Golem: Difference between revisions
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{{Character | {{Character | ||
| title = {{Qud text|golem}} | | title = {{Qud text|golem}} | ||
| image = | | image = Golems now with insect golem.PNG | ||
| | | overrideimages = {{altimage start}}{{altimage | Golems now with insect golem.PNG | type = All Golems}}{{altimage | Antelope golem.png | type = antelope golem}}{{altimage | Ape golem.png | type = ape golem}}{{altimage | Baboon golem.png | type = baboon golem}}{{altimage | Baetyl golem.png | type = baetyl golem}}{{altimage | Bat golem.png | type = bat golem}}{{altimage | Bear golem.png | type = bear golem}}{{altimage | Bed golem.png | type = bed golem}}{{altimage | Bipedal robot golem.png | type = bipedal robot golem}}{{altimage | Bird golem.png | type = bird golem}}{{altimage | Bush golem.png | type = bush golem}}{{altimage | Cat golem.png | type = cat golem}}{{altimage | Chair golem.png | type = chair golem}}{{altimage | Clam golem.png | type = clam golem}}{{altimage | Crab golem.png | type = crab golem}}{{altimage | Cragmensch golem.png | type = cragmensch golem}}{{altimage | Crystal golem.png | type = crystal golem}}{{altimage | Dawnglider golem.png | type = dawnglider golem}}{{altimage | Dog golem.png | type = dog golem}}{{altimage | Door golem.png | type = door golem}}{{altimage | Dromad golem.png | type = dromad golem}}{{altimage | Equine golem.png | type = equine golem}}{{altimage | Fish golem.png | type = fish golem}}{{altimage | Fractus golem.png | type = fractus golem}}{{altimage | Frog golem.png | type = frog golem}}{{altimage | Fungus golem.png | type = fungus golem}}{{altimage | Goat golem.png | type = goat golem}}{{altimage | Grazer golem.png | type = grazer golem}}{{altimage | Hexapodal robot golem.png | type = hexapodal robot golem}}{{altimage | Hindren golem.png | type = hindren golem}}{{altimage | Hover golem.png | type = hover robot golem}}{{altimage | Human golem.png | type = human golem}}{{altimage | Humanoid robot golem.png | type = humanoid robot golem}}{{altimage | Infrastructure golem.png | type = infrastructure golem}}{{altimage | Insect golem.png | type = insect golem}}{{altimage | Iron maiden golem.png | type = iron maiden golem}}{{altimage | Jelly golem.png | type = jelly golem}}{{altimage | Lichen golem.png | type = lichen golem}}{{altimage | Mopango golem.png | type = mopango golem}}{{altimage | Mopango charioteer golem.png | type = mopango charioteer golem}}{{altimage | Nest golem.png | type = nest golem}}{{altimage | Golem oddity.png | type = golem oddity}}{{altimage | Ooze golem.png | type = ooze golem}}{{altimage | Quadrupedal robot golem.png | type = quadrupedal robot golem}}{{altimage | Reptile golem.png | type = reptile golem}}{{altimage | Root golem.png | type = root golem}}{{altimage | Slug golem.png | type = slug golem}}{{altimage | Slynth golem.png | type = slynth golem}}{{altimage | Snail golem.png | type = snail golem}}{{altimage | Snapjaw golem.png | type = snapjaw golem}}{{altimage | Spider golem.png | type = spider golem}}{{altimage | Succulent golem.png | type = succulent golem}}{{altimage | Svardym golem.png | type = svardym golem}}{{altimage | Swine golem.png | type = swine golem}}{{altimage | Table golem.png | type = table golem}}{{altimage | Tortoise golem.png | type = tortoise golem}}{{altimage | Tripedal robot golem.png | type = tripedal robot golem}}{{altimage | Tree golem.png | type = tree golem}}{{altimage | Troll golem.png | type = troll golem}}{{altimage | Turret golem.png | type = turret golem}}{{altimage | Urchin golem.png | type = urchin golem}}{{altimage | Urshiib golem.png | type = urshiib golem}}{{altimage | Vine golem.png | type = vine golem}}{{altimage | Wall golem.png | type = wall golem}}{{altimage | Wheeled robot golem.png | type = wheeled robot golem}}{{altimage | Worm golem.png | type = worm golem}} | ||
| | {{altimage end}} | ||
| | | faction= [[Barathrumites]] | ||
| | |||
| | |||
| | |||
Bat | |||
Bear | |||
Bird | |||
Bush | |||
Cat | |||
Crab | |||
Fish | |||
Fungus | |||
Human | |||
Insect Golem | |||
Reptile | |||
Root | |||
Spider | |||
Swine | |||
Tortoise | |||
Turret | |||
Urchin | |||
Wall | |||
Wheeled | |||
Worm | |||
| | |||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yw | | tilecolors = yw | ||
| inheritingfrom = Barathrumite | | inheritingfrom = Barathrumite | ||
| desc = Magnetized clay is knit together by circuitry that traces colossal and familiar features: [Body]. A bright mixture of primordial soup and [Catalyst] courses through their glass arteries, and in its soft light their posture evokes the presence of [Atzmus] Diamondlike metachrome limbs are sculpted in the way of [Armament], and in the position of prominence on their body, they bear the sacred amulet of [ | | desc = Magnetized clay is knit together by circuitry that traces colossal and familiar features: [Body]. A bright mixture of primordial soup and [Catalyst] courses through their glass arteries, and in its soft light their posture evokes the presence of [Atzmus] Diamondlike metachrome limbs are sculpted in the way of [Armament], and in the position of prominence on their body, they bear the sacred amulet of [Hamsa]. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0.204.49 | | gameversion = 2.0.204.49 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The Golem is a being crafted from a [[Mound of scrap and clay]] by [[Pax Klanq]] | The Golem is a being crafted from a [[Mound of scrap and clay]] by [[Pax Klanq]]. Its appearance, skills, attributes, and abilities are determined by the components that the player provides for its creation during the quest [[The Golem]]. | ||
The Golem will always have room within its body for the player and one companion. The player can pilot the Golem by sitting in the [[Pilot seat]]. When piloted, the player has access to a modified form of the standard menus which cover the golem's equipment, the golem's stats and mutations, the golem's skills, the golem's inventory, and so on, as if you were the golem. This means you can spend gained stats, MP, and skill points. | |||
The Golem will act as a companion to the player when not piloted, it will act at 50% [[quickness]]. | |||
The Golem | The Golem's default body, without any modifications and before the application of any stats, is Level 50, has 500 HP, and has [[Dark Vision]] at level 1. | ||
The Golem is considered colossal and so can only be equipped with [[gigantic]] weapons and armor (except for the Floating Nerby slot). | |||
In cases where the inherited type does not provide a stat distribution, it will also start with 0 DV and an even, but randomized, stat distribution. If the base provides an innate AV, that AV + 10 is the golem's AV. | |||
== Body == | == Body == | ||
{{qud dialogue | |||
| text = Body of creature friend to form Creature after. Must follow you and be experience. No worry, friend not consumed in creation. | |||
| title = Pax Klanq | |||
}} | |||
The Player must provide a follower at or above level 30 to determine the shape and body plan of the Golem. The follower is not consumed by the process and will remain in the Player's party after being chosen. | |||
Followers that are recruited via [[Proselytize]], [[Beguile]], or [[Rebuke Robot]], will count as long as they meet the level requirement. | |||
Bodies take on some of the inheritable attributres of their Creature type, along with an appropriate (but not necessarily the same!) anatomy. Additionally, some have innate mutations, or modifications to base stats, beyond their Body or Creature base. These are covered in the 'Notes' column. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Body Type | ! Body Type | ||
! Granted by | ! Granted by | ||
! Metachrome Limbs | |||
! Example Statline | |||
! Notes | ! Notes | ||
|- | |- | ||
|Antelope Golem | |Antelope Golem | ||
|[[Fork-horned gnu]], [[Mechanical antelope cherub]], [[Antelope cherub]] | |[[Fork-horned gnu]], [[Mechanical antelope cherub]], [[Antelope cherub]] | ||
|1 Face | |||
|58/26/54/24/25/23 | |||
| | | | ||
|- | |- | ||
|Ape Golem | |Ape Golem | ||
| [[Albino ape]], [[Cyclopean gibbon]], [[Ogre ape]], [[Dawning ape]], [[Ape cherub]], [[Mayor nuntu]], [[Oboroqoru]], [[Mechanical ape cherub]], [[Ape cherub]] | |[[Albino ape]], [[Cyclopean gibbon]], [[Ogre ape]], [[Dawning ape]], [[Ape cherub]], [[Mayor nuntu]], [[Oboroqoru]], [[Mechanical ape cherub]], [[Ape cherub]] | ||
|2 Hands | |||
|58/31/36/21/22/20 | |||
| | | | ||
|- | |- | ||
|Baboon Golem | |Baboon Golem | ||
|[[Baboon]], [[Quartz baboon]],[[Mechanical baboon cherub]], [[Baboon cherub]] | |[[Baboon]], [[Quartz baboon]],[[Mechanical baboon cherub]], [[Baboon cherub]] | ||
|2 Hands, 1 Face | |||
|66/34/37/21/21/22 | |||
| | | | ||
|- | |- | ||
|Baetyl Golem | |Baetyl Golem | ||
|[[Baetyl]], [[Sparking baetyl]], [[Mechanical baetyl cherub]], [[Baetyl cherub]] | |[[Baetyl]], [[Sparking baetyl]], [[Mechanical baetyl cherub]], [[Baetyl cherub]] | ||
| | |2 Hands, 1 Body | ||
|78/23/67/23/41/20 | |||
|Innate Resistances of 0/-50/25/25 | |||
|- | |- | ||
|Bat Golem | |Bat Golem | ||
|[[Bat]], [[Juice sap]], [[Life sap]], [[Stat sap]], [[Mechanical bat cherub]],[[Mechanical | |[[Bat]], [[Juice sap]], [[Life sap]], [[Stat sap]], [[Mechanical bat cherub]], [[Bat cherub]] | ||
| | |1 Tail | ||
|55/26/45/21/25/23 | |||
|Innately has [[Wings]] at level 10 | |||
|- | |||
| rowspan="2" |Bear Golem | |||
| [[Bear]], [[Barkbiter]], [[Mechanical bear cherub]], [[Bear cherub]] | |||
| 1 Face, 4 Feet | |||
| rowspan="2" |62/26/66/23/25/24 | |||
| rowspan="2" |Innate 4 AV. | |||
|- | |- | ||
| | | [[Slumberling]], [[Deep slumberling]] | ||
| 4 Feet | |||
| | |||
|- | |- | ||
|Bed Golem | |Bed Golem | ||
|[[Bed]], [[Bedger]], [[Folding cot]], [[Crib]], [[Four-poster bed]], [[Hyperbiotic bed]], [[Peptic bed]], [[Waterbed]] | |[[Bed]], [[Bedger]], [[Folding cot]], [[Crib]], [[Four-poster bed]], [[Hyperbiotic bed]], [[Peptic bed]], [[Waterbed]] | ||
| | |2 Hands | ||
|28/16/24/16/16/16 | |||
|Innately has [[Sleep Gas Generation]] at level 5. Innate DV of -20(yielding -14 with the natural +6), Innate AV of 3. | |||
|- | |||
| rowspan="4" |Bipedal Robot Golem | |||
|[[Urn duster]] | |||
|1 Face | |||
| rowspan="4" |63/23/60/22/37/21 | |||
| rowspan="4" |Strength mod of -1. Resistances of 0/-50/25/25 | |||
|- | |||
|[[Boosterbot]] | |||
|1 Head | |||
|- | |||
|[[Mercurial]] | |||
|1 Open (as Feet) | |||
|- | |- | ||
|[[Traipsing mortar]] | |||
| | |1 Body | ||
| | |||
|- | |- | ||
|Bird Golem | |Bird Golem | ||
|[[Glowcrow]], [[White esh]], [[Dream wren]],[[Mechanical bird cherub]], [[Bird cherub]] | |[[Glowcrow]], [[White esh]], [[Dream wren]],[[Mechanical bird cherub]], [[Bird cherub]] | ||
| | |2 Feet | ||
|45/39/33/21/21/21 | |||
|Innately has [[Wings]] at level 10, Beak at 1. No Missile Weapons. | |||
|- | |- | ||
|Bush Golem | | rowspan="2" |Bush Golem | ||
|[[Tumbling pod]], [[Gorged growth]], [[Dreamcrungle]], [[Santalalotze]] | |[[Tumbling pod]], [[Gorged growth]], [[Dreamcrungle]], [[Santalalotze]] | ||
| | |2 Hands | ||
| rowspan="2" |39/24/39/5/25/4 | |||
