  • might say. Now what may I "make do" for you? [ Tillifergaewicz ] Greetings, =name=, and welcome! In what wares may I interest you this day? [ Tillifergaewicz
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  • creatures with mental shields. This does not remove the mental shields. The name of a psychic biome zone will be modified based on its associated mental mutation
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  • we here? Approach, (player's formaladdressterm), and be known. [ Yona ] =name=. Greetings. I am called Yona. Thou seemest unlike most other climbers. I
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  • 'typographer' is just a jumbled mess of wire, an unfamiliar pattern we give a name to in absence of the context of life's motion. Were we to see our peers in
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  • repulsive device. 2) I am =name=. Who are you? 3) Why are you here? 4) Have you a credo? 5) Live and drink, watcher. [End]
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  • debauchery when the son of a beggared gardener swore a vengeful oath in the name of his father against the house of Isner. The penniless boy beseeched a gunsmith
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  • Your head was exploded by [creature name].
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  • 1) ... 2) Your name is pronounced as the pause between two words, friend. How do I know this? 3) Tell me of gyredream. Only available if the player has
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  • administrator of (Random Historic Site). She tendered alms for the sick in his name.    $ After conferring with mysterious strangers, Resheph convinced them
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  • Junk 4 and one from Junk 4R. Legendary shamans will be named, along with a title, or last name, appended. *This will negate the special effect of the Twicetalker
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  • kin. [ Thah ] Ah, =name=, Moon and Sun. Any news of our future home? If the candidates for the slynth are ready: [ Thah ] Come, =name=. It is time. [ Thah
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  • Before game version 202.78, the four strata below the Temple of the Rock were named: Amplitheatre[sic] of the Mind (stratum 17), Morphorium (strata 18-19), and
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  • [ Ercolano ] Take a seat, friend. Take a seat, =name=. Rest your bones, friend. Rest your bones, =name=. Fancy a rock? Come sit and rock your troubles
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  • fists. This information is reliable as of patch 2.0.201.87. Worlds.xml, cell name Gritgate XRL.World.Parts.Mutation.Infiltrate
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  • Zone Tier Chance of Obtaining Cybernetics Population Table Name Low-tier Mid-tier High-tier High-tier (with cathedras) 1 80% 15% 5% - Cybernetics1
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  • Name Hex none no change dark red #a64a2e █ red #d74200 █ brown #98875f █ yellow
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  • ] We mopango watch the past, each of us a different facet. My charge is named Nacham, that which watcheth and understandeth not, that which speaketh and
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  • too. This section is opinion-based. Your mileage may vary. The arconaut's name might be based on the concept of Arcology, which, according to Wikipedia
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  • will: generally be a tier 5 or 6 item, with a few exceptions. have a proper name like a relic. have at least one mod if any are applicable. be unmoddable
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  • 104. TempleOfTheRock.rpm EncounterTables.xml ObjectBlueprints.xml, object name Disciple of the Sightless Way
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  • character [ in its Render.DisplayName must not have the tag SparkingQuestBlueprint set to a value other than its own blueprint name A blueprint meeting these
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  • any Axe skills or axe-related proficiencies, despite having "axe" in its name. For example, it does not cause the cleaved effect or dismember targets that
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  • Kendren! =name=! I'm so happy! Live and drink. [ Warden Neelahind ] Kendren! I mean, =name=! My heart sings to see you. Thank you for clearing Esk's name. Thank
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  • surrounding Grit Gate for anomalies. Now, =name=! After the rumbling has been investigated: [ Otho ] It's as I feared, =name=. Grit Gate is being assailed. The
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  • a fungus patch will have "and fungus patch" appended to the end of their names. The fungus grove is the second intensity of the fungal biome. Fungus groves
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  • wrap and compose computations, particularly in functional programming. Its name and concept derive from the category-theoretic term, as it can be described
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  • stripped of water, and stripped from our oral histories. Never will her name be spoken here again, and she will never return... on pain of death. And
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  • Wall worked with any shield that did not have the string 'buckler' in its name, which meant that Stopsvalinn was also eligible for Shield Wall. However