| rowspan="2" |Save Modifiers of Slip:* and Move:* | |||
|- | |||
|[[Mechanical root cherub]], [[Root cherub]] | |||
|2 Arms, 2 Hands | |||
|- | |||
| rowspan="2" |Cat Golem | |||
|[[Ray cat]], [[Astral tabby]], [[Mechanical cat cherub]], [[Cat cherub]], [[Ctesiphus]] | |||
|1 Face, 4 Feet | |||
| rowspan="2" |60/32/54/23/24/18 | |||
| rowspan="2" |No Missile Weapons | |||
|- | |- | ||
| | |[[Chitinous puma]] | ||
|4 Feet | |||
| | |||
|- | |- | ||
|Chair Golem | |Chair Golem | ||
|[[Chair]], [[Armchair]], [[Bench]], [[Canvas folding chair]], [[Carcass kneader]], [[Chairbear]], [[Ergo chair]], [[Floor cushion]], [[Grav chair]], [[Hyperbiotic chair]], [[Kline]], [[Ornate bench]], [[Ornate chair]], [[Passenger seat]], [[Peptic chair]], [[Pilot seat]], [[Rolling chair]], [[Scrapasan chair]], [[Sofa]], [[Starmchair]], [[Stool]], [[Throne]], [[Torture chair]] | |[[Chair]], [[Armchair]], [[Bench]], [[Canvas folding chair]], [[Carcass kneader]], [[Chairbear]], [[Ergo chair]], [[Floor cushion]], [[Grav chair]], [[Hyperbiotic chair]], [[Kline]], [[Ornate bench]], [[Ornate chair]], [[Passenger seat]], [[Peptic chair]], [[Pilot seat]], [[Rolling chair]], [[Scrapasan chair]], [[Sofa]], [[Starmchair]], [[Stool]], [[Throne]], [[Torture chair]] | ||
| | |2 Hands | ||
|46/27/38/27/26/27 | |||
|3 AV, Save Modifiers of Slip:* and Move:*, +100% carry capacity | |||
|- | |- | ||
|Clam Golem | |Clam Golem | ||
|[[Giant clam]], [[0lam]] | |[[Giant clam]], [[0lam]] | ||
| | |1 Body | ||
|65/23/51/16/21/20 | |||
|Almost no slots: (Body, Face, Back, Foot, Floating). | |||
|- | |- | ||
|Crab Golem | |Crab Golem | ||
|[[Chute crab]], [[Eyeless crab]], [[Rustacean]], [[Eyeless king crab]], [[Great magma crab]], [[Mechanical crab cherub]], [[Crab cherub]], [[Hamilcrab, cyclopean merchant]] | |[[Chute crab]], [[Eyeless crab]], [[Rustacean]], [[Eyeless king crab]], [[Great magma crab]], [[Mechanical crab cherub]], [[Crab cherub]], [[Hamilcrab, cyclopean merchant]] | ||
| | |2 Hands | ||
|63/18/50/17/17/19 | |||
|Strength mod of -1. | |||
|- | |- | ||
|Cragmensch Golem | |Cragmensch Golem | ||
|[[Cragmensch boulderer]], [[Cragmensch brainer]], [[Cragmensch luminary]], [[Glittermensch brainer]], [[Glittermensch boulderer]], [[Glittermensch luminary]] | |[[Cragmensch boulderer]], [[Cragmensch brainer]], [[Cragmensch luminary]], [[Glittermensch brainer]], [[Glittermensch boulderer]], [[Glittermensch luminary]] | ||
| | |2 Hands | ||
|97/8/62/27/27/26 | |||
|Innate 30 AV, Strength mod of 4, Innate 40 QN. Resistances of 75/0/50/50 | |||
|- | |- | ||
|Crystal Golem | |Crystal Golem | ||
|[[Dyvvrach]], [[Miryam]], [[Tzedech]], [[Tikva]], [[Dreamer]], [[Thicksalt]], [[Tammuz]] | |[[Dyvvrach]], [[Miryam]], [[Tzedech]], [[Tikva]], [[Dreamer]], [[Thicksalt]], [[Tammuz]], any creature that has successfully eaten [[Crystal Delight]] | ||
| | |4 Hands | ||
|46/27/41/27/25/37 | |||
|Innate Refract Light chance of 25%. Exact body shape of a creature affected by [[Crystal Delight]] | |||
|- | |- | ||
|Dawnglider Golem | |Dawnglider Golem | ||
|[[Dawnglider]] | |[[Dawnglider]] | ||
| | |1 Body | ||
|55/37/35/20/19/21 | |||
|4 AV. Innate [[Flaming Hands]] at level 4 and [[Wings]] at level 5 from Dawnglider. Resistances of 0/0/-25/100. Minimal slots (Body, Head, Face, Back, Tail, Floating). No Missile Weapon | |||
|- | |- | ||
|Dog Golem | |Dog Golem | ||
|[[Feral dog]], [[Guard dog]], [[Herding dog]], [[Hyrkhound]],[[Mechanical dog cherub]], [[Dog cherub]] | |[[Feral dog]], [[Guard dog]], [[Herding dog]], [[Hyrkhound]],[[Mechanical dog cherub]], [[Dog cherub]] | ||
|1 Face | |||
|58/26/45/24/23/19 | |||
| | | | ||
|- | |- | ||
|Door Golem | |Door Golem | ||
|[[Brinestalk gate]], [[Fused security door]], [[Death Gate]], [[Door]], [[Glass door]], [[Iron gate]], [[Life Gate]], [[Ornately engraved marble door with plaque]], [[Security door]] (All Colors), [[Thick metal door]] | |[[Brinestalk gate]], [[Fused security door]], [[Death Gate]], [[Door]], [[Glass door]], [[Iron gate]], [[Life Gate]], [[Ornately engraved marble door with plaque]], [[Security door]] (All Colors), [[Thick metal door]] | ||
|2 Hands | |||
|44/25/41/27/27/26 | |||
|Innately has [[Phasing]] at level 5. No missile weapons | |||
|- | |||
|Dromad Golem | |||
|[[Dromad]], [[Dromad trader]], [[Caravan guard]], [[Tam]] | |||
|2 Hands | |||
| | | | ||
|Innate 8 AV. Has Fatty Hump level 10 (both inherited from Dromad) | |||
|- | |- | ||
| | |Equine Golem | ||
| [[ | |[[Equimax]], [[Unimax]], [[Mechanical equine cherub]], [[Equine cherub]] | ||
| | |4 Feet | ||
|63/27/50/25/24/25 | |||
|No missile weapons | |||
|- | |- | ||
| | | rowspan="2" |Fish Golem | ||
|[[ | |[[Glowfish]], [[Ghost perch]], [[Sewage eel]], [[Prism perch]], [[Ixlthyxl]], [[Urchin belcher]], [[Madpole]], [[Quatravolt glider]], [[Memory eater]], [[Mechanical fish cherub]], [[Fish cherub]] | ||
| | |1 Face | ||
| rowspan="2" |41/32/33/19/20/19 | |||
| rowspan="2" |Resistances of 0/-25/0/0. Innate [[Swimming]] skill | |||
|- | |- | ||
| | |[[Twinning lamprey]] | ||
|1 Head | |||
| | |||
|- | |- | ||
|Flower Golem | |Flower Golem | ||
|[[Glowpad]], [[Prickler]], [[Thirst thistle]], [[Feral lah]], [[Asphodelyte]], [[Asphodel, Earl of Omonporch]], [[Tongue tyrant]], [[Oddly-Hued Glowpad]] | |[[Glowpad]], [[Prickler]], [[Thirst thistle]], [[Feral lah]], [[Asphodelyte]], [[Asphodel, Earl of Omonporch]], [[Tongue tyrant]], [[Oddly-Hued Glowpad]] | ||
| | |||
| | |||
| | | | ||
|- | |- | ||
|Fractus Golem | |Fractus Golem | ||
| | |[[Mechanical fractus cherub]], [[Fractus cherub]] | ||
| | |2 Arms, 2 Hands | ||
|39/22/48/8/36/4 | |||
| | |||
|- | |- | ||
|Frog Golem | |Frog Golem | ||
|[[Ice frog]], [[Bloated pearlfrog]],[[Mechanical frog cherub]], [[Frog cherub]] | |[[Ice frog]], [[Bloated pearlfrog]],[[Mechanical frog cherub]], [[Frog cherub]] | ||
| | | | ||
| | |||
|Innately has [[Jump]] and [[Swimming]] skills | |||
|- | |- | ||
|Fungus Golem | |Fungus Golem | ||
|[[Pax klanq]], [[Mechanical mushroom cherub]], [[Mushroom cherub]], | |[[Pax klanq]], [[Mechanical mushroom cherub]], [[Mushroom cherub]], | ||
|2 Hand | |||
|41/24/42/11/17/7 | |||
| | | | ||
|- | |- | ||
|Goat Golem | |Goat Golem | ||
|[[Goat]] | |[[Goat]] | ||
| | |1 Face | ||
|56/25/50/25/24/22 | |||
|Innately has [[Horns]] at level 8. | |||
|- | |- | ||
|Goatfolk Golem | |Goatfolk Golem | ||
|[[Goatfolk bully]], [[Goatfolk hornblower]], [[Goatfolk sower]], [[Goatfolk yurtwarden]], [[Goatfolk qlippoth]], [[Warden indrix]], [[Mamon Souldrinker]] | |[[Goatfolk bully]], [[Goatfolk hornblower]], [[Goatfolk sower]], [[Goatfolk yurtwarden]], [[Goatfolk qlippoth]], [[Warden indrix]], [[Mamon Souldrinker]] | ||
| | |1 Head, 2 Hands | ||
|69/26/48/30/33/27 | |||
|[[Endurance]], [[Shake It Off]], [[Shield]], and [[Block]] innately. If they have a Helmet when they generate, they do not have Curly Horns and so don't get the Head weapon | |||
|- | |||
| rowspan="3" |Golem Oddity | |||
|[[Star kraken]], [[Monad]], [[Pottery cherub]], [[Mechanical pottery cherub]], [[Girsh Agolgot]], [[Girsh Bethsaida]], [[Girsh Qas]], [[Girsh Qon]], [[Girsh Rermadon]], [[Girsh Shug'ruith the Burrower]], [[Crypt ferret]], [[Rhinox]] | |||
|1 Hand | |||
| rowspan="3" |44/25/41/25/25/25 | |||
| rowspan="3" |Innate Refract Light chance of 90%. No missile slots. +2 floating nearby slots. | |||
|- | |||
|[[Girsh Qon]] | |||
|3 Open (Worn on Membrane) | |||
|- | |- | ||
| | |[[Girsh Qon]] after [[Girsh Agolgot]]'s blessing | ||
|3 Open (Worn on Membrane), 1 Hand | |||
| | |||
|- | |- | ||
| | | rowspan="2" |Hexapodal Robot Golem | ||
|[[ | |[[Drillbot]] | ||
| | |6 Feet | ||
| rowspan="2" |63/23/63/21/48/23 | |||
| rowspan="2" |Strength mod of -1. Resistances of 0/-50/25/25 | |||
|- | |- | ||
| | |All types of [[Turret tinker]] | ||
|1 Body | |||
| | |||
|- | |- | ||
|Hindren Golem | |Hindren Golem | ||
| [[Agate Severance Star]], [[Angohind]], [[Eskhind]], [[Hindriarch Keh]], [[Isahind]], [[Kesehind]], [[Liihart]], [[Lulihart, hindren pariah]], [[Meyehind]], [[Faundren villager]], [[Keh-hind]], [[Warden Neelahind]], [[Hindren afflicted]], [[Hindren villager]], [[hindren scout]] | |[[Agate Severance Star]], [[Angohind]], [[Eskhind]], [[Hindriarch Keh]], [[Isahind]], [[Kesehind]], [[Liihart]], [[Lulihart, hindren pariah]], [[Meyehind]], [[Faundren villager]], [[Keh-hind]], [[Warden Neelahind]], [[Hindren afflicted]], [[Hindren villager]], [[hindren scout]] | ||
| | |2 Hands | ||
|49/27/42/27/26/28 | |||
|Innately has [[Horns]] (Antlers) at level 3, [[Multiple Legs]] at level 3, [[Thick Fur]], [[Heightened Hearing]] at 1, and the [[Jump]] skill | |||
|- | |- | ||
|Hover Golem | |Hover Golem | ||
|[[Waydroid]], [[Interdictor]], [[Graftek]], [[Chrome Idol]], [[Cloneling]], [[Plastronoid]], [[Diplomacy Droid]], [[Strip fly]], [[Chrome pyramid]] | |[[Waydroid]], [[Interdictor]], [[Graftek]], [[Chrome Idol]], [[Cloneling]], [[Plastronoid]], [[Diplomacy Droid]], [[Strip fly]], [[Chrome pyramid]] | ||
| | |2 Hands | ||
|70/21/66/21/43/20 | |||
|Inherint resistances of 0/-50/25/25 | |||
|- | |- | ||
| Human Golem | | Human Golem | ||
|[[Amoeba farmer]], [[Apothecary]], [[Apple farmer]], [[Argyve]], [[Armorer]], [[Alchemist]], [[Banner-Knight Templar]], [[Beekeeper]], [[Beetle farmer]], [[Bookbinder]], [[Cannibal]], [[Cannibal cherub]], [[Cat herder]], [[Chef]], [[Crab farmer]], Clone of [[Player Character]], [[Clone of Saad Amus, The Sky-Bear]], [[Elder irudad]], [[Gemcutter]], [[Glover]], [[Goat herder]], [[Grenadier]], [[Gunner-Knight Templar]], [[Gunsmith]], [[Gutsmonger]], [[Haberdasher]], [[Hatter]], [[Hermit cherub]], [[Hide-sheathed hermit]], [[Ichor merchant]], [[Issachari raider]], [[Issachari rifler]], [[Jeweler]], [[Juicing cannibal]], [[Kipper]], [[Knight Commander of the Holy Temple]], [[Knight Templar]], [[Leech farmer]], [[Mehmet]], [[Mechanical cannibal cherub]], [[Mechanical hermit cherub]], [[Mysterious gunslinger]], [[Naphtaali blowgunner]], [[Naphtaali forager]], [[Naphtaali stalker]], [[Naphtaali runt]], [[Newfather]], [[Phylactery squire]], [[Reef hermit]], [[Saad Amus, the Sky-Bear]], [[Schematics drafter]], [[Scrap-clad hermit]], [[Scribe]], [[Shoemaker]], [[Snail farmer]], [[Trash abbot]], [[Trash monk]], [[Templar squire]], [[Vintner]], [[Village apothecary]], [[Village tinker]], [[Wardens esther]], [[Watervine farmer]], [[Woodsprog]] | |[[Amoeba farmer]], [[Apothecary]], [[Apple farmer]], [[Argyve]], [[Armorer]], [[Alchemist]], [[Banner-Knight Templar]], [[Beekeeper]], [[Beetle farmer]], [[Bookbinder]], [[Cannibal]], [[Cannibal cherub]], [[Cat herder]], [[Chef]], [[Crab farmer]], Clone of [[Player Character]], [[Clone of Saad Amus, The Sky-Bear]], [[Elder irudad]], [[Gemcutter]], [[Glover]], [[Goat herder]], [[Grenadier]], [[Gunner-Knight Templar]], [[Gunsmith]], [[Gutsmonger]], [[Haberdasher]], [[Hatter]], [[Hermit cherub]], [[Hide-sheathed hermit]], [[Ichor merchant]], [[Issachari raider]], [[Issachari rifler]], [[Jeweler]], [[Juicing cannibal]], [[Kipper]], [[Knight Commander of the Holy Temple]], [[Knight Templar]], [[Leech farmer]], [[Mehmet]], [[Mechanical cannibal cherub]], [[Mechanical hermit cherub]], [[Mysterious gunslinger]], [[Naphtaali blowgunner]], [[Naphtaali forager]], [[Naphtaali stalker]], [[Naphtaali runt]], [[Newfather]], [[Phylactery squire]], [[Reef hermit]], [[Saad Amus, the Sky-Bear]], [[Schematics drafter]], [[Scrap-clad hermit]], [[Scribe]], [[Shoemaker]], [[Snail farmer]], [[Trash abbot]], [[Trash monk]], [[Templar squire]], [[Vintner]], [[Village apothecary]], [[Village tinker]], [[Wardens esther]], [[Watervine farmer]], [[Woodsprog]] | ||
|2 Hands | |||
|46/26/42/28/26/26 | |||
| | |||
|- | |||
| rowspan="2" |Humanoid Robot Golem | |||
|[[Chromeling]], [[Shem -1]], [[Plated chromeling]] | |||
|1 Face, 2 Hands | |||
| rowspan="2" |58/21/59/22/41/21 | |||
| rowspan="2" |Resistances of 0/-50/25/25 | |||
|- | |- | ||
| | |[[Herododicus]], [[Rodanis Y]], [[Mechanical robot cherub]], [[Robot cherub]] | ||
|2 Hands | |||
| | |||
|- | |- | ||
|Infrastructure Golem | |Infrastructure Golem | ||
|Any Animatable Object which is not a Bed, Chair, Table, Iron Maiden, or Wall. | |Any Animatable Object which is not a Bed, Chair, Table, Iron Maiden, or Wall. | ||
| | |2 Hands | ||
|46/27/39/25/27/25 | |||
|Innate Base Hitpoints of 1000. Innate AV of 10. Innate resistances of 75/25/75/75 | |||
|- | |||
| rowspan="4" |Insect Golem | |||
|[[Agolzvuv]] | |||
|6 Arms | |||
| rowspan="4" |65/35/45/18/18/17 | |||
| rowspan="4" |No Missile Slots | |||
|- | |||
|[[Giant dragonfly]], [[Giant centipede]], [[Salthopper]], [[Clockwork beetle]], [[Giant beetle]], [[Adiyy]], [[Worker ant]], [[Fire ant]], [[Fire ant queen]], [[Quillipede]], [[Gamma moth]] | |||
|1 Head | |||
|- | |||
|[[Agolfly]], [[spark tick]], [[Mirror bug]], [[Mechanical insect cherub]], [[Insect cherub]] | |||
|1 Face | |||
|- | |- | ||
| | |[[Glowmoth]] | ||
|1 Open (in the Back slot) | |||
|- | |- | ||
|Iron Maiden Golem | |Iron Maiden Golem | ||
|[[Iron maiden]] | |[[Iron maiden]] | ||
| | | | ||
| | |||
|Innately has [[Syphon Vim]] at Level 10 | |||
|- | |- | ||
|Jelly Golem | |Jelly Golem | ||
|[[Plasma jelly]] | |[[Plasma jelly]] | ||
| | |4 Hands | ||
|67/28/41/1/1/1 | |||
|Comes with all dual wielding skills | |||
|- | |- | ||
|Lichen Golem | |Lichen Golem | ||
| | |All [[Weeps]] | ||
| | |2 Hands | ||
|41/24/44/11/19/7 | |||
|Legendary weeps can be recruited | |||
|- | |- | ||
|Mopango Charioteer Golem | |Mopango Charioteer Golem | ||
|[[Mopango charioteer]] | |[[Mopango charioteer]] | ||
| | |2 Hand | ||
|38/26/42/24/1717 | |||
||Innately has [[Light Manipulation]] at level 6, [[Carapace]] at level 6, [[Psychometry]] at level 2, Move Speed of 125 | |||
|- | |- | ||
|Mopango Golem | |Mopango Golem | ||
|[[Mopango]] | |[[Mopango pilgrim]] and others | ||
| | |2 Hand | ||
|34/25/42/24/19/18 | |||
|Innately has [[Light Manipulation]] at level 8, [[Carapace]] at level 6, [[Psychometry]] at level 2 | |||
|- | |- | ||
|Nest Golem | |Nest Golem | ||
|[[Giant centipede nest]], [[Giant beetle nest]], [[Quartziferous mirror]] | |[[Giant centipede nest]], [[Giant beetle nest]], [[Quartziferous mirror]] | ||
| | |1 Body | ||
|48/26/38/25/25/27 | |||
|Few slots (Body, Center Mass, Worn across Breadth, Mulch, Floating Nearby). No missile weapons | |||
|- | |- | ||
|Ooze Golem | |Ooze Golem | ||
|[[Giant amoeba]], [[Gelatinous wedge]], [[Humor]], [[Black jell]], [[Blue jell]], [[Brown jell]], [[Gelatinous frustum]], [[Green jell]], [[Soupy sludge]], [[Gyrohumor]], [[Gelatinous prism]], [[Panhumor]], [[Gelatinous cupola]], [[Purple jell]], [[k-Goninon]], [[Gelatinous antiprism]], [[Red jell]], [[Zero jell]], [[Mechanical ooze cherub]] [[Ooze cherub]] | |[[Giant amoeba]], [[Gelatinous wedge]], [[Humor]], [[Black jell]], [[Blue jell]], [[Brown jell]], [[Gelatinous frustum]], [[Green jell]], [[Soupy sludge]], [[Gyrohumor]], [[Gelatinous prism]], [[Panhumor]], [[Gelatinous cupola]], [[Purple jell]], [[k-Goninon]], [[Gelatinous antiprism]], [[Red jell]], [[Zero jell]], [[Mechanical ooze cherub]], [[Ooze cherub]] | ||
|4 Hands | |||
|86/18/47/1/1/1 | |||
| | | | ||
|- | |- | ||
|Quadrupedal Robot Golem | |Quadrupedal Robot Golem | ||
|[[Mindrone]], [[Miner Mk I]], [[Miner Mk II]], [[Miner Mk III]], [[Leering stalker]] | |[[Mindrone]], [[Miner Mk I]], [[Miner Mk II]], [[Miner Mk III]], [[Leering stalker]] | ||
| | |4 Feet | ||
|56/21/65/22/44/22 | |||
|Strength mod of -1. Resistances of 0/-50/25/25 | |||
|- | |||
| rowspan="2" |Reptile Golem | |||
|[[Breathbeard]], [[Elder breathbeard]], [[Mechanical reptile cherub]], [[Reptile cherub]] | |||
|1 Face, 4 Feet | |||
| rowspan="2" |49/39/36/18/21/20 | |||
| rowspan="2" |Resistances of 0/0/-25/0 | |||
|- | |- | ||
|[[Lithofex]], [[Sultan croc]], [[Molting basilisk]], [[Mimic]], [[Rimewyk]], [[Salamander]], [[Croc]], [[Horned chameleon]] | |||
|[[ | |1 Face | ||
| | |||
|- | |- | ||
|Root Golem | |Root Golem | ||
| | |N/A (Mechanical Root Cherub and Root Cherub used to be here) | ||
| | |||
| | | | ||
|Save Modifiers of Slip:* and Move:* | |||
|- | |||
| rowspan="4" |Slug Golem | |||
|[[Kaleidoslug]], [[Mechanical mollusk cherub]], [[Mollusk cherub]] | |||
|1 Tail | |||
| rowspan="4" |63/22/47/20/17/15 | |||
| rowspan="4" |Few slots (Body, Head, Feelers, Worn on Back, Tail, Floating Nearby) | |||
|- | |||
|[[Ickslug]] | |||
|1 Face | |||
|- | |- | ||
| | |[[Spitting slug]] | ||
|1 Body | |||
| | |- | ||
|[[Slog of the Cloaca]] | |||
|1 Body, 1 Tail | |||
|- | |- | ||
|Slynth Golem | |Slynth Golem | ||
|[[Slynth]], [[Thah]] | |[[Slynth]], [[Thah]] | ||
| | |2 Hands | ||
|49/27/39/26/27/28 | |||
|Innate AV of 4 | |||
|- | |- | ||
|Snail Golem | |Snail Golem | ||
|[[Electric snail]], [[Enigma snail]], [[Snailmother]] | |[[Electric snail]], [[Enigma snail]], [[Snailmother]] | ||
| | |||
| | |||
| | | | ||
|- | |- | ||
|Snapjaw Golem | |Snapjaw Golem | ||
|[[Snapjaw brute]], [[Snapjaw hunter]], [[Snapjaw scavenger]], [[Snapjaw shotgunner]], [[Snapjaw warlord]], [[Snapjaw warrior]], [[Snapjaw feeder]], [[Snapjaw spearfiend]], [[Snapjaw trapper]], [[Snapjaw howler]], [[Crowsong]] | |[[Snapjaw brute]], [[Snapjaw hunter]], [[Snapjaw scavenger]], [[Snapjaw shotgunner]], [[Snapjaw warlord]], [[Snapjaw warrior]], [[Snapjaw feeder]], [[Snapjaw spearfiend]], [[Snapjaw trapper]], [[Snapjaw howler]], [[Crowsong]] | ||
| | |1 Face, 2 Hands | ||
|49/28/39/26/28/28 | |||
|Innate Heightened Smell at level 5 | |||
|- | |||
|rowspan="2" | Spider Golem | |||
|[[Cave spider]], [[Electrofuge]], [[Spark tick]], [[Voider]], [[Greater voider]], [[Mechanical spider cherub]], [[Spider cherub]] | |||
|1 Face | |||
|rowspan="2" |48/40/33/18/19/18 | |||
|rowspan="2" | | |||
|- | |- | ||
| | |[[Scorpiock]], [[Girshling]] | ||
|1 Face, 8 Arms | |||
| | |||
|- | |- | ||
|Succulent Golem | |Succulent Golem | ||
|[[Sixshrew]] | |[[Sixshrew]] | ||
|2 Hands | |||
|35/22/50/7/32/5 | |||
| | | | ||
|- | |- | ||
|Svardym Golem | |Svardym Golem | ||
|[[Svardym hatchling]], [[Svardym scrounge]], [[Svardym jut]], [[Svardym eld]], [[Mak]], [[Goek]], [[Geeub]], [[Bep]] | |[[Svardym hatchling]], [[Svardym scrounge]], [[Svardym jut]], [[Svardym eld]], [[Mak]], [[Goek]], [[Geeub]], [[Bep]] | ||
| | |2 Hands | ||
|53/34/35/20/23/23 | |||
|Innately has [[Jump]], [[Swimming]], and [[Charge]] skills. Resistances of 20/20/-25/20 | |||
|- | |- | ||
|Swine Golem | |Swine Golem | ||
|[[Pig]], [[Boar]], [[Two-headed boar]], [[Slugsnout]], [[Two-headed slugsnout]], [[Fire snout]], [[Mechanical swine cherub]], [[Swine cherub]] | |[[Pig]], [[Boar]], [[Two-headed boar]], [[Slugsnout]], [[Two-headed slugsnout]], [[Fire snout]], [[Mechanical swine cherub]], [[Swine cherub]] | ||
| | |||
| | |||
| | | | ||
|- | |- | ||
Line 296: | Line 427: | ||
|[[Alchemist's table]], [[Book table]], [[Desk]], [[Low mensa]], [[Metal table]], [[Metal workbench]], [[Octagonal table]], [[Ornate table]], [[Table]], [[Workbench]] | |[[Alchemist's table]], [[Book table]], [[Desk]], [[Low mensa]], [[Metal table]], [[Metal workbench]], [[Octagonal table]], [[Ornate table]], [[Table]], [[Workbench]] | ||
| | | | ||
| | |||
|Innately has +500% to carry capacity | |||
|- | |- | ||
|Tortoise Golem | |Tortoise Golem | ||
|[[Irritable tortoise]], [[Great saltback]], [[N-dimensional starshell]], [[Mechanical tortoise cherub]], [[Tortoise cherub]] | |[[Irritable tortoise]], [[Great saltback]], [[N-dimensional starshell]], [[Mechanical tortoise cherub]], [[Tortoise cherub]] | ||
| | |1 Face | ||
|53/38/35/18/20/23 | |||
|Innately has [[Carapace]] at Level 20. No Missile Weapons | |||
|- | |||
|Tree Golem | |||
|[[Irritable palm]], [[Red death dacca]], [[Mayor haddas]], [[Mechanical tree cherub]], [[Tree cherub]] | |||
|2 Hands | |||
|65/21/60/9/30/9 | |||
|Innately has 1500 base hit points, 75 Move Speed | |||
|- | |- | ||
|Tripedal Robot Golem | |Tripedal Robot Golem | ||
|[[Crypt sitter]] | |[[Crypt sitter]] | ||
| | |3 Feet | ||
|62/22/66/20/47/19 | |||
|Innate resistances of 0/-50/25/25. With Extra Arms, had 4 non-metachrome arms? | |||
|- | |- | ||
|Troll Golem | |Troll Golem | ||
|[[Troll foal]], [[Jotun, Who Parts Limbs]], [[Fjorn-Kosef, Who Knits The Icy Lattice]], [[Haggabah, Who Plies The Umbral Path]] | |[[Troll foal]], [[Jotun, Who Parts Limbs]], [[Fjorn-Kosef, Who Knits The Icy Lattice]], [[Haggabah, Who Plies The Umbral Path]] | ||
| | |2 Hands | ||
|72/28/59/26/26/27 | |||
|Cudgel Proficiency. Innate AV of 3. Swimming Skill | |||
|- | |- | ||
|Turret Golem | |Turret Golem | ||
|All Turrets, [[Vivira]], [[Decarbonizer]], [[Pulsed field magnet]], [[Fulcrete catapult]] | |All Turrets, [[Vivira]], [[Decarbonizer]], [[Pulsed field magnet]], [[Fulcrete catapult]] | ||
| | | | ||
| | |||
|Strength mod of -2 | |||
|- | |- | ||
|Urchin Golem | |Urchin Golem | ||
|[[Drowsing urchin]], [[Addling urchin]], [[Junk dollar]] | |[[Drowsing urchin]], [[Addling urchin]], [[Junk dollar]] | ||
| | |1 Open (on Hands) | ||
|37/21/39/11/28/9 | |||
|Innately has [[Quills]] at level 10. Abysmal slots (Body, Hands, Floating Nearby). Resistances of 0/0/60/0. No Missile Weapons | |||
|- | |- | ||
|Urshiib Golem | |Urshiib Golem | ||
|[[Barathrumite arconaut]], [[Barathrumite tinker]], [[Neek]], [[Iseppa]], [[Jacobo]], [[Sparafucile]], [[Dardi]], [[Mafeo]], [[Otho]], [[Q Girl]], [[Hortensa]], [[Aloysius]], [[Barathrum the old]] | |[[Barathrumite arconaut]], [[Barathrumite tinker]], [[Neek]], [[Iseppa]], [[Jacobo]], [[Sparafucile]], [[Dardi]], [[Mafeo]], [[Otho]], [[Q Girl]], [[Hortensa]], [[Aloysius]], [[Barathrum the old]] | ||
| | | | ||
| | |||
|Innately has [[Quills]] at level 12, Intelligence mod of +5 | |||
|- | |- | ||
|Vine Golem | |Vine Golem | ||
|[[Jilted lover]], [[Seed-spitting vine]], [[Qudzu]], [[Livid creeper]], [[Euclid]], [[Yurl]], [[Tillifergaewicz]] | |[[Jilted lover]], [[Seed-spitting vine]], [[Qudzu]], [[Livid creeper]], [[Euclid]], [[Yurl]], [[Tillifergaewicz]] | ||
| | |||
| | |||
| | | | ||
|- | |- | ||
|Wall Golem | |Wall Golem | ||
|All Animatable [[Walls]] | |All Animatable [[Walls]] | ||
| | |2 Hands | ||
|44/25/38/25/26/25 | |||
|Innate AV of 30, +2 (non-Metachrome) Hands. Wall's 50 ER/50 CR default resistances. No missile slots | |||
|- | |- | ||
|Wheeled Robot Golem | |Wheeled Robot Golem | ||