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  • Name Charge use Damage types Damage When Overloaded arc cannon 70 Electric 1d6+2 blast cannon 1,000 2d8+2 blood-gradient hand vacuum 100 Exsanguination
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  • Tau-No-Longer ] I wish the same for you, =name=. Live and drink. [ Tau-No-Longer ] I wish the same for you, =name=. Before you go, take this, a piece of my
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  • Cudgel weapon skill, with a max →PV of 14. Depending on the creature, the name of the mutation will change, but functionally remain the same. Else, there
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  • is a legendary creature belonging to the apes faction. Oboroqoru, as His name implies, is the "god" of apes. He appears to be worshipped by members of
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  • iron maidens have Intimidate. If a legendary one spawns in a lair, their name schemes will be related to their function. "Impaler", "Piercer", "Torturer"
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  • Note: For mutants, attribute scores start at 10 before points are invested. Name your character, or have one randomly generated. Choose a caste, which grants
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  • are some cases where container name is irrelevant; the difference between waterskins and oilskins seems to be only the name. Liquids are moved by the Pour
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  • displayed after the weapon name as an arrow ( →) followed by a number. Damage A weapon's damage is displayed after the weapon name as a heart ( ) followed
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  • 1) Greetings. I am =name=. 2) Ayuh. 3) Live and drink. [End]
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  • contains unverified speculation and should not be considered canonical. His name, Jotun, is very similar to Jötunn, who are the race of frost giants in Norse
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  • fungal infections and tattooing) Will have mechanical prepended to their name Have "There is a low, persistent hum emanating outward." appended to their
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  • describes gyredream as "our pain. Our felt dream? The aching, traveler. =name=, I feel the slump of a Great Dying, the spinning out of all life on Earth
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  • Punishment is very likely a surviving copy of the real-world novel of the same name.
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  • to recover historic relics now include the name of the historic site in the quest text, in addition to the name of the level the relic is on. This does not
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  • no quarrel. [ Zothom the Penitent ] I am no one of any importance. But my name is Zothom, and some call me the Penitent. [ Zothom the Penitent ] I am no
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  • they strike a creature, can arc to other adjacent creatures. The humor's name and its 4 forms may be a reference to humorism, a theory of medicine that
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  • repulsive device, again? 3) I have freed one of the children. 4) I am =name=. What is your name? 5) What is your credo? 6) Live and drink, quiet one. [End]
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  • corporeality is disabled. Good! Somebody could get hurt. Live and drink, [name]. Thank you for looking after me. Who was I? How would this information serve
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  • village in the Moon Stair Procedurally generated villages will have random names. They'll also have a number of creatures, typically including a village mayor
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  • of meaning through the black marble void of the door's surface. A family name is inscribed on a memorial plaque. Perfect This article looks like it has
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  • Step Name Explanation Calculation Outcome 1. Connecting Accuracy (ACC) How accurate the strike is 1d20 + Agility (AG) + Hit bonuses ACC > DV = hit, continue
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  • object. Subpage: Sheba Hagadias, Librarian of the Stilt/Conversations Sheba's name, description, and other peculiarities are set by her unique part: XRL.World
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  • infections. These creatures often have the and friend to fungi postfix on their name. For a player-focused guide about how to gain and cure fungal infections
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  • unscathed. How the melodies whisked inside my skull even then. I was given no name at birth, but the sailors called me Catu. At five and ten years I ran away
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  • displayed: Additionally, the player's thirst levels will have different names: This section is opinion-based. Your mileage may vary. Grants 3 extra points
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  • cells and some other power storage systems is visible in their display names. The names and operational statuses of various technological components of items
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  • movement penalties when wielded without the appropriate skills and are, as the name implies, quite heavy. Weapons‎ (5 C) Melee Weapons‎ (6 C, 4 P) Missile Weapons‎
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  • into the Annals of Qud. "On the (random day) of (random month), (player's name) became admired by (faction) for (random like reason)."