|[[Scrap shoveler]], [[Reprogrammed scrap shoveler]], [[Saw-hander]], [[Anomaly extinguisher]], [[Conservator]], [[Warden 1-FF]], [[Galgal]], | |[[Scrap shoveler]], [[Reprogrammed scrap shoveler]], [[Saw-hander]], [[Anomaly extinguisher]], [[Conservator]], [[Warden 1-FF]], [[Galgal]] | ||
|2 Hands | |||
|64/25/59/22/44/10 | |||
|Move speed of 125, Strength mod of -1, Innate resistances of 0/-50/25/25 | |||
|- | |- | ||
|Worm Golem | | rowspan="2" |Worm Golem | ||
|[[ | |[[girshworm]], [[Seedsprout worm]], [[Bone worm]], [[Waveform worm]], [[Salt kraken]], [[Mechanical worm cherub]], [[Worm cherub]] | ||
| | |1 Body | ||
| rowspan="2" |62/22/47/17/15/19 | |||
| rowspan="2" |Minimal slots (Body, Head, Back, Tail, Floating Nearby). No Missile Weapons | |||
|- | |||
|[[Segmented mirthworm]], [[Knollworm]], [[Plated knollworm]], [[Leech]], [[Bloated leech]], [[Agolmaggot]], [[Trining lamprey]], [[Worm of the earth]] | |||
|1 Face | |||
|- | |- | ||
|} | |} | ||
== Catalyst == | |||
{{qud dialogue | |||
| text = Three dram of pure liquid to catalyze soup and circulate nutrient. Liquid choice alter sanguine mixture, change Creature. | |||
| title = Pax Klanq | |||
}} | |||
The Player must provide three drams of an undiluted [[Liquid]] to act as the Golem's blood. The player's choice of Catalyst can alter the Golem's abilities, resistances, immunites, damage output, and base stats. | |||
Primordial Soup is not an option for the Catalyst. | |||
The Golem will bleed a mixture of the chosen liquid and Primordial Soup. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Liquid | ! Liquid | ||
Line 346: | Line 518: | ||
|- | |- | ||
|[[Acid]] | |[[Acid]] | ||
| 200 Acid Resistance, +75% Acid damage dealt | |200 Acid Resistance, +75% Acid damage dealt | ||
|- | |- | ||
|[[Algae]] | |[[Algae]] | ||
|Burgeoning at level 10 | |[[Burgeoning]] at level 10 | ||
|- | |- | ||
|[[Asphalt]] | |[[Asphalt]] | ||
|Immune to becoming stuck, | |Immune to becoming stuck, melee attacks cause enemies to get stuck | ||
|- | |- | ||
|[[Blood]] | |[[Blood]] | ||
|Heal for 10% of damage dealt vs organic creatures | |Heal for 10% of damage dealt vs organic creatures | ||
|- | |||
|[[Black ooze]] | |||
|Immune to disease, [[Corrosive Gas Generation]] at level 6 | |||
|- | |- | ||
|[[Brain brine]] | |[[Brain brine]] | ||
| +6 Mutation Points | | | ||
+6 Mutation Points | |||
|- | |||
|[[Brown sludge]] | |||
|Equipment immune to rusting, melee attacks cause 2-4 equipped enemy items to rust, starting with held items | |||
|- | |- | ||
|[[Cider]] | |[[Cider]] | ||
| +10 Quickness, Confusion at level 5 | | | ||
+10 Quickness, Confusion at level 5 | |||
|- | |- | ||
|[[Cloning draught]] | |[[Cloning draught]] | ||
|2 Golems with 1/3 health each | |2 Golems with 1/3 health each | ||
|One Golem is Passive, this is not mentioned in-game | |One Golem is Passive, this is not mentioned in-game | ||
|- | |||
|[[Convalessence]] | |||
|[[Regeneration]] at level 10 | |||
|- | |- | ||
|[[Gel]] | |[[Gel]] | ||
| +50 to all resists, +3 AV | | | ||
+50 to all resists, +3 AV | |||
|- | |||
|[[Green goo]] | |||
|Immune to poison, +100% Acid damage dealt | |||
|- | |- | ||
|[[Honey]] | |[[Honey]] | ||
|Regeneration at level 5, | |Regeneration at level 5, melee attacks cause enemies to get stuck | ||
|- | |- | ||
|[[Ink]] | |[[Ink]] | ||
Line 377: | Line 564: | ||
|- | |- | ||
|[[Lava]] | |[[Lava]] | ||
| +200 heat resistance, +60% heat damage dealt | | | ||
+200 heat resistance, +60% heat damage dealt | |||
|- | |||
|[[Molten wax]] | |||
| | |||
+50 heat resistance, +25% heat damage dealt, melee attacks cause enemies to get stuck | |||
|- | |||
|[[Neutron flux]] | |||
|5% chance for attacks the golem makes to make a 1200 force 1d6 flat damage [[Explosions|explosion]] | |||
|- | |- | ||
|[[Oil]] | |[[Oil]] | ||
|Immune to slipping, + | |Immune to slipping, +60% heat damage dealt | ||
|- | |||
|[[Putrescence]] | |||
|The golem's attacks drain one toughness from the defender, like a {{f|vigor sap}} | |||
|- | |- | ||
|[[Salt]] | |[[Salt]] | ||
| +10 Willpower | | | ||
+10 Willpower | |||
|- | |||
|[[Sap]] | |||
|[[Burgeoning]] at level 5, melee attacks cause enemies to get stuck | |||
|- | |- | ||
|[[Slime]] | |[[Slime]] | ||
|Immune to | |Immune to slipping, melee attacks cause enemies to be knocked prone | ||
|- | |||
|[[Sunslag]] | |||
| | |||
+15 [[Quickness]] | |||
|- | |||
|[[Warm static]] | |||
|Two random catalysts | |||
|- | |||
|[[Water]] | |||
| | |||
+30% hit points | |||
|- | |- | ||
|[[Wine]] | |[[Wine]] | ||
|Confusion at level 10. Immune to | |Confusion at level 10. Immune to confusion | ||
|- | |- | ||
|} | |} | ||
== Atzmus == | == Atzmus == | ||
{{qud dialogue | |||
| text = Atzmus transcendental imprint of being. Pattern trait after creature part, crossed with Body. | |||
| title = Pax Klanq | |||
}} | |||
The Player must provide a body part of any kind. It can be sourced from a plant, animal, or robot creature. The type of part does not effect the Golem (Head, Face, Hands, etc), only the being it was sourced from. | |||
===Mutations=== | |||
If an Atzmus is sourced from a creature with viable [[Mutations]], the Golem can gain one of those mutations. This includes {{favilink|Bilge Sphincter}}, {{favilink|Chimera}}, and {{favilink|Crystallinity}}. | |||
[[Night Vision]], as well as the NPC mutations [[Dark Vision]], Wall Climber and [[Invisibility]] are excluded from being acquired via the Atzmus. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Creature Source | ! Creature Source | ||
! Effect | ! Effect | ||
! Notes | ! Notes | ||
|- | |||
|[[Adiyy]], [[Agolfly]], [[Gamma moth]], [[Giant dragonfly]] | |||
| [[Wings]] at level 10 | |||
| | |||
|- | |||
|[[Arch dervish of the Sightless Way]] | |||
| [[Teleportation]] at level 4 | |||
| | |||
|- | |||
|[[Asphodelyte]] | |||
|[[Electrical Generation]] at level 7 or [[Teleportation]] at level 10 | |||
| | |||
|- | |||
|[[Astral tabby]] | |||
|[[Astral]] | |||
|You need to be phased to enter the cockpit, but not phased to sit down in the pilot seat. You can trade despite it being constantly phased. The Golem can also pick things up. You can direct it even when you are not phased. Followers you want to enter must ALSO be phased (this may become a future issue.) | |||
|- | |||
|[[Bloated pearlfrog]], [[Tongue tyrant]] | |||
| [[Sticky Tongue]] at level 10 | |||
| | |||
|- | |||
|[[Chrome pyramid]] | |||
|[[Regeneration]] at level 10 or [[Teleportation]] at level 1 | |||
| | |||
|- | |||
|[[Decarbonizer]] | |||
|[[Decarbonizer]] at level 1 | |||
| | |||
|- | |||
|[[Deep slumberling]] | |||
|[[Two-hearted]] | |||
| | |||
|- | |||
|[[Dreamcrungle]] | |||
|[[Crungling Gaze]] at level 10 | |||
| | |||
|- | |||
|[[Elder gallbeard]] | |||
|[[Poison Breath]] at level 10 | |||
| | |||
|- | |||
|[[Fire ant]] | |||
|[[Flaming Ray]] at level 2 | |||
| | |||
|- | |||
|[[Fire ant queen]] | |||
|[[Heat Absorption]] at level 5 | |||
| This mutation does not appear to be implimented | |||
|- | |||
|{{favilink id|Troll King 2}} | |||
|Frost Webs at level 1 | |||
| | |||
|- | |||
|[[Ghost perch]], [[Glowpad]], [[Ixlthyxl]], [[Madpole]], [[Prism perch]], [[Sewage eel]] | |||
| [[Gills]] at level 10 | |||
| | |||
|- | |||
|[[Girsh Nephilim]] | |||
| [[Irisdual Beam]] at level 5 or [[Regeneration]] at level 10 | |||
| | |||
|- | |||
|[[Glittermensch luminary]] | |||
| [[Stunning Force]] at level 10 | |||
| | |||
|- | |||
|[[Glowfish]] | |||
| [[Gills]] at level 12 | |||
| | |||
|- | |||
|{{favilink|Elder Irudad}} | |||
| [[Multiple Arms]] at level 10 or [[Stinger]] at level 1 or [[Chimera]] | |||
| | |||
|- | |||
|[[Leech]] | |||
|[[Syphon Vim]] at level 1 | |||
| | |||
|- | |||
|[[Lithofex]] | |||
|[[Lithifying Gaze]] at level 1 | |||
| This mutation does not appear to be implimented | |||
|- | |||
|[[n-dimensional starshell]] | |||
|[[Carapace]] at level 15 or [[Space-Time Vortex]] at level 20 | |||
| | |||
|- | |||
|{{favilink|Oboroqoru}} | |||
|[[Multiple Arms]] at level 1 or [[Thick Fur]] | |||
| | |||
|- | |||
|{{favilink|Pax Klanq}} | |||
|[[Mental Mirror]] at level 1 or [[Telepathy]] | |||
| | |||
|- | |||
|[[Prickler]] | |||
|[[Quills]] at level 1 | |||
| | |||
|- | |||
|[[Pulsed field magnet]] | |||
|[[Magnetic Pulse]] at level 15 | |||
| | |||
|- | |||
|[[Quatravolt glider]] | |||
|[[Temporal Fugue]] at level 7 or [[Electrical Generation]] at level 10 | |||
| | |||
|- | |||
|[[Quillipede]] | |||
|[[Quills]] at level 3 | |||
| | |||
|- | |||
|[[Snailmother]] | |||
|[[Carapace]] at level 3 | |||
| | |||
|- | |||
|[[Soupy sludge]] | |||
|[[Mental Mirror]] at level 1 | |||
| | |||
|- | |||
|[[Star kraken]] | |||
|[[Regeneration]] at level 20 | |||
|- | |||
|[[Urchin belcher]] | |||
|[[Urchin Belching]] at level 6 | |||
| | |||
|- | |||
|{{favilink|Wardens esther}} | |||
|[[Temporal Fugue]] at level 7 or [[Teleportation]] at level 1 or [[Heightened Quickness]] at level 6 | |||
| | |||
|- | |||
|[[Worker ant]] | |||
|[[Burrowing claws]] at level 10 or [[Corrosive gas]] at level 1 or [[Heightened Hearing]] at level 1 | |||
| | | | ||
|} | |||
===Variable Mutations=== | |||
Some creatures will have differing mutations from one run to another, and will therefore have differing effects on your Golem. | |||
{| class="wikitable" | |||
! Creature Source | |||
! Possible Mutations | |||
! Notes | |||
|- | |||
|[[Disciple of the Sightless Way]] | |||
| One Random Mental [[Mutation]] at level 1-4 | |||
| | |||
|- | |||
|[[Goatfolk qlippoth]], [[Mamon Souldrinker]] | |||
|[[Syphon Vim]] at level 1, One Random Mental [[Mutation]] at level 1-4, one Random Physical [[Mutation]] at level 1-4 | |||
|Qlippoths and Mamon draw from the same static choices that are chosen on world generation, and will therefore give the same Mutations as one another each run. They will always have [[Syphon Vim]] | |||
|- | |||
|[[Psyberneticist]] | |||
| Three Random Mental [[Mutations]] at level 1-4 | |||
| | |||
|- | |||
|[[Svardym eld]] | |||
| Two random Mental [[Mutations]] at level 8-10 | |||
| | |||
|- | |||
|[[Glow-wight apotheote]] | |||
| Four Physical [[Mutations]] at level 9-12 | |||
| | |||
|} | |||
===Stat Bonuses=== | |||
If a Creature does not have a [[Mutation]](or only has [[Night Vision]]) its Atzmus will instead grant the Golem a +5 increase to whichever stat was the Creature's highest. | |||
{| class="wikitable" | |||
! Creature Source | |||
! Effect | |||
! Notes | |||
|- | |||
|All [[Baboons]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|All [[Crabs]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|All [[Dogs]] | |||
| +5 [[Toughness]] | |||
| | |||
|- | |||
|All [[Oozes]] (Except [[Soupy sludge]]) | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Barkbiter]] | |||
| +5 [[Toughness]] | |||
| | |||
|- | |||
|[[Bear]] | |||
| +5 [[Toughness]] | |||
| | |||
|- | |||
|[[Beetlebum]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Chitinous puma]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Clockwork beetle]] | |||
| +5 [[Toughness]] | |||
| | |||
|- | |||
|[[Euclid]] | |||
| +5 [[Willpower]] | |||
| | |||
|- | |||
|[[Feral lah]] | |||
| +5 [[Ego]] | |||