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  • ObjectBlueprints.xml, object name Urchin Belcher XRL.World.Parts.Mutation.UrchinBelcher PopulationTables.xml, population name UrchinsToBelch XRL.World.Parts
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  • in the starry dawn." [ Eschelstadt II, High Priest of the Stilt ] In the name of Bel, rain your alloys down to the heart of the Stilt! [ Mechanimist preacher
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  • Support/GIMP/2.X/palettes/ Below are the contents of the palette file. GIMP Palette Name: Caves of Qud Columns: 5 # 0 0 0 True Black 255 255 255 White (Y) 177 201
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  • Pariah ] Speak nothing of that name to me. You are warned. [ Warden Indrix, Goatfolk Pariah ] Speak nothing of that name to me. You are warned. [ Warden
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  • exquisitely worked in gold." [ Eschelstadt II, High Priest of the Stilt ] In the name of Nisroch, honor thy Well! [ Mechanimist preacher ] Praise Nisroch, ore-in-hand
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  • to wear authority for outsiders. And you? What's your name? [ Warden Une ] Lovely to meet you, =name=. Now. Need a question answered, a tune played, a body
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  • countless Eater cadavers in the long-blurred past. Recover the Mark of Death, =name=, enter the Tomb, and cross into Brightsheol. Place your paws once again
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  • you want? [ Eskhind ] Keh? I'm shocked that she even deigned to speak my name. I am a pariah now, beneath discussion. Does she demand remuneration for
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  • Bits Names <A> Scrap Power Systems <B> Scrap Crystals <C> Scrap Metal <D> Scrap Electronics
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  • Changed the name of the 'spectacles' effect to 'corrected vision'. Changed the name of the poison gas effect to 'poisoned by gas'. Changed the name of the stun
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  • Geeub. Good as any. *roooak* Names, ehh. [ Geeub ] *croaking sigh* Congratulation, condolence, which ever. Mind and name slip by another. [ Geeub ] So
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  • you be willing to go see what they need? [ Lulihart, hindren pariah ] My name is Lulihart. The blood of the hindren runs through my veins, but two of my
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  • smoke, steam, or some unknown miasma.* Welcome to my laboratory, (player's name). Rest and sustain yourself before returning to your travels. [ Dardi ] Yes
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  • shows additional details about each of the starting castes, including the name of castes, their attribute bonuses, starting skills, and starting equipment
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  • sacked Orolesehabad and slaughtered its citizens, forcing them to change its name to Orolesehplatz. • In 2520 BR, Oroleseh II won a decisive victory against
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  • contain a rust patch will have "rusty" appended to the beginning of their names. The rust field is the second intensity of the rusty biome. Rust fields contain
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  • displayed after the weapon name as an arrow ( →) followed by a number. Damage A weapon's damage is displayed after the weapon name as a heart ( ) followed
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  • slime and sweat to pool below rrk. Enjoy helpful toil! [ Goek ] All is well, =name=! Trials make for overcoming, and done together. rrk can tell the sky dark
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  • <skills> element that can contain <skill Name="Skill_PowerName" /> elements, as well as <removeskill Name="Skill_PowerName" /> elements. Reputations are no longer
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  • in the fire's shine." [ Eschelstadt II, High Priest of the Stilt ] In the name of Dagon, speak chrome's prayer and empty your barrels, unholster your guns
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  • slime bog" appended to the end of their names. PopulationTables.xml XRL.World.Biomes.SlimyBiome, method MutateZoneName XRL.World.Biomes.SlimyBiome, method
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  • properties that match a tag name. Exclude="tag,property" can be used to only inherit properties that do not match a tag name. The mixins will be evaluated
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  • Liihart ] ................................ [ Liihart ] .... [ Liihart ] Hey, =name=. Live and drink. [ Liihart ] This sucks. ...but you're not so bad. [ Liihart
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  • seeking a specific kind of liquid. Just be careful around them, (player's name). [ Hortensa ] Nothing other than a pet theory of mine that the Spindle is
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  • item's weight, trade value (adjusting for the trading multiplier), and/or name. Some items, however, cannot be told apart until fully identified (e.g. giant
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  • through the firmament." [ Eschelstadt II, High Priest of the Stilt ] In the name of Carthax, vault your artifacts into the sacred portal! [ Mechanimist preacher