| | |||
|- | |||
|[[Giant beetle]] | |||
| +5 [[Toughness]] | |||
| | |||
|- | |||
|[[Giant beetle nest]] | |||
| +5 [[Willpower]] | |||
| | |||
|- | |||
|[[Giant centipede]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Giant centipede nest]] | |||
| +5 [[Willpower]] | |||
| | |||
|- | |||
|[[Glittermensch brainer]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Goatfolk bully]], [[Goatfolk hornblower]], [[Goatfolk thrall]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Goatfolk sower]], [[Goatfolk yurtwarden]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Gorged growth]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Ice frog]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Irritable palm]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Jilted lover]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Knight Templar]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Leering stalker]] | |||
| +5 [[Toughness]] | |||
| | |||
|- | |||
|[[Many Eyes]] | |||
| +5 [[Willpower]] | |||
| | |||
|- | |||
|[[Naphtaali forager]] | |||
| +5 [[Willpower]] | |||
| | |||
|- | |||
|[[Quartziferous mirror]] | |||
| +5 [[Intelligence]] | |||
| | |||
|- | |||
|[[Qudzu]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Ray cat]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Red death dacca]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Salthopper]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Seed-spitting vine]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Segmented mirthworm]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Slumberling]] | |||
| +5 [[Strength]] | |||
| | |||
|- | |||
|[[Spark tick]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Thirst thistle]] | |||
| +5 [[Agility]] | |||
| | |||
|- | |||
|[[Tumbling pod]] | |||
| +5 [[Willpower]] | |||
| | |||
|- | |||
|} | |} | ||
== Armament == | == Armament == | ||
{{qud dialogue | |||
| text = Zetachrome weapon. Attune Creature to the martial art and shape metachrome fist-types in the fashion after. | |||
| title = Pax Klanq | |||
}} | |||
A Zetachrome weapon must be provided to arm the Golem. The weapon type will shape the creature's Natural Weapons, as well as grant them the full skill tree associated with said weapon. | |||
At a high level, the golem will get natural weapons in every slot whose type matches a slot with a natural weapon on the follower or, if none exist, the first default on the golem body or, if none exist, the primary limb type of the golem body, or if none of THOSE exist, the primary limb of the follower. For example, Bears that have two claws and a bite will end up with a Bear Golem that has a Face Metachrome weapon and four Foot Metachrome weapons. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Weapon Type | ! Weapon Type | ||
! Skill Tree | ! Skill Tree | ||
! Open Limb | |||
! Hand | |||
! Face | |||
! Head | |||
! Foot | |||
! Arm | |||
! Body | |||
! Tail | |||
|- | |- | ||
|[[Zetachrome battle axe]] | |[[Zetachrome battle axe]] | ||
| [[Axe]] | | [[Axe]] | ||
| {{favilink|Metachrome axe}} | |||
| {{favilink|Metachrome spade}} | |||
| {{favilink|Metachrome trines}} | |||
| {{favilink|Metachrome ridge}} | |||
| {{favilink|Metachrome spade}} | |||
| {{favilink|Metachrome ridges}} | |||
| {{favilink|Metachrome bands}} | |||
| {{favilink|ridged Metachrome tail}} | |||
|- | |- | ||
|[[Zetachrome dagger]] | |[[Zetachrome dagger]] | ||
| [[Short Blade]] | | [[Short Blade]] | ||
| {{favilink|Metachrome dagger}} | |||
| {{favilink|Metachrome point}} | |||
| {{favilink|Metachrome fangs}} | |||
| {{favilink|Metachrome horn}} | |||
| {{favilink|Metachrome point}} | |||
| {{favilink|Metachrome thorns}} | |||
| {{favilink|pointed Metachrome bands}} | |||
| {{favilink|pointed Metachrome tail}} | |||
|- | |- | ||
|[[Zetachrome halberd]] | |[[Zetachrome halberd]] | ||
| [[Axe]] | | [[Axe]] | ||
| {{favilink|Metachrome axe}} | |||
| {{favilink|Metachrome spade}} | |||
| {{favilink|Metachrome trines}} | |||
| {{favilink|Metachrome ridge}} | |||
| {{favilink|Metachrome spade}} | |||
| {{favilink|Metachrome ridges}} | |||
| {{favilink|ridged Metachrome bands}} | |||
| {{favilink|ridged Metachrome tail}} | |||
|- | |- | ||
|[[Zetachrome hammer]] | |[[Zetachrome hammer]] | ||
| [[Cudgel]] | | [[Cudgel]] | ||
| {{favilink|Metachrome cudgel}} | |||
| {{favilink|Metachrome mitt}} | |||
| {{favilink|Metachrome molars}} | |||
| {{favilink|Metachrome bulb}} | |||
| {{favilink|Metachrome corm}} | |||
| {{favilink|Metachrome discs}} | |||
| {{favilink|Metachrome bands}} | |||
| {{favilink|Metachrome tail}} | |||
|- | |- | ||
|[[Zetachrome long sword]] | |[[Zetachrome long sword]] | ||
| [[Long Blade]] | | [[Long Blade]] | ||
| {{favilink|Metachrome long blade}} | |||
| {{favilink|Metachrome blade}} | |||
| {{favilink|Metachrome tusks}} | |||
| {{favilink|Metachrome prow}} | |||
| {{favilink|Metachrome blade}} | |||
| {{favilink|Metachrome scales}} | |||
| {{favilink|bladed Metachrome bands}} | |||
| {{favilink|bladed Metachrome tail}} | |||
|- | |- | ||
|[[Two-handed zetachrome long sword]] | |[[Two-handed zetachrome long sword]] | ||
| [[Long Blade]] | | [[Long Blade]] | ||
| {{favilink|Metachrome long blade}} | |||
| {{favilink|Metachrome blade}} | |||
| {{favilink|Metachrome tusks}} | |||
| {{favilink|Metachrome prow}} | |||
| {{favilink|Metachrome blade}} | |||
| {{favilink|Metachrome scales}} | |||
| {{favilink|bladed Metachrome bands}} | |||
| {{favilink|bladed Metachrome tail}} | |||
|- | |- | ||
|[[Zetachrome warhammer]] | |[[Zetachrome warhammer]] | ||
| [[Cudgel]] | | [[Cudgel]] | ||
| {{favilink|Metachrome cudgel}} | |||
| {{favilink|Metachrome mitt}} | |||
| {{favilink|Metachrome molars}} | |||
| {{favilink|Metachrome bulb}} | |||
| {{favilink|Metachrome corm}} | |||
| {{favilink|Metachrome discs}} | |||
| {{favilink|Metachrome bands}} | |||
| {{favilink|Metachrome tail}} | |||
|- | |- | ||
|} | |} | ||
Notes: Arrows are not a valid Zetachrome weapon, Psionic weapons are valid as long as they are Zetachrome. | Notes: Arrows are not a valid Zetachrome weapon, Psionic weapons are valid as long as they are Zetachrome. | ||
The created natural weapons are Metachrome (4 PV base, cap of 1000) and Gigantic. | |||
== Incantation == | == Incantation == | ||
{{qud dialogue | |||
| text = Words spoken from your experience and inscribed to form being-bond. First sounds heard in Creature's early dreambrain. | |||
-Pax Klanq, on the Incantation | |||
}} | |||
The Player must choose a passage from their Journal to speak to the Golem, these will be the first sounds the Golem hears, and will (presumably) shape the Golem's psyche. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Effect | ! Effect | ||
! Gained From | |||
! Notes | ! Notes | ||
|- | |||
| +10 Ego | |||
| Braving Golgotha in [[More Than a Willing Spirit]], Naming a personal artifact, spreading [[Klanq]] throughout Qud, pouring [[warm static]] on the ground, being entombed, being reconstituted, attuning to {{f|Eyn Roj|Chavvah, the Tree of Life}} | |||
| | |||
|- | |||
| +10% chance to score critical hits | |||
| Slaying a [[Legendary creature]], [[glimmer#esper hunters|Esper Hunters]], or [[glimmer#extradimensional hunters|Extradimensional Hunters]], finding [[Eskhind]] during [[Petals on the Wind]], valiantly defending Grit Gate from an attack, recovering the {{f|ruin of house isner}} | |||
| Absorbing an Ego does not change the event here for the Hunters. | |||
|- | |||
| +100 move speed | |||
| Discovering/Visiting a location, recovering some [[sultan relics]] | |||
| | |||
|- | |||
| +15 Quickness when you are paired with the Golem | |||
| Fetching a Trinket for [[Argyve]], Giving the [[Crumpled sheet of paper]] to [[Warden Neelahind]] | |||
| | |||
|- | |||
| +15 Quickness when you are unpaired with the Golem | |||
| Performing the [[Water Ritual]], dealing with {{f|Asphodel, Earl of Omonporch}} in [[The Earl of Omonporch]], visiting the mopango village | |||
| | |||
|- | |||
| +5 quickness, +20% HP, and +3 to all attributes for nearby followers | |||
| Visiting [[Bey Lah]] at the behest of [[Lulihart, hindren pariah]], completing [[Kith and Kin]] and thus deciding the fate of [[Bey Lah]], becoming Loved by a [[Faction]], visiting [[village#procedurally_generated_villages|villages]] for the first time | |||
| | |||
|- | |||
| +6 Attribute points | |||
| [[Player Character]]'s arrival at [[Joppa]] | |||
| | |||
|- | |||
| +5 Intelligence, +5 Willpower, +5 Ego | |||
| Giving a location a name, renaming a location | |||
| | |||
|- | |||
| +6 Levels | |||
| Falling in love with a creature, falling out of love with a creature, witnessing the formation of a [sludge name] | |||
| Must be a pentasludge or higher for the event to be recorded in your journal. | |||
|- | |||
| +12 Levels, -10 Ego | |||
| Completing the quest [[Fraying Favorites]] | |||
|- | |||
| 2 Random Effects | |||
| Player character duplication/multiplication, starting a [[dreamcrungle]] dream | |||
| Unknown if player abilities/mutations such as [[Temporal Fugue]] or [[Evil Twin]] apply, or if this is only granted by [[Cloning draught]], [[Warm static]] and other nonstandard methods. | |||
|- | |||
| 3 Random Baetyl Rewards | |||
| Speaking to the [[Baetyl]] at [[Bethesda Susa]], satisfying any [[Baetyl]] | |||
| | |||
|- | |||
| 3 Random Body Parts w/Metachrome Weaponry if possible | |||
| Contracting an [[Illness]], contracting a [[Fungal Infection]], Gaining a new body part via [[Chimera]] gene destabilization, completing a [[dreamcrungle]] dream with either result, eating the [[Cloaca Surprise]], getting a body part dismembered, cooking successfully with a {{f|drop of nectar}}, drinking 'the bright cream of the palladium reef' aka {{f|sunslag}} | |||
| | |||
|- | |||
| Reveal 20 Secrets on creation | |||
| [[Sheba Hagadias, Librarian of the Stilt]] provides you with insightful commentary | |||
| | |||
|- | |||
| Golem Spawns with 4 random pieces of gigantic, tier 4-7 armor | |||
| Reading a [[Book]], reading a [[Relic]] book, recovering The {{f|flume-flier of the sky-bear}}, recovering {{f|stopsvalinn}}, recovering {{f|kindrish}}, holding the {{f|amaranthine prism}}, performing an action on a legendary object as part of a village quest, Convincing {{f|Pax Klanq}} in [[Pax Klanq, I Presume?]], helping Argyve detect a strange signal (completing the Wire quest), stumbling upon some [[flattened remains]] | |||
| | | | ||
|- | |||
| Take 10% more damage and deal 20% more damage. | |||
| N/A (DoesSomethingDestructive type events) | |||
| Only accessible via Random effects | |||
|- | |||
| +75 to all resists | |||
| N/A (Resists type events) | |||
| Only accessible via Random effects | |||
|- | |||
| Golem shares the effect of whatever Sultan Mask you are wearing | |||
| N/A (CrownedSultan type events) | |||
| Only accessible via Random effects. Have not been seen in the wild yet. | |||
|- | |||
| Respawns once at 50% health. | |||
| N/A (Dies type events) | |||
| Only accessible via Random effects. Reforming the Golem from being destroyed with Sunslag does not refresh this ability. | |||
|} | |} | ||