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  • ──────────────────────────────── ──────────────────────────────── In Memory of (name) "(memorial text)" ───────────────────────── ─────────────────────────
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  • disk will teach. Without the Tinkering skill, all data disks are simply named "data disk". However, you can still view what schematic a data disk contains
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  • eating our young. Resheph cast them back before, but if they've returned.... =name=, your discovery is invaluable to us. We are but poor farmers, and sharpen
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  • Detective =name=. The hand of justice can be harsh, but it is fair. You have been its agent here. [ Angohind ] Welcome back, Detective =name=. Everything's
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  • Quests Lore Wiki Tools Iterated Probability  ·   Compare Dice  ·   Random Name Generator Latest Patch Note Spring Molting Beta Out Now! Hello friends! We
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  • goodbyes to auntie Eskhind, little ones. After she leaves, we'll never speak her name again." — Hindriarch Keh
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  • informeth it. I have an example at hand. Mere days ago, one of our coterie named Lebah happened upon a repulsive device. Ey was so shaken after attempting
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  • heal rate. Subpage: Ercolano/Conversations [ Doors ] * Onomatopoetically named for the sound they make when they open ("dooooooooooooooor") * Weirdly insistent
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  • prepares to speak, and through the thread I listen.        Live and drink, [name]. [ Bon te Bok ] This is not clear. I am some thing a part. I see much but
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  • contain a tar patch will have "tarry" appended to the beginning of their names. The tar pools are the second intensity of the tarry biome. In addition to
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  • known to worship Girsh Bethsaida and Girsh Agolgot, who was at the time named Agolgut. The Glow-Wights had a starting reputation of -650, were equipped
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  • mural depicts a significant event from the life of the ancient sultan, *SultanName*, followed by a recounting of that history. Specifically, the "tomb inscription"
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  • mural depicts a significant event from the life of the ancient sultan, *SultanName*, followed by a recounting of that history. Specifically, the "tomb inscription"
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  • mural depicts a significant event from the life of the ancient sultan, *SultanName*, followed by a recounting of that history. Specifically, the "tomb inscription"
    11 KB (204 words) - 04:30, 19 January 2024
  • mural depicts a significant event from the life of the ancient sultan, *SultanName*, followed by a recounting of that history. Specifically, the "tomb inscription"
    11 KB (218 words) - 04:30, 19 January 2024
  • mural depicts a significant event from the life of the ancient sultan, *SultanName*, followed by a recounting of that history. Specifically, the "tomb inscription"
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  • For technical reasons, this page title cannot include the slash. Both the names of either and or are more commonly colored compared to standard wiki guidelines
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  • CrematoryMachineRoom.rpm CorporealizationNook.rpm PopulationTables.xml, population name UneInventory ChavvahCrownLv3.rpm XRL.World.ZoneBuilders.PlaceRelicBuilder
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  • "plumb the depths of Bethesda Susa" in order to meet the alchemist. Hortensa names the alchemist as an "amateur liquid-tinker, poet, [and] merchant", and claims
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  • unverified speculation and should not be considered canonical. Caslainard is named after Castor, one of the two Gemini Twins from Greek Mythology.
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  • unverified speculation and should not be considered canonical. Polluxus is named after Pollux, one of the two Gemini Twins from Greek Mythology.
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  • does that mean?" SUMMARY: "What is love" CALCULATING ERROR "NaN" (player's name), DO NOT HURT ME [ E-Ros ] Archive error. Please return E-Ros to your local
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  • chromelings that inhabit Grit Gate. Unlike other chromelings, however, Shem -1 is named and is capable of speech, and distinguishes themselves from other chromelings
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  • up residence here in my village? [ Mayor Nuntu ] Coming from anyone else, =name=, I might refuse outright. Housing recently-sentient refugees is no mean
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  • perish, and only a maximum of 7 objects can be destroyed. [ The Assessment ] =name=, I've assessed the losses we suffered in the attack. (if a Barathrumite
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  • They can be identified from their name that will have "and death pilgrim of the (cult name)" appended to their name. They will be a cultist of either the
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  • Hello, [name].