== Hamsa == | == Hamsa == | ||
{{qud dialogue | |||
| text = Chosen token to palm-solder and orient with object-meaning, 5 lbs. or less. Like others, choice alters Creature trait and behavior. | |||
| title = Pax Klanq | |||
}} | |||
The Player must provide an item weighing #5 or less. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Item Type | ! Item Type | ||
! Effect | ! Effect | ||
! Notes | ! Notes | ||
|- | |||
|[[Albino ape heart]] | |||
| +2 to all stats | |||
| | |||
|- | |||
|[[Anti-gravity boots]] | |||
| +6 AV or [[Wings]] at level 10 | |||
| | |||
|- | |||
|Arrows/HE Missiles/Slugs/Shells | |||
| 15% reduction in [[Action cost|action costs]] of melee actions or 25% reduction in [[Action cost|action costs]] of missile actions (except for throw ones) | |||
| | |||
|- | |||
|[[Bandage]] | |||
| [[Regeneration]] at level 10 | |||
| | |||
|- | |||
|[[Basic toolkit]]/[[Advanced toolkit]] | |||
| +800 [[Skill]] Points | |||
| | |||
|- | |||
|[[Bop cheek]] | |||
| +25% [[Hitpoints]] OR +50 move speed | |||
| | |||
|- | |||
|[[Box of crayons]] | |||
| +2 to all stats | |||
| | |||
|- | |||
|[[Canned Have-It-All]] | |||
| +25% [[Hitpoints]] OR 2 random effects | |||
| | |||
|- | |||
|Clothes/[[Armor]] | |||
| +6 [[AV]] | |||
| | | | ||
|- | |||
|[[Compass bracelet]] | |||
| +6 [[AV]] or [[Teleportation]] at level 6 or [[Clairvoyance]] at level 10 | |||
| | |||
|- | |||
|[[Crystal flowers]] | |||
| +8 [[Ego]] | |||
| | |||
|- | |||
|[[Cybernetics]] | |||
| Cybernetic implant is installed | |||
| | |||
|- | |||
|[[cybernetics credit wedge]] | |||
| +8 [[Ego]] | |||
| | |||
|- | |||
|[[Data disk]] | |||
| [[Psychometry]] at level 10 | |||
| | |||
|- | |||
|[[Desalination pellet]] | |||
| Extra surroundings slot | |||
| | |||
|- | |||
|[[Displacer bracelet]] | |||
| +6 [[AV]] or [[Teleportation]] at level 6 | |||
| | |||
|- | |||
|[[Dormant waydroid]]/[[Scrapped waydroid]] | |||
| [[Psychometry]] at level 10 | |||
| | |||
|- | |||
|[[Elastyne slippers]]/[[Sandals of the river-wives]]/[[Yeshyrskin slippers]] | |||
| +6 [[DV]] OR +50 [[Movement Speed]] | |||
| | |||
|- | |||
|[[Energy cell]] | |||
| [[Electrical Generation]] level 10 | |||
| | |||
|- | |||
|[[Fermented yondercane]] | |||
| +25% [[Hitpoints]] OR [[Teleportation]] at level 6 | |||
| | |||
|- | |||
|[[Figurine]] | |||
| +1000 reputation with relevant [[Faction]] | |||
| Material does not seem to change the ammount of positive Rep the figurine gives | |||
|- | |||
|[[Fix-It spray foam]] | |||
| +800 [[Skill]] Points | |||
| | |||
|- | |||
|[[Food]] | |||
| +25% [[Hitpoints]] | |||
| Food with additional options are detailed elsewhere in this table | |||
|- | |||
|[[Glowsphere]]/Floating Glowsphere | |||
|[[Light Manipulation]] at level 10 | |||
| | |||
|- | |||
|[[High-powered magnet]] | |||
|[[Electromagnetic Pulse]] at level 10 | |||
| | |||
|- | |||
|Injectors | |||
|[[Regeneration]] at level 10 OR Immune to overdosing | |||
| | |||
|- | |||
|Keys/[[Security cards]] | |||
|[[Phasing]] at level 10 | |||
| | |||
|- | |||
|[[Liquid containers]] | |||
| +1000% [[Carry capacity]] | |||
| | |||
|- | |||
|[[Luminous hoarshroom (food)|Luminous Hoarshroom]] | |||
| +25% [[Hitpoints]] OR [[Light Manipulation]] at level 10 | |||
| | |||
|- | |||
|[[Melee Weapons]] | |||
| 15% reduction in [[Action cost|action costs]] of melee actions | |||
| | |||
|- | |||
|[[Mercurial cloak]] | |||
| [[Teleportation]] at level 6 | |||
| | |||
|- | |||
|[[Metamorphic polygel]] | |||
| [[Teleportation]] at level 6 | |||
| | |||
|- | |||
|[[N-pointed asterisk]] | |||
| +2 to all stats | |||
| | |||
|- | |||
|[[Ontological anchor]] | |||
| +6 [[AV]] or [[Normality gas]] generation at level 10 | |||
| | |||
|- | |||
|[[Pickaxe]] | |||
| +800 [[Skill]] Points | |||
| | |||
|- | |||
|[[Precinct navigator]] | |||
| +6 [[AV]] or [[Teleportation]] at level 6 or [[Clairvoyance]] at level 10 | |||
| | |||
|- | |||
|[[Quantum mote]] | |||
|[[Light Manipulation]] at level 10 | |||
| | |||
|- | |||
|Ranged weapons | |||
| 25% reduction in [[Action cost|action costs]] of missile actions | |||
| | |||
|- | |||
|[[Recoiler]] | |||
|[[Teleportation]] at level 6 | |||
| | |||
|- | |||
|[[Repulsive device]] | |||
|[[Socially Repugnant]] at level 1 | |||
| | |||
|- | |||
|Severed [[Face]] | |||
| +1 [[AV]] per [[Fungal Infection]], +4 to all resists per infection | |||
| | |||
|- | |||
|[[Small sphere of negative weight]] | |||
| +2 to all stats | |||
| | |||
|- | |||
|[[Spectacles]]/[[Square cap]] | |||
| +6 [[AV]] or +800 [[Skill]] Points | |||
| | |||
|- | |||
|Sultan [[Relic]]: Glowing Mote | |||
| +2 to all stats | |||
| | |||
|- | |||
|[[Tattoo gun]] | |||
| +800 [[Skill]] Points | |||
| | |||
|- | |||
|[[Thrown Weapons]] | |||
| 50% Reduction in [[Action cost|action costs]] of throw actions | |||
| | |||
|- | |||
|[[Timecube]] | |||
| +2 to all stats or [[Time Dilation]] at level 8 | |||
| | |||
|- | |||
|[[Trade goods]] | |||
| +8 [[Ego]] | |||
| | |||
|- | |||
|Trading Tokens | |||
| +2 to all stats | |||
| | |||
|- | |||
|[[Wire strand]] | |||
|[[Electrical Generation]] at level 10 | |||
| | |||
|- | |||
|[[witchwood bark]] | |||
| +25% [[Hitpoints]] OR [[Regeneration]] at level 10 | |||
|} | |} | ||
== Power == | == Power == | ||
{{qud dialogue | |||
| text = Ascending Creature need mightful battery with rare electromagnetic shielding. Purple prickles make neutron cell with 3 flux drams, or must find different source. | |||
| title = Pax Klanq | |||
}} | |||
{| class="wikitable" | {| class="wikitable" | ||
! Source | ! Source | ||
Line 459: | Line 1,368: | ||
At the moment there appears to be no discernible effect from one's choice of power source. | At the moment there appears to be no discernible effect from one's choice of power source. | ||
==Tips== | |||
{{Opinion}} | |||
* While Golems generally have respectable statlines, Golems' derived defensive stats are often unbearably low due to the difficulty gearing them. without some thought and preparation it will feel like playing a very underlevel character that gets hit by multiple penetrations. | |||
* A reliable source of [[gigantic]] equipment for the Golem is {{favilink|Hamilcrab, cyclopean merchant}}; especially good items may even influence the choice of the body. | |||
* The golem is also a 'Mutant' type, so {{favilink|Eaters' nectar injector}}s give random stats or MP. The high level gives you the ability to boost mutations quite a bit (at least, those which can be boosted, notably, most granted instances of [[Flight]] above can't be increased when given as part of a body). | |||
* Unlike the above, the effects of drinking {{favilink|warm static}} only apply the skill shuffling, as if the golem were a Truekin. | |||
* Many kinds of Golems will require levelling weak members of their classes up to 30 on your own to use their bodies. | |||
* Several kinds of Golems are difficult to get followers near enough to the pile to select. | |||
* It is possible to prevent the use of the normal staircase [[Barathrum's Study]] by using the [[Chrome key]] as a Hamsa. It is advisable to use a security card or [[Bethesda Susa]] key if one desires a [[Phasing]] Golem, lest you have to use the northwest staircase and dig into the study, or use a [[spiral borer]] to create a new staircase. | |||
* While you are piloting the golem, it needs to drink (like most bodies.) While it is following you, it doesn't (like most followers). | |||
* Due to the way that metachrome limbs are assigned, there is a trick that can enable some body shapes to get extra metachrome limbs: A method of gaining extra limbs with natural weapons on the follower which match a slot type on the resultant Golem Body, where normally that creature has other natural weapons that are included in the resultant Golem Body, makes both the extra limbs type and the normal natural weapon limbs end up with metachrome weapons. The easiest example is to use Agolgot's blessing to give a stone Wall follower pincers (hand slot natural weapons), and then create a Golem with that follower. The Golem will naturally get the two Stud slots as metachrome weapons, and also the small crack slots as metachrome weapon because of the pincers matching the type of the small cracks (hand). | |||
==Trivia== | |||
*It was briefly impossible to create a Tree Golem, as using a Tree follower to fulfill the Body requirement resulted in a Golem Oddity. This was a bug and has since been patched. | |||
*Rhinox and Crypt ferret were Grazer Golems for a while, but are Oddity Golems now | |||
*Mechanical Root Cherubs and Root Cherubs were Root Golems for a while, but are Bush Golems now | |||
[[Category:Pilotable]] |
Latest revision as of 07:51, 7 June 2024
Magnetized clay is knit together by circuitry that traces colossal and familiar features: [Body]. A bright mixture of primordial soup and [Catalyst] courses through their glass arteries, and in its soft light their posture evokes the presence of [Atzmus] Diamondlike metachrome limbs are sculpted in the way of [Armament], and in the position of prominence on their body, they bear the sacred amulet of [Hamsa].
The Golem is a being crafted from a Mound of scrap and clay by Pax Klanq. Its appearance, skills, attributes, and abilities are determined by the components that the player provides for its creation during the quest The Golem.
The Golem will always have room within its body for the player and one companion. The player can pilot the Golem by sitting in the Pilot seat. When piloted, the player has access to a modified form of the standard menus which cover the golem's equipment, the golem's stats and mutations, the golem's skills, the golem's inventory, and so on, as if you were the golem. This means you can spend gained stats, MP, and skill points.
The Golem will act as a companion to the player when not piloted, it will act at 50% quickness.
The Golem's default body, without any modifications and before the application of any stats, is Level 50, has 500 HP, and has Dark Vision at level 1.
The Golem is considered colossal and so can only be equipped with gigantic weapons and armor (except for the Floating Nerby slot).
In cases where the inherited type does not provide a stat distribution, it will also start with 0 DV and an even, but randomized, stat distribution. If the base provides an innate AV, that AV + 10 is the golem's AV.
Body
Body of creature friend to form Creature after. Must follow you and be experience. No worry, friend not consumed in creation.
The Player must provide a follower at or above level 30 to determine the shape and body plan of the Golem. The follower is not consumed by the process and will remain in the Player's party after being chosen. Followers that are recruited via Proselytize, Beguile, or Rebuke Robot, will count as long as they meet the level requirement. Bodies take on some of the inheritable attributres of their Creature type, along with an appropriate (but not necessarily the same!) anatomy. Additionally, some have innate mutations, or modifications to base stats, beyond their Body or Creature base. These are covered in the 'Notes' column.