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  • have cared for me whilst I could not care for myself, giving me the only name I now know. I will stay to help them. This chassis is a prison no longer
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  • score. Take this piece of my chassis. Wear it with confidence. Command in my name. If the player has chosen Dagasha, this will replace their start dialogue:
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  • "food-tinkerer", who "regard[s] cuisine... to be a scientific endeavor". He names his kitchen as his "laboratory", claiming every tool is "precision-calibrated
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  • speculation and should not be considered canonical. Perhaps the most famous bear named Aloysius is the teddy bear brought to Oxford by Sebastian Flyte in Evelyn
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  • of the Eaters. The arc sconce includes all of the following identically-named variants: arc sconce arc sconce arc sconce arc sconce arc sconce arc sconce
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  • is Brightsheol in relation to Qud... to Salum? 2) Salum? Is that another name for Qud? 3) Am I dead? 4) What is this place? 5) I've come from the Thick
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  • that her beauty was such as to tempt a river god into revealing to her his name. Clan Calypso's sigil is a lock of raven hair bound by a strand of cragweed
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  • recipes using Template:Carbide recipe. A blank template: {{Carbide recipe | name = | ingredients = | description = | notes = }} To find recipes with the ingredients
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  • happy again. That makes me feel happy too. [ Meyehind ] Live and drink, =name=. [ Meyehind ] Leave us alone. [ Meyehind ] I can't imagine why you would
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  • It's unclear to me that I should be. [ Shem -1 ] I am your friend, (player's name). [ Shem -1 ] *Shem whispers* You're not supposed to be here. But I won't
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  • Dedicated thrown weapons show their thrown weapon damage as part of their display name. For example, the medium boulder deals 2d10+24-22 (Avg: 13) when it is thrown
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  • underground. Before game version 202.78, the strata below the Cloaca were named: Fetid pools (strata 6-8), Deep Cells (strata 9-14), and Oubliette (stratum
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  • always have a yellow primary color. This is the same primary color used by named village members that do not have another village role. Village merchants
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  • that you want to remove. This restores the target infections to their normal name (for example: mumble mouth). Load up your spray bottle with the cure solution
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  • Aphorisms about Birds is one of multiple items that reference a figure named Uri.
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  • Excellent. I will do my best to reward you to your satisfaction. Though her name is sand in my mouth now, the exile who stole Kindrish is called Eskhind.
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  • sultan rule, involving 5 procedurally generated sultans. Those sultans' names, events from their lives, bits of lore that recount those events, and recurring
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  • Disguise: This item makes its wearer appear to be a <creature name>.
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  • mural depicts a significant event from the life of the ancient sultan *PlayerName*: followed by a recounting of one of those events. mural median mural endcap
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  • Wiki Tools Iterated Probability  ·   Compare Dice  ·   Random Name Generator Latest Patch Note Feature Friday - Boulders are now less flammable. 204.96
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  • forts are common landmarks in Village Quests. They don't have individual names, with each being referred to as "a snapjaw fort". Snapjaws in snapjaw forts
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  • NPCs Creatures Factions Merchants World Map Lore Mechanics Game Concepts Name Generator
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  • Quetzal! Who are you, stranger? [ Q Girl ] It's time to fight, (player's name). Are you with me?
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  • Tent type Sign Possible Names Contains Weight Empty Tent None N/A Creatures: None Objects: 1 table 4 Hookah
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  • Value="3" /> <stat Name="Intelligence" Boost="1" /> <stat Name="Hitpoints" Value="20" /> <property Name="Role" Value="Leader" /> <tag Name="DynamicObjectsTable:Baboons"
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  • wreaked. Cairo I, Edom, Emir, Own I (954 - 946 PP) Having never publicly named an heir, Abram left his kingdom to the devices of his scheming sons. No consensus
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  • high enough. Cite error: Invalid <ref> tag; no text was provided for refs named ObjectBlueprints XRL.World.Parts.Mutation.FrostWebs XRL.World.Parts.TrollKing
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  • arrival at Joppa +5 Intelligence, +5 Willpower, +5 Ego Giving a location a name, renaming a location +6 Levels Falling in love with a creature, falling out
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  • Both the amaranthine prism and Aphorisms about Birds feature a character named Uri in conversation with an unnamed boy. Both Aphorisms about Birds and the
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  • <?xml version="1.0" encoding="utf-8"?> <objects> <object Name="Mehmet" Load="Merge"> <part Name="Render" Tile="creatures/new_mehmet.png"></part> </object>
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  • sheaf of tattered parchment is one of multiple items that reference a figure named Uri.
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  • Iseppa, this is a very good place to be. [ Iseppa ] Thank you, (player's name). I like you too. [ Iseppa ] Bethesda Susa is an antipodal place, a gallery
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  • sure there is no whitespace. Input the copied code (Ctrl+V) and give it a name Select that build from the library If desired, 'E'nter a world seed Enjoy
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  • knapped, and carved in long arcs to the style of the day in the time of *Sultan5Name*. Since then, the project has accrued collaborators, and their signatures
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  • channel rather than a seeded channel, unlike drops of nectar. A few rolls use named RNG channels with a stored seed. A roll on one of these channels is uniquely
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  • it seems that for quite some time, 'hart' was a name appendage reserved for the smallest or most ill-behaved faundren. As it is, the suffixes are considered
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  • ObjectBlueprints.xml: <objects> <object Name="My_TerrainEastJoppa" Inherits="Terrain"> <part Name="Render" DisplayName="your display name here" Tile="Terrain/yourcustomtile
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  • xml version="1.0" encoding="utf-8" ?> <mutations> <category Name="Physical"> <mutation Name="Udder" Cost="1" MaxSelected="1" Class="FreeholdTutorial_Udder"
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  • (specifically those with something along the lines of Ptoh's (bird name) appended to their name) are aligned with the Seekers of the Sightless Way. If you reach
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  • about it. For example, looking at a creature will tell you the creature's name, physical description, approximate health, equipment worn, your chance of
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  • tag with just the name of the ammo part name itself --> <part Name="AmmoGeneric" ProjectileObject="Projectile12Gauge"></part> <tag Name="AmmoPartType" V
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  • time. After that, I know not. I may speak to these mopango creatures that named me, and find a purpose with them. I cannot ever repay their care, but perhaps
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  • knapped, and carved in long arcs to the style of the day in the time of *Sultan5Name*. Since then, the project has accrued collaborators, and their signatures
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  • knapped, and carved in long arcs to the style of the day in the time of *Sultan2Name*. Since then, the project has accrued collaborators, and their signatures
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  • knapped, and carved in long arcs to the style of the day in the time of *Sultan4Name*. Since then, the project has accrued collaborators, and their signatures
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  • knapped, and carved in long arcs to the style of the day in the time of *Sultan3Name*. Since then, the project has accrued collaborators, and their signatures
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  • knapped, and carved in long arcs to the style of the day in the time of *Sultan1Name*. Since then, the project has accrued collaborators, and their signatures
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  • XML, supplying the name of the part and any other relevant attributes. For example: <object Name="Snapjaw" Load="Merge"> <part Name="Corpse" CorpseChance="90"
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  • snapjaw. <!-- ObjectBlueprints.xml--> <objects> <object Name="Snapjaw Pal" Inherits="Snapjaw"> <part Name="ConversationScript" ConversationID="FriendlySnapjaw"
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  • An thou wouldst know more of the settlement, thou must ask the watcher named Agyra residing within. Ey loveth the sharing of knowledge. [ Vivira ] Mopango
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  • Chance="10" /> <skill Name="Cudgel" /> <stat Name="Hitpoints" Value="15" /> <stat Name="DV" Value="4" /> <stat Name="Ego" sValue="19" /> <stat Name="Willpower" sValue="19"
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  • <objects> <object Name="Desert Rifle" Load="Merge"> <tag Name="ReloadSound" Value="mysound1"></tag> </object> </objects> <object Name="Argyve" Load="Merge">
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  • item's display name, you enter color codes directly in the display name itself, for example the beaded bracelet: <part Name="Render" DisplayName="&amp;Cb&a
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  • Eyeless King Crab Battle by chimeraproblems — quoted on the load screen, namer of the Carbide Chef skill, and origin of the hidden character Agate Severance