Body Type | Granted by | Metachrome Limbs | Example Statline | Notes |
---|---|---|---|---|
Antelope Golem | Fork-horned gnu, Mechanical antelope cherub, Antelope cherub | 1 Face | 58/26/54/24/25/23 | |
Ape Golem | Albino ape, Cyclopean gibbon, Ogre ape, Dawning ape, Ape cherub, Mayor nuntu, Oboroqoru, Mechanical ape cherub, Ape cherub | 2 Hands | 58/31/36/21/22/20 | |
Baboon Golem | Baboon, Quartz baboon,Mechanical baboon cherub, Baboon cherub | 2 Hands, 1 Face | 66/34/37/21/21/22 | |
Baetyl Golem | Baetyl, Sparking baetyl, Mechanical baetyl cherub, Baetyl cherub | 2 Hands, 1 Body | 78/23/67/23/41/20 | Innate Resistances of 0/-50/25/25 |
Bat Golem | Bat, Juice sap, Life sap, Stat sap, Mechanical bat cherub, Bat cherub | 1 Tail | 55/26/45/21/25/23 | Innately has Wings at level 10 |
Bear Golem | Bear, Barkbiter, Mechanical bear cherub, Bear cherub | 1 Face, 4 Feet | 62/26/66/23/25/24 | Innate 4 AV. |
Slumberling, Deep slumberling | 4 Feet | |||
Bed Golem | Bed, Bedger, Folding cot, Crib, Four-poster bed, Hyperbiotic bed, Peptic bed, Waterbed | 2 Hands | 28/16/24/16/16/16 | Innately has Sleep Gas Generation at level 5. Innate DV of -20(yielding -14 with the natural +6), Innate AV of 3. |
Bipedal Robot Golem | Urn duster | 1 Face | 63/23/60/22/37/21 | Strength mod of -1. Resistances of 0/-50/25/25 |
Boosterbot | 1 Head | |||
Mercurial | 1 Open (as Feet) | |||
Traipsing mortar | 1 Body | |||
Bird Golem | Glowcrow, White esh, Dream wren,Mechanical bird cherub, Bird cherub | 2 Feet | 45/39/33/21/21/21 | Innately has Wings at level 10, Beak at 1. No Missile Weapons. |
Bush Golem | Tumbling pod, Gorged growth, Dreamcrungle, Santalalotze | 2 Hands | 39/24/39/5/25/4 | Save Modifiers of Slip:* and Move:* |
Mechanical root cherub, Root cherub | 2 Arms, 2 Hands | |||
Cat Golem | Ray cat, Astral tabby, Mechanical cat cherub, Cat cherub, Ctesiphus | 1 Face, 4 Feet | 60/32/54/23/24/18 | No Missile Weapons |
Chitinous puma | 4 Feet | |||
Chair Golem | Chair, Armchair, Bench, Canvas folding chair, Carcass kneader, Chairbear, Ergo chair, Floor cushion, Grav chair, Hyperbiotic chair, Kline, Ornate bench, Ornate chair, Passenger seat, Peptic chair, Pilot seat, Rolling chair, Scrapasan chair, Sofa, Starmchair, Stool, Throne, Torture chair | 2 Hands | 46/27/38/27/26/27 | 3 AV, Save Modifiers of Slip:* and Move:*, +100% carry capacity |
Clam Golem | Giant clam, 0lam | 1 Body | 65/23/51/16/21/20 | Almost no slots: (Body, Face, Back, Foot, Floating). |
Crab Golem | Chute crab, Eyeless crab, Rustacean, Eyeless king crab, Great magma crab, Mechanical crab cherub, Crab cherub, Hamilcrab, cyclopean merchant | 2 Hands | 63/18/50/17/17/19 | Strength mod of -1. |
Cragmensch Golem | Cragmensch boulderer, Cragmensch brainer, Cragmensch luminary, Glittermensch brainer, Glittermensch boulderer, Glittermensch luminary | 2 Hands | 97/8/62/27/27/26 | Innate 30 AV, Strength mod of 4, Innate 40 QN. Resistances of 75/0/50/50 |
Crystal Golem | Dyvvrach, Miryam, Tzedech, Tikva, Dreamer, Thicksalt, Tammuz, any creature that has successfully eaten Crystal Delight | 4 Hands | 46/27/41/27/25/37 | Innate Refract Light chance of 25%. Exact body shape of a creature affected by Crystal Delight |
Dawnglider Golem | Dawnglider | 1 Body | 55/37/35/20/19/21 | 4 AV. Innate Flaming Hands at level 4 and Wings at level 5 from Dawnglider. Resistances of 0/0/-25/100. Minimal slots (Body, Head, Face, Back, Tail, Floating). No Missile Weapon |
Dog Golem | Feral dog, Guard dog, Herding dog, Hyrkhound,Mechanical dog cherub, Dog cherub | 1 Face | 58/26/45/24/23/19 | |
Door Golem | Brinestalk gate, Fused security door, Death Gate, Door, Glass door, Iron gate, Life Gate, Ornately engraved marble door with plaque, Security door (All Colors), Thick metal door | 2 Hands | 44/25/41/27/27/26 | Innately has Phasing at level 5. No missile weapons |
Dromad Golem | Dromad, Dromad trader, Caravan guard, Tam | 2 Hands | Innate 8 AV. Has Fatty Hump level 10 (both inherited from Dromad) | |
Equine Golem | Equimax, Unimax, Mechanical equine cherub, Equine cherub | 4 Feet | 63/27/50/25/24/25 | No missile weapons |
Fish Golem | Glowfish, Ghost perch, Sewage eel, Prism perch, Ixlthyxl, Urchin belcher, Madpole, Quatravolt glider, Memory eater, Mechanical fish cherub, Fish cherub | 1 Face | 41/32/33/19/20/19 | Resistances of 0/-25/0/0. Innate Swimming skill |
Twinning lamprey | 1 Head | |||
Flower Golem | Glowpad, Prickler, Thirst thistle, Feral lah, Asphodelyte, Asphodel, Earl of Omonporch, Tongue tyrant, Oddly-Hued Glowpad | |||
Fractus Golem | Mechanical fractus cherub, Fractus cherub | 2 Arms, 2 Hands | 39/22/48/8/36/4 | |
Frog Golem | Ice frog, Bloated pearlfrog,Mechanical frog cherub, Frog cherub | Innately has Jump and Swimming skills | ||
Fungus Golem | Pax klanq, Mechanical mushroom cherub, Mushroom cherub, | 2 Hand | 41/24/42/11/17/7 | |
Goat Golem | Goat | 1 Face | 56/25/50/25/24/22 | Innately has Horns at level 8. |
Goatfolk Golem | Goatfolk bully, Goatfolk hornblower, Goatfolk sower, Goatfolk yurtwarden, Goatfolk qlippoth, Warden indrix, Mamon Souldrinker | 1 Head, 2 Hands | 69/26/48/30/33/27 | Endurance, Shake It Off, Shield, and Block innately. If they have a Helmet when they generate, they do not have Curly Horns and so don't get the Head weapon |
Golem Oddity | Star kraken, Monad, Pottery cherub, Mechanical pottery cherub, Girsh Agolgot, Girsh Bethsaida, Girsh Qas, Girsh Qon, Girsh Rermadon, Girsh Shug'ruith the Burrower, Crypt ferret, Rhinox | 1 Hand | 44/25/41/25/25/25 | Innate Refract Light chance of 90%. No missile slots. +2 floating nearby slots. |
Girsh Qon | 3 Open (Worn on Membrane) | |||
Girsh Qon after Girsh Agolgot's blessing | 3 Open (Worn on Membrane), 1 Hand | |||
Hexapodal Robot Golem | Drillbot | 6 Feet | 63/23/63/21/48/23 | Strength mod of -1. Resistances of 0/-50/25/25 |
All types of Turret tinker | 1 Body | |||
Hindren Golem | Agate Severance Star, Angohind, Eskhind, Hindriarch Keh, Isahind, Kesehind, Liihart, Lulihart, hindren pariah, Meyehind, Faundren villager, Keh-hind, Warden Neelahind, Hindren afflicted, Hindren villager, hindren scout | 2 Hands | 49/27/42/27/26/28 | Innately has Horns (Antlers) at level 3, Multiple Legs at level 3, Thick Fur, Heightened Hearing at 1, and the Jump skill |
Hover Golem | Waydroid, Interdictor, Graftek, Chrome Idol, Cloneling, Plastronoid, Diplomacy Droid, Strip fly, Chrome pyramid | 2 Hands | 70/21/66/21/43/20 | Inherint resistances of 0/-50/25/25 |
Human Golem | Amoeba farmer, Apothecary, Apple farmer, Argyve, Armorer, Alchemist, Banner-Knight Templar, Beekeeper, Beetle farmer, Bookbinder, Cannibal, Cannibal cherub, Cat herder, Chef, Crab farmer, Clone of Player Character, Clone of Saad Amus, The Sky-Bear, Elder irudad, Gemcutter, Glover, Goat herder, Grenadier, Gunner-Knight Templar, Gunsmith, Gutsmonger, Haberdasher, Hatter, Hermit cherub, Hide-sheathed hermit, Ichor merchant, Issachari raider, Issachari rifler, Jeweler, Juicing cannibal, Kipper, Knight Commander of the Holy Temple, Knight Templar, Leech farmer, Mehmet, Mechanical cannibal cherub, Mechanical hermit cherub, Mysterious gunslinger, Naphtaali blowgunner, Naphtaali forager, Naphtaali stalker, Naphtaali runt, Newfather, Phylactery squire, Reef hermit, Saad Amus, the Sky-Bear, Schematics drafter, Scrap-clad hermit, Scribe, Shoemaker, Snail farmer, Trash abbot, Trash monk, Templar squire, Vintner, Village apothecary, Village tinker, Wardens esther, Watervine farmer, Woodsprog | 2 Hands | 46/26/42/28/26/26 | |
Humanoid Robot Golem | Chromeling, Shem -1, Plated chromeling | 1 Face, 2 Hands | 58/21/59/22/41/21 | Resistances of 0/-50/25/25 |
Herododicus, Rodanis Y, Mechanical robot cherub, Robot cherub | 2 Hands | |||
Infrastructure Golem | Any Animatable Object which is not a Bed, Chair, Table, Iron Maiden, or Wall. | 2 Hands | 46/27/39/25/27/25 | Innate Base Hitpoints of 1000. Innate AV of 10. Innate resistances of 75/25/75/75 |
Insect Golem | Agolzvuv | 6 Arms | 65/35/45/18/18/17 | No Missile Slots |
Giant dragonfly, Giant centipede, Salthopper, Clockwork beetle, Giant beetle, Adiyy, Worker ant, Fire ant, Fire ant queen, Quillipede, Gamma moth | 1 Head | |||
Agolfly, spark tick, Mirror bug, Mechanical insect cherub, Insect cherub | 1 Face | |||
Glowmoth | 1 Open (in the Back slot) | |||
Iron Maiden Golem | Iron maiden | Innately has Syphon Vim at Level 10 | ||
Jelly Golem | Plasma jelly | 4 Hands | 67/28/41/1/1/1 | Comes with all dual wielding skills |
Lichen Golem | All Weeps | 2 Hands | 41/24/44/11/19/7 | Legendary weeps can be recruited |
Mopango Charioteer Golem | Mopango charioteer | 2 Hand | 38/26/42/24/1717 | Innately has Light Manipulation at level 6, Carapace at level 6, Psychometry at level 2, Move Speed of 125 |
Mopango Golem | Mopango pilgrim and others | 2 Hand | 34/25/42/24/19/18 | Innately has Light Manipulation at level 8, Carapace at level 6, Psychometry at level 2 |
Nest Golem | Giant centipede nest, Giant beetle nest, Quartziferous mirror | 1 Body | 48/26/38/25/25/27 | Few slots (Body, Center Mass, Worn across Breadth, Mulch, Floating Nearby). No missile weapons |
Ooze Golem | Giant amoeba, Gelatinous wedge, Humor, Black jell, Blue jell, Brown jell, Gelatinous frustum, Green jell, Soupy sludge, Gyrohumor, Gelatinous prism, Panhumor, Gelatinous cupola, Purple jell, k-Goninon, Gelatinous antiprism, Red jell, Zero jell, Mechanical ooze cherub, Ooze cherub | 4 Hands | 86/18/47/1/1/1 | |
Quadrupedal Robot Golem | Mindrone, Miner Mk I, Miner Mk II, Miner Mk III, Leering stalker | 4 Feet | 56/21/65/22/44/22 | Strength mod of -1. Resistances of 0/-50/25/25 |
Reptile Golem | Breathbeard, Elder breathbeard, Mechanical reptile cherub, Reptile cherub | 1 Face, 4 Feet | 49/39/36/18/21/20 | Resistances of 0/0/-25/0 |
Lithofex, Sultan croc, Molting basilisk, Mimic, Rimewyk, Salamander, Croc, Horned chameleon | 1 Face | |||
Root Golem | N/A (Mechanical Root Cherub and Root Cherub used to be here) | Save Modifiers of Slip:* and Move:* | ||
Slug Golem | Kaleidoslug, Mechanical mollusk cherub, Mollusk cherub | 1 Tail | 63/22/47/20/17/15 | Few slots (Body, Head, Feelers, Worn on Back, Tail, Floating Nearby) |
Ickslug | 1 Face | |||
Spitting slug | 1 Body | |||
Slog of the Cloaca | 1 Body, 1 Tail | |||
Slynth Golem | Slynth, Thah | 2 Hands | 49/27/39/26/27/28 | Innate AV of 4 |
Snail Golem | Electric snail, Enigma snail, Snailmother | |||
Snapjaw Golem | Snapjaw brute, Snapjaw hunter, Snapjaw scavenger, Snapjaw shotgunner, Snapjaw warlord, Snapjaw warrior, Snapjaw feeder, Snapjaw spearfiend, Snapjaw trapper, Snapjaw howler, Crowsong | 1 Face, 2 Hands | 49/28/39/26/28/28 | Innate Heightened Smell at level 5 |
Spider Golem | Cave spider, Electrofuge, Spark tick, Voider, Greater voider, Mechanical spider cherub, Spider cherub | 1 Face | 48/40/33/18/19/18 | |
Scorpiock, Girshling | 1 Face, 8 Arms | |||
Succulent Golem | Sixshrew | 2 Hands | 35/22/50/7/32/5 | |
Svardym Golem | Svardym hatchling, Svardym scrounge, Svardym jut, Svardym eld, Mak, Goek, Geeub, Bep | 2 Hands | 53/34/35/20/23/23 | Innately has Jump, Swimming, and Charge skills. Resistances of 20/20/-25/20 |
Swine Golem | Pig, Boar, Two-headed boar, Slugsnout, Two-headed slugsnout, Fire snout, Mechanical swine cherub, Swine cherub | |||
Table Golem | Alchemist's table, Book table, Desk, Low mensa, Metal table, Metal workbench, Octagonal table, Ornate table, Table, Workbench | Innately has +500% to carry capacity | ||
Tortoise Golem | Irritable tortoise, Great saltback, N-dimensional starshell, Mechanical tortoise cherub, Tortoise cherub | 1 Face | 53/38/35/18/20/23 | Innately has Carapace at Level 20. No Missile Weapons |
Tree Golem | Irritable palm, Red death dacca, Mayor haddas, Mechanical tree cherub, Tree cherub | 2 Hands | 65/21/60/9/30/9 | Innately has 1500 base hit points, 75 Move Speed |
Tripedal Robot Golem | Crypt sitter | 3 Feet | 62/22/66/20/47/19 | Innate resistances of 0/-50/25/25. With Extra Arms, had 4 non-metachrome arms? |
Troll Golem | Troll foal, Jotun, Who Parts Limbs, Fjorn-Kosef, Who Knits The Icy Lattice, Haggabah, Who Plies The Umbral Path | 2 Hands | 72/28/59/26/26/27 | Cudgel Proficiency. Innate AV of 3. Swimming Skill |
Turret Golem | All Turrets, Vivira, Decarbonizer, Pulsed field magnet, Fulcrete catapult | Strength mod of -2 | ||
Urchin Golem | Drowsing urchin, Addling urchin, Junk dollar | 1 Open (on Hands) | 37/21/39/11/28/9 | Innately has Quills at level 10. Abysmal slots (Body, Hands, Floating Nearby). Resistances of 0/0/60/0. No Missile Weapons |
Urshiib Golem | Barathrumite arconaut, Barathrumite tinker, Neek, Iseppa, Jacobo, Sparafucile, Dardi, Mafeo, Otho, Q Girl, Hortensa, Aloysius, Barathrum the old | Innately has Quills at level 12, Intelligence mod of +5 | ||
Vine Golem | Jilted lover, Seed-spitting vine, Qudzu, Livid creeper, Euclid, Yurl, Tillifergaewicz | |||
Wall Golem | All Animatable Walls | 2 Hands | 44/25/38/25/26/25 | Innate AV of 30, +2 (non-Metachrome) Hands. Wall's 50 ER/50 CR default resistances. No missile slots |
Wheeled Robot Golem | Scrap shoveler, Reprogrammed scrap shoveler, Saw-hander, Anomaly extinguisher, Conservator, Warden 1-FF, Galgal | 2 Hands | 64/25/59/22/44/10 | Move speed of 125, Strength mod of -1, Innate resistances of 0/-50/25/25 |
Worm Golem | girshworm, Seedsprout worm, Bone worm, Waveform worm, Salt kraken, Mechanical worm cherub, Worm cherub | 1 Body | 62/22/47/17/15/19 | Minimal slots (Body, Head, Back, Tail, Floating Nearby). No Missile Weapons |
Segmented mirthworm, Knollworm, Plated knollworm, Leech, Bloated leech, Agolmaggot, Trining lamprey, Worm of the earth | 1 Face |
Catalyst
Three dram of pure liquid to catalyze soup and circulate nutrient. Liquid choice alter sanguine mixture, change Creature.