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  • xml version="1.0" encoding="utf-8"?> <objects> <object Name="Chain Mail" Load="Merge"> <part Name="Armor" DV="2" /> </object> </objects> Main article: Modding:Random
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  • version="1.0" encoding="utf-8" ?> <worlds> <world Name="JoppaWorld" Load="Merge"> <cell Name="MyName_MyMod_MyCell" Inherits="WatervineCell" ApplyTo="MyTerrain"
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  • folder that will contain your mod data. Name it something distinctive, such as [Your Name]'s Custom Preset. This name will appear in the in-game mod manager
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  • Blueprint="Lives1"></inventoryobject> The best modern way is to add a tag: <tag Name="InventoryPopulationTable" Value="MyNewSnapjawPopulationTableWhatever"></tag>
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  • also set various properties on the zone, if you wish. zoneManager.SetZoneName(zoneID, "lair of My Creature", Article: "the", Proper: true); zoneManager
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  • are not specified inside the xml. They are also referred to as different names. Written as =pronouns.(pronounterm)= Written as =verb:(word)[:afterpronoun]=
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  • should be contained in a separate folder in the Mods directory. The folder name for an individual mod doesn't matter - the game loads content from any folder
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  • an ObjectBlueprints.xml as well: <objects> <object Name="MyLiquidPool" Inherits="Water"> <part Name="LiquidVolume" MaxVolume="-1" Volume="10" StartVolume="10d10"
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  • StatusStyle to "tech". false NameForStatus string Replaces the default name shown for the part in status display. The default is the name of the part class (so
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  • new types or override existing types by including classes with the right naming convention in your mod. Since your mod runs with full privileges, users
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  • Wikipedia's own page about Code page 437. To use one of these characters in a name or description in game, you may need to escape them. For instance, to get
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  • during which time the game hangs. pass:{template name},n=3,w=78,h=23 Template Name: put the file name of a template in here (see below). Note that this
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  • class ModName_CommandListener : IPart { public static readonly string CmdOne = "ModName_Cmd_One"; public static readonly string CmdTwo = "ModName_Cmd_Two";
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  • ID="Option_MyName_MyMod_EnableFoo" DisplayText="Enable Foo" Category="Mods: MyMod" Type="Checkbox" Default="Yes"></option> <option ID="Option_MyName_MyMod_FooSelector"
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  • of non-static also! public int count = 0; // no command -- uses the method name by default! [WishCommand] public void inc() { Popup.Show(count++); } [WishCommand]
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  • one below which will automatically create a workshop ID for you. Title: the name of your mod as it appears in the Steam Workshop. Description: your mod's
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  • parameters or leave them out entirely. // Event.New(ID, [PrmName1, PrmVal1, PrmName2, PrmVal2, PrmName3, ...]) Event awardXP = Event.New("AwardXP", "Amount"
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  • different operating systems will refuse certain characters for their file names. Falls back to config.json's ID field. LoadOrder Whole number indicating
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  • #modding on the Official Discord Server. Create somefile.cs in your .../Mods/ModName/ directory, with the following code: using HarmonyLib; namespace YourMod
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  • subtypes). You can also add naming schemes to subtypes by making a Naming.xml with a namestyle assigned to those subtypes. (Naming is assigned on a subtype
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  • + Seed)); } The Seed here should follow best practice conventions, so YourName_YourMod to avoid overlapping conflicts as much as possible. These use a specific
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  • like "{Owner}'s {DefaultDisplayName}" - When they are the same, it will just be set to DefaultDisplayName ... This "DisplayName" for the shift is used with
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  • tinkerData.Ingredient = this.Ingredient; tinkerData.DisplayName = this.ParentObject.pRender.DisplayName; TinkerData.TinkerRecipes.Add(tinkerData); } } //...
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