The Player must provide three drams of an undiluted Liquid to act as the Golem's blood. The player's choice of Catalyst can alter the Golem's abilities, resistances, immunites, damage output, and base stats.
Primordial Soup is not an option for the Catalyst.
The Golem will bleed a mixture of the chosen liquid and Primordial Soup.
Liquid | Effect | Notes |
---|---|---|
Acid | 200 Acid Resistance, +75% Acid damage dealt | |
Algae | Burgeoning at level 10 | |
Asphalt | Immune to becoming stuck, melee attacks cause enemies to get stuck | |
Blood | Heal for 10% of damage dealt vs organic creatures | |
Black ooze | Immune to disease, Corrosive Gas Generation at level 6 | |
Brain brine |
+6 Mutation Points | |
Brown sludge | Equipment immune to rusting, melee attacks cause 2-4 equipped enemy items to rust, starting with held items | |
Cider |
+10 Quickness, Confusion at level 5 | |
Cloning draught | 2 Golems with 1/3 health each | One Golem is Passive, this is not mentioned in-game |
Convalessence | Regeneration at level 10 | |
Gel |
+50 to all resists, +3 AV | |
Green goo | Immune to poison, +100% Acid damage dealt | |
Honey | Regeneration at level 5, melee attacks cause enemies to get stuck | |
Ink | Immune to slipping, +500 skill points | |
Lava |
+200 heat resistance, +60% heat damage dealt | |
Molten wax |
+50 heat resistance, +25% heat damage dealt, melee attacks cause enemies to get stuck | |
Neutron flux | 5% chance for attacks the golem makes to make a 1200 force 1d6 flat damage explosion | |
Oil | Immune to slipping, +60% heat damage dealt | |
Putrescence | The golem's attacks drain one toughness from the defender, like a vigor sap | |
Salt |
+10 Willpower | |
Sap | Burgeoning at level 5, melee attacks cause enemies to get stuck | |
Slime | Immune to slipping, melee attacks cause enemies to be knocked prone | |
Sunslag |
+15 Quickness | |
Warm static | Two random catalysts | |
Water |
+30% hit points | |
Wine | Confusion at level 10. Immune to confusion |
Atzmus
Atzmus transcendental imprint of being. Pattern trait after creature part, crossed with Body.
The Player must provide a body part of any kind. It can be sourced from a plant, animal, or robot creature. The type of part does not effect the Golem (Head, Face, Hands, etc), only the being it was sourced from.
Mutations
If an Atzmus is sourced from a creature with viable Mutations, the Golem can gain one of those mutations. This includes Bilge Sphincter, Chimera, and Crystallinity.
Night Vision, as well as the NPC mutations Dark Vision, Wall Climber and Invisibility are excluded from being acquired via the Atzmus.
Variable Mutations
Some creatures will have differing mutations from one run to another, and will therefore have differing effects on your Golem.
Creature Source | Possible Mutations | Notes |
---|---|---|
Disciple of the Sightless Way | One Random Mental Mutation at level 1-4 | |
Goatfolk qlippoth, Mamon Souldrinker | Syphon Vim at level 1, One Random Mental Mutation at level 1-4, one Random Physical Mutation at level 1-4 | Qlippoths and Mamon draw from the same static choices that are chosen on world generation, and will therefore give the same Mutations as one another each run. They will always have Syphon Vim |
Psyberneticist | Three Random Mental Mutations at level 1-4 | |
Svardym eld | Two random Mental Mutations at level 8-10 | |
Glow-wight apotheote | Four Physical Mutations at level 9-12 |
Stat Bonuses
If a Creature does not have a Mutation(or only has Night Vision) its Atzmus will instead grant the Golem a +5 increase to whichever stat was the Creature's highest.
Armament
Zetachrome weapon. Attune Creature to the martial art and shape metachrome fist-types in the fashion after.
A Zetachrome weapon must be provided to arm the Golem. The weapon type will shape the creature's Natural Weapons, as well as grant them the full skill tree associated with said weapon.
At a high level, the golem will get natural weapons in every slot whose type matches a slot with a natural weapon on the follower or, if none exist, the first default on the golem body or, if none exist, the primary limb type of the golem body, or if none of THOSE exist, the primary limb of the follower. For example, Bears that have two claws and a bite will end up with a Bear Golem that has a Face Metachrome weapon and four Foot Metachrome weapons.
Notes: Arrows are not a valid Zetachrome weapon, Psionic weapons are valid as long as they are Zetachrome.
The created natural weapons are Metachrome (4 PV base, cap of 1000) and Gigantic.
Incantation
Words spoken from your experience and inscribed to form being-bond. First sounds heard in Creature's early dreambrain.
-Pax Klanq, on the Incantation
The Player must choose a passage from their Journal to speak to the Golem, these will be the first sounds the Golem hears, and will (presumably) shape the Golem's psyche.
Effect | Gained From | Notes |
---|---|---|
+10 Ego | Braving Golgotha in More Than a Willing Spirit, Naming a personal artifact, spreading Klanq throughout Qud, pouring warm static on the ground, being entombed, being reconstituted, attuning to Chavvah, the Tree of Life | |
+10% chance to score critical hits | Slaying a Legendary creature, Esper Hunters, or Extradimensional Hunters, finding Eskhind during Petals on the Wind, valiantly defending Grit Gate from an attack, recovering the Ruin of House Isner | Absorbing an Ego does not change the event here for the Hunters. |
+100 move speed | Discovering/Visiting a location, recovering some sultan relics | |
+15 Quickness when you are paired with the Golem | Fetching a Trinket for Argyve, Giving the Crumpled sheet of paper to Warden Neelahind | |
+15 Quickness when you are unpaired with the Golem | Performing the Water Ritual, dealing with Asphodel, Earl of Omonporch in The Earl of Omonporch, visiting the mopango village | |
+5 quickness, +20% HP, and +3 to all attributes for nearby followers | Visiting Bey Lah at the behest of Lulihart, hindren pariah, completing Kith and Kin and thus deciding the fate of Bey Lah, becoming Loved by a Faction, visiting villages for the first time | |
+6 Attribute points | Player Character's arrival at Joppa | |
+5 Intelligence, +5 Willpower, +5 Ego | Giving a location a name, renaming a location | |
+6 Levels | Falling in love with a creature, falling out of love with a creature, witnessing the formation of a [sludge name] | Must be a pentasludge or higher for the event to be recorded in your journal. |
+12 Levels, -10 Ego | Completing the quest Fraying Favorites | |
2 Random Effects | Player character duplication/multiplication, starting a dreamcrungle dream | Unknown if player abilities/mutations such as Temporal Fugue or Evil Twin apply, or if this is only granted by Cloning draught, Warm static and other nonstandard methods. |
3 Random Baetyl Rewards | Speaking to the Baetyl at Bethesda Susa, satisfying any Baetyl | |
3 Random Body Parts w/Metachrome Weaponry if possible | Contracting an Illness, contracting a Fungal Infection, Gaining a new body part via Chimera gene destabilization, completing a dreamcrungle dream with either result, eating the Cloaca Surprise, getting a body part dismembered, cooking successfully with a drop of nectar, drinking 'the bright cream of the palladium reef' aka sunslag | |
Reveal 20 Secrets on creation | Sheba Hagadias, Librarian of the Stilt provides you with insightful commentary | |
Golem Spawns with 4 random pieces of gigantic, tier 4-7 armor | Reading a Book, reading a Relic book, recovering The Flume-Flier of the Sky-Bear, recovering Stopsvalinn, recovering Kindrish, holding the amaranthine prism, performing an action on a legendary object as part of a village quest, Convincing Pax Klanq in Pax Klanq, I Presume?, helping Argyve detect a strange signal (completing the Wire quest), stumbling upon some flattened remains | |
Take 10% more damage and deal 20% more damage. | N/A (DoesSomethingDestructive type events) | Only accessible via Random effects |
+75 to all resists | N/A (Resists type events) | Only accessible via Random effects |
Golem shares the effect of whatever Sultan Mask you are wearing | N/A (CrownedSultan type events) | Only accessible via Random effects. Have not been seen in the wild yet. |
Respawns once at 50% health. | N/A (Dies type events) | Only accessible via Random effects. Reforming the Golem from being destroyed with Sunslag does not refresh this ability. |
Hamsa
Chosen token to palm-solder and orient with object-meaning, 5 lbs. or less. Like others, choice alters Creature trait and behavior.
The Player must provide an item weighing #5 or less.
Item Type | Effect | Notes |
---|---|---|
Albino ape heart | +2 to all stats | |
Anti-gravity boots | +6 AV or Wings at level 10 | |
Arrows/HE Missiles/Slugs/Shells | 15% reduction in action costs of melee actions or 25% reduction in action costs of missile actions (except for throw ones) | |
Bandage | Regeneration at level 10 | |
Basic toolkit/Advanced toolkit | +800 Skill Points | |
Bop cheek | +25% Hitpoints OR +50 move speed | |
Box of crayons | +2 to all stats | |
Canned Have-It-All | +25% Hitpoints OR 2 random effects | |
Clothes/Armor | +6 AV | |
Compass bracelet | +6 AV or Teleportation at level 6 or Clairvoyance at level 10 | |
Crystal flowers | +8 Ego | |
Cybernetics | Cybernetic implant is installed | |
cybernetics credit wedge | +8 Ego | |
Data disk | Psychometry at level 10 | |
Desalination pellet | Extra surroundings slot | |
Displacer bracelet | +6 AV or Teleportation at level 6 | |
Dormant waydroid/Scrapped waydroid | Psychometry at level 10 | |
Elastyne slippers/Sandals of the river-wives/Yeshyrskin slippers | +6 DV OR +50 Movement Speed | |
Energy cell | Electrical Generation level 10 | |
Fermented yondercane | +25% Hitpoints OR Teleportation at level 6 | |
Figurine | +1000 reputation with relevant Faction | Material does not seem to change the ammount of positive Rep the figurine gives |
Fix-It spray foam | +800 Skill Points | |
Food | +25% Hitpoints | Food with additional options are detailed elsewhere in this table |
Glowsphere/Floating Glowsphere | Light Manipulation at level 10 | |
High-powered magnet | Electromagnetic Pulse at level 10 | |
Injectors | Regeneration at level 10 OR Immune to overdosing | |
Keys/Security cards | Phasing at level 10 | |
Liquid containers | +1000% Carry capacity | |
Luminous Hoarshroom | +25% Hitpoints OR Light Manipulation at level 10 | |
Melee Weapons | 15% reduction in action costs of melee actions | |
Mercurial cloak | Teleportation at level 6 | |
Metamorphic polygel | Teleportation at level 6 | |
N-pointed asterisk | +2 to all stats | |
Ontological anchor | +6 AV or Normality gas generation at level 10 | |
Pickaxe | +800 Skill Points | |
Precinct navigator | +6 AV or Teleportation at level 6 or Clairvoyance at level 10 | |
Quantum mote | Light Manipulation at level 10 | |
Ranged weapons | 25% reduction in action costs of missile actions | |
Recoiler | Teleportation at level 6 | |
Repulsive device | Socially Repugnant at level 1 | |
Severed Face | +1 AV per Fungal Infection, +4 to all resists per infection | |
Small sphere of negative weight | +2 to all stats | |
Spectacles/Square cap | +6 AV or +800 Skill Points | |
Sultan Relic: Glowing Mote | +2 to all stats | |
Tattoo gun | +800 Skill Points | |
Thrown Weapons | 50% Reduction in action costs of throw actions | |
Timecube | +2 to all stats or Time Dilation at level 8 | |
Trade goods | +8 Ego | |
Trading Tokens | +2 to all stats | |
Wire strand | Electrical Generation at level 10 | |
witchwood bark | +25% Hitpoints OR Regeneration at level 10 |
Power
Ascending Creature need mightful battery with rare electromagnetic shielding. Purple prickles make neutron cell with 3 flux drams, or must find different source.
Source | Effects |
---|---|
Chavvah | |
Three drams of Neutron flux |
At the moment there appears to be no discernible effect from one's choice of power source.
Tips
- While Golems generally have respectable statlines, Golems' derived defensive stats are often unbearably low due to the difficulty gearing them. without some thought and preparation it will feel like playing a very underlevel character that gets hit by multiple penetrations.
- A reliable source of gigantic equipment for the Golem is Hamilcrab, cyclopean merchant; especially good items may even influence the choice of the body.
- The golem is also a 'Mutant' type, so Eaters' nectar injectors give random stats or MP. The high level gives you the ability to boost mutations quite a bit (at least, those which can be boosted, notably, most granted instances of Flight above can't be increased when given as part of a body).
- Unlike the above, the effects of drinking warm static only apply the skill shuffling, as if the golem were a Truekin.
- Many kinds of Golems will require levelling weak members of their classes up to 30 on your own to use their bodies.
- Several kinds of Golems are difficult to get followers near enough to the pile to select.
- It is possible to prevent the use of the normal staircase Barathrum's Study by using the Chrome key as a Hamsa. It is advisable to use a security card or Bethesda Susa key if one desires a Phasing Golem, lest you have to use the northwest staircase and dig into the study, or use a spiral borer to create a new staircase.
- While you are piloting the golem, it needs to drink (like most bodies.) While it is following you, it doesn't (like most followers).
- Due to the way that metachrome limbs are assigned, there is a trick that can enable some body shapes to get extra metachrome limbs: A method of gaining extra limbs with natural weapons on the follower which match a slot type on the resultant Golem Body, where normally that creature has other natural weapons that are included in the resultant Golem Body, makes both the extra limbs type and the normal natural weapon limbs end up with metachrome weapons. The easiest example is to use Agolgot's blessing to give a stone Wall follower pincers (hand slot natural weapons), and then create a Golem with that follower. The Golem will naturally get the two Stud slots as metachrome weapons, and also the small crack slots as metachrome weapon because of the pincers matching the type of the small cracks (hand).
Trivia
- It was briefly impossible to create a Tree Golem, as using a Tree follower to fulfill the Body requirement resulted in a Golem Oddity. This was a bug and has since been patched.
- Rhinox and Crypt ferret were Grazer Golems for a while, but are Oddity Golems now
- Mechanical Root Cherubs and Root Cherubs were Root Golems for a while, but are Bush Golems